GeForce RTX 2060 SUPER vs GTX 1660 SUPER
We compared two discrete desktop gaming GPUs: the GeForce RTX 2060 SUPER 8 GB with 34 pipelines and 2176 shaders against the 4 months newer GTX 1660 SUPER 6 GB that utilizes 22 pipelines and 1408 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 2060 SUPER
- Performs significantly better (up to 47%) in 3DMark Steel Nomad Lite
- Shows 43% higher average frame rate in modern games at QHD resolution – 57 vs 40 FPS
- 44% higher maximum theoretical performance (7.2 vs 5 TFLOPS)
- Ray-tracing support with 34 dedicated RT cores
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 108 68 58 36 |
86 51 43 25 |
| The Witcher 3 | 119 99 71 37 |
83 65 47 26 |
| Counter-Strike 2 | 174 131 92 47 |
133 93 68 29 |
| Far Cry 6 | 94 82 65 35 |
70 62 46 24 |
| Hogwarts Legacy | 64 52 38 21 |
46 36 26 13 |
| CoD: Modern Warfare III | 79 70 51 31 |
55 44 31 19 |
| Ghost of Tsushima | 60 47 37 22 |
41 34 26 12 |
| Cyberpunk 2077 | 66 61 36 14 |
44 40 22 11 |
| Shadow of the Tomb Raider | 102 93 68 34 |
77 71 47 23 |
| 1080p High | 96 | 71 |
| 1080p Ultra | 78 | 55 |
| 1440p Ultra | 57 | 40 |
| 4K Ultra | 31 | 20 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 8729 | 6042 |
| Solar Bay | 38528 | 19265 |
| Port Royal | 5061 | 1547 |
| Fire Strike | 22540 | 16189 |
| Wild Life Extreme | 17535 | 12334 |
| Night Raid | 92217 | 74735 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 155.7 img/sec | 122.5 img/sec |
| Face Detection | 93.7 img/sec | 68.6 img/sec |
| Horizon Detection | 3.81 Gpixels/sec | 2.56 Gpixels/sec |
| Edge Detection | 4.91 Gpixels/sec | 3.33 Gpixels/sec |
| Gaussian Blur | 4.89 Gpixels/sec | 3.21 Gpixels/sec |
| Feature Matching | 1.09 Gpixels/sec | 0.86 Gpixels/sec |
| Stereo Matching | 381.7 Gpixels/sec | 273.3 Gpixels/sec |
| Particle Physics | 10550.4 FPS | 8476.3 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 857 | 807 |
| DirectX 11 | 132 FPS | 104 FPS |
| DirectX 12 | 61 FPS | 50 FPS |
| GPU Compute | 6668 Ops/s | 5033 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 2060 SUPER
No benchmark results yet
GeForce GTX 1660 SUPER
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-03-02 (TEST) | Cinebench 2024 | 3271 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 5952 | 4278 |
| Image Segmentation (HP) | 13581 | 5856 |
| Image Super Resolution (Q) | 12282 | 9561 |
| Face Detection (HP) | 27779 | 9830 |
| Pose Estimation (Q) | 53249 | 36109 |
| Text Classification (SP) | 2087 | 1858 |
| Machine Translation (HP) | 3660 | 3286 |
| Object Detection (SP) | 6977 | 5151 |
| Depth Estimation (Q) | 23707 | 18021 |
| Style Transfer (SP) | 112439 | 73708 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 2060 SUPER and GTX 1660 SUPERGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | July 9, 2019 | October 29, 2019 |
| Launch price (MSRP) | $399 | $229 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | Entry-level |
| Architecture | Turing | Turing |
| GPU Codename | TU106 | TU116 |
| Rival Equivalent | - | - Radeon RX 5600 XT |
| Recommended CPU | - Intel Core i5 9600K or above | - Intel Core i5 9500 or above |
Desktop GPU rating (63rd and 75th place)
Graphics Processing Unit
| Base Clock | 1470 MHz | 1530 MHz |
| Boost Clock | 1650 MHz | 1785 MHz |
| Shading Units | 2176 | 1408 |
| Texture Mapping Units (TMUs) | 136 | 88 |
| Render Output Units (ROPs) | 64 | 48 |
| Compute Units (Pipelines) | 34 | 22 |
| Tensor Cores | 272 | No |
| Ray-tracing Cores | 34 | No |
| L1 Cache | 64KB per cluster | 64KB per cluster |
| L2 Cache | 4MB shared | 1536KB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 106 GPixel/s | 86 GPixel/s |
| Texture Fill Rate | 224 GTexel/s | 157 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| TGP | 175 W | 125 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 12 nm | 12 nm |
| Die Size | 445 mm² | 284 mm² |
| Transistor Count | 10 billion | 6 billion |
| Transistor Density | 22.47 MTr/mm² | 21.13 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 8 GB | 6 GB |
| Memory Clock | 1750 MHz | 1750 MHz |
| Effective Memory Speed | 14000 Mbps | 14000 Mbps |
| Bus | 256-bit | 192-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 7.5 | 7.5 |
| Ray Tracing | Yes | No |
| DLSS | DLSS 2 | No |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 99