Adreno X2-85 vs Adreno X2-45
Adreno X2-85
Adreno X2
Adreno X2-45
Adreno X2
We compared two integrated laptop GPUs: the Adreno X2-85 with 12 pipelines and 2048 shaders against the Adreno X2-45 that utilizes 1152 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Adreno X2-85
- 79% higher maximum theoretical performance (7 vs 3.9 TFLOPS)
- Has 78% more shading units (2048 vs 1152)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 1403 | - |
| Solar Bay | 14961 | - |
| Port Royal | 735 | - |
| Fire Strike | 7510 | - |
| Wild Life Extreme | 6989 | - |
| Night Raid | 24606 | - |
Passmark Graphics
G3D Mark Score
| G2D Mark | 655 | - |
| DirectX 11 | 45 FPS | - |
| DirectX 12 | 23 FPS | - |
| GPU Compute | 2523 Ops/s | - |
Specifications
Technical specifications of Adreno X2-85 and Adreno X2-45General
| Vendor | Qualcomm | Qualcomm |
| Build | Integrated | Integrated |
| Released | September 25, 2025 | September 25, 2025 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Mid-range | Entry-level |
| Architecture | Adreno X2 | Adreno X2 |
| GPU Codename | Adreno X2 | Adreno X2 |
| Rival Equivalent | - Apple M4 Max GPU (32-core) | - |
| Recommended CPU | - Qualcomm Snapdragon X2 Elite (X2E-90-100) or above | - Qualcomm Snapdragon X2 Plus (X2P-64-100) or above |
| Used in CPUs | - Qualcomm Snapdragon X2 Elite (X2E-84-100) | - Qualcomm Snapdragon X2 Plus (X2P-64-100) - Qualcomm Snapdragon X2 Plus (X2P-42-100) |
Laptop GPU ranking (50th and 26th place)
Graphics Processing Unit
| Base Clock | 500 MHz | 500 MHz |
| Boost Clock | 1350-1700 MHz (configurable) | 910-1700 MHz (configurable) |
| Shading Units | 2048 | 1152 |
| Texture Mapping Units (TMUs) | 128 | 72 |
| Render Output Units (ROPs) | 64 | 36 |
| Compute Units (Pipelines) | 12 | - |
| Tensor Cores | No | No |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 86-109 GPixel/s | 33-61 GPixel/s |
| Texture Fill Rate | 173-218 GTexel/s | 66-122 GTexel/s |
FLOPS (FP32)
Physical
| Interface | IGP | IGP |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 3 nm |
| Die Size | 220 mm² | 220 mm² |
Memory
| Memory Type | System Shared | System Shared |
| Bus | 128-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenCL | 3.0 | 3.0 |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 1.4 | 1.4 |
Cast your vote
Total votes: 4