GeForce MX250

GeForce MX250
  • Graphics Processor: GP108
  • Cores: 384
  • TMUs / ROPs: 24 / 16

Review

Gaming
5
Workstation
9
AI/ML
3
Energy Efficiency
68
NanoReview Final Score
16
Compare GeForce MX250 with other GPUs

Games

FPS Table
Forza Horizon 5
11
-
-
-
The Witcher 3
9
-
-
-
Counter-Strike 2
30
14
11
-
Far Cry 6
17
13
9
-
Hogwarts Legacy
13
-
-
-
CoD: Modern Warfare III
26
22
14
9
Ghost of Tsushima
10
-
-
-
Shadow of the Tomb Raider
14
-
-
-
Average FPS by Resolution
1080p High 15
1080p Ultra 9
1440p Ultra -
4K Ultra -
Margin of Error Medium

Test in Benchmarks

Performance tests in graphics benchmarks and applications

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
896
Time Spy 1079
Fire Strike 3618
Wild Life Extreme 2229
Night Raid 14553
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
10870
Background Blur 27.8 img/sec
Face Detection 13 img/sec
Horizon Detection 0.4 Gpixels/sec
Edge Detection 0.59 Gpixels/sec
Gaussian Blur 0.64 Gpixels/sec
Feature Matching 0.12 Gpixels/sec
Stereo Matching 34 Gpixels/sec
Particle Physics 960.9 FPS
API OpenCL
Sources: Geekbench [3]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
2374
G2D Mark 236
DirectX 11 18 FPS
DirectX 12 12 FPS
GPU Compute 1015 Ops/s
Sources: PassMark [5] – 3000 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
84
Sources: Blender [9] – 18 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
1840
GB6 ML Half Precision
1885
GB6 ML Quantized
1401
Image Classification (SP) 405
Image Segmentation (HP) 968
Image Super Resolution (Q) 2273
Face Detection (HP) 1652
Pose Estimation (Q) 8039
Text Classification (SP) 837
Machine Translation (HP) 944
Object Detection (SP) 552
Depth Estimation (Q) 3111
Style Transfer (SP) 17477
Framework ONNX
Backend DirectML
Sources: Geekbench [9]

Specifications

Detailed technical specifications of the GeForce MX250

General

Vendor Nvidia
Build Discrete
Released February 21, 2009
Case Laptop
Purpose Gaming
Segment Entry-level
Architecture Pascal
GPU Codename GP108
Successor - GeForce MX550
Recommended CPU - Intel Core i7 1065G7 or above
Laptop GPU ranking - 150th place

Graphics Processing Unit

Base Clock 1519 MHz
Boost Clock 1582 MHz
Shading Units 384
Texture Mapping Units (TMUs) 24
Render Output Units (ROPs) 16
Compute Units (Pipelines) 3
Tensor Cores No
Ray-tracing Cores No
L1 Cache 48KB per cluster
L2 Cache 512KB shared
Instructions Per Cycle 2 IPC

Raw Performance

Pixel Fill Rate 25 GPixel/s
Texture Fill Rate 38 GTexel/s
FLOPS (FP32)
1.2 TFLOPS

Physical

Interface PCIe 3.0 x4
TGP 25 W
Manufacturing Samsung
Fabrication Process 14 nm
Die Size 74 mm²
Transistor Count 1.8 billion
Transistor Density 24.32 MTr/mm²

Memory

Memory Type GDDR5
Memory Size 2 GB
Memory Clock 1502 MHz
Effective Memory Speed 6000 Mbps
Bus 64-bit
Memory Bandwidth
48 GB/s

API

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 1.2
CUDA 6.1
Ray Tracing No
DLSS No
DisplayPort 1.4

Comments

Do you have any questions about GeForce MX250? Please, use comment form below
🌐 Register your profile and become part of NanoReview community!