GeForce GTX 1060
- Graphics Processor: GP106
- Cores: 1280
- TMUs / ROPs: 80 / 48
Review
Compare GeForce GTX 1060 with other GPUs
Games
| Forza Horizon 5 | 68 37 29 16 |
| The Witcher 3 | 54 40 26 13 |
| Counter-Strike 2 | 96 63 42 18 |
| Far Cry 6 | 50 45 33 15 |
| Hogwarts Legacy | 32 22 18 9 |
| CoD: Modern Warfare III | 38 32 22 13 |
| Ghost of Tsushima | 29 20 16 9 |
| Cyberpunk 2077 | 30 26 19 - |
| Shadow of the Tomb Raider | 57 49 34 18 |
| 1080p High | 50 |
| 1080p Ultra | 37 |
| 1440p Ultra | 27 |
| 4K Ultra | 13 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 4203 |
| Solar Bay | 11278 |
| Port Royal | 844 |
| Fire Strike | 13132 |
| Wild Life Extreme | 8510 |
| Night Raid | 54686 |
GeekBench 6 OpenCL
| Background Blur | 100.2 img/sec |
| Face Detection | 48.1 img/sec |
| Horizon Detection | 1.54 Gpixels/sec |
| Edge Detection | 2.25 Gpixels/sec |
| Gaussian Blur | 2.58 Gpixels/sec |
| Feature Matching | 0.25 Gpixels/sec |
| Stereo Matching | 136.9 Gpixels/sec |
| Particle Physics | 4220.5 FPS |
| API | OpenCL |
Cinebench 2024 GPU
Passmark Graphics
| G2D Mark | 737 |
| DirectX 11 | 72 FPS |
| DirectX 12 | 37 FPS |
| GPU Compute | 4246 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
| Image Classification (SP) | 1462 |
| Image Segmentation (HP) | 3872 |
| Image Super Resolution (Q) | 8136 |
| Face Detection (HP) | 6356 |
| Pose Estimation (Q) | 33181 |
| Text Classification (SP) | 1806 |
| Machine Translation (HP) | 3149 |
| Object Detection (SP) | 2096 |
| Depth Estimation (Q) | 10515 |
| Style Transfer (SP) | 67831 |
| Framework | ONNX |
| Backend | DirectML |
Specifications
Detailed technical specifications of the GeForce GTX 1060General
| Vendor | Nvidia |
| Build | Discrete |
| Released | July 19, 2016 |
| Launch price (MSRP) | $299 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Pascal |
| GPU Codename | GP106 |
| Successor | - GeForce RTX 5060 |
| Recommended CPU | - Intel Core i7 7700 or above |
Desktop GPU rating - 84th place
Graphics Processing Unit
| Base Clock | 1506 MHz |
| Boost Clock | 1709 MHz |
| Shading Units | 1280 |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 48 |
| Compute Units (Pipelines) | 10 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| L1 Cache | 48KB per cluster |
| L2 Cache | 1536KB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 82 GPixel/s |
| Texture Fill Rate | 137 GTexel/s |
Physical
| Interface | PCIe 3.0 x16 |
| TGP | 120 W |
| Manufacturing | TSMC |
| Fabrication Process | 16 nm |
| Die Size | 200 mm² |
| Transistor Count | 4 billion |
| Transistor Density | 20 MTr/mm² |
Memory
| Memory Type | GDDR5 |
| Memory Size | 6 GB |
| Memory Clock | 2002 MHz |
| Effective Memory Speed | 8000 Mbps |
| Bus | 192-bit |
| ECC | No |
API
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 6.1 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |
Notes
- There is also 3GB memory version, which is about 10% slower.