Adreno X1-45

Adreno X1-45
  • Graphics Processor: Adreno X1
  • Cores: 768
  • TMUs / ROPs: 48 / 24

Review

Gaming
9
Workstation
8
AI/ML
n/a
Energy Efficiency
91
NanoReview Final Score
24
Compare Adreno X1-45 with other GPUs

Test in Benchmarks

Performance tests in graphics benchmarks and applications

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
1083
Time Spy 928
Solar Bay 5990
Fire Strike 3707
Wild Life Extreme 3225
Night Raid 16550
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
9947
Background Blur 14.2 img/sec
Face Detection 6.82 img/sec
Horizon Detection 0.56 Gpixels/sec
Edge Detection 0.65 Gpixels/sec
Gaussian Blur 0.55 Gpixels/sec
Feature Matching 0.12 Gpixels/sec
Stereo Matching 26.6 Gpixels/sec
Particle Physics 1746.7 FPS
API OpenCL
Sources: Geekbench [3]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
1903
G2D Mark 348
DirectX 11 13 FPS
DirectX 12 10 FPS
GPU Compute 807 Ops/s
Sources: PassMark [5] โ€“ 696 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
DateBenchmarkResult
๐Ÿ“˜ 2025-03-18 (Rennsport)Geekbench 6 OpenCL9564

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

Specifications

Detailed technical specifications of the Adreno X1-45

General

Vendor Qualcomm
Build Integrated
Released October 24, 2023
Case Laptop
Purpose Generic
Segment Entry-level
Architecture Adreno X1
GPU Codename Adreno X1
Apple Equivalent - Apple M2 GPU (8-core)
Recommended CPU - Qualcomm Snapdragon X (X1-26-100) or above
Used in CPUs - Qualcomm Snapdragon X (X1-26-100)
- Qualcomm Snapdragon X Plus (X1P-42-100)
- Qualcomm Snapdragon X Plus (X1P-46-100)
Laptop GPU ranking - 107th place

Graphics Processing Unit

Base Clock 280 MHz
Boost Clock 1107-1367 MHz (configurable)
Shading Units 768
Texture Mapping Units (TMUs) 48
Render Output Units (ROPs) 24
Compute Units (Pipelines) 3
L1 Cache 192KB per cluster
L2 Cache 1MB shared
Instructions Per Cycle 2 IPC

Raw Performance

Pixel Fill Rate 27-33 GPixel/s
Texture Fill Rate 53-66 GTexel/s
FLOPS (FP32)
1.7-2.1 TFLOPS

Physical

Interface IGP
Manufacturing TSMC
Fabrication Process 4 nm

Memory

Memory Type System Shared

API

DirectX 12.1
Vulkan 1.3
OpenGL 3.2
OpenCL 3.0
CUDA No
Ray Tracing Yes
DLSS No
DisplayPort 1.4

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