GeForce GTX 1650 vs 1050 Ti

We compared two discrete desktop gaming GPUs: the GeForce GTX 1650 with 14 pipelines and 896 shaders against the 2 years and 6 months older 1050 Ti that utilizes 6 pipelines and 768 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Value for money (Beta)

We use average GPU prices from all manufacturers by default. Enter the current price of a specific card for better accuracy.
Currency
4 GB GDDR5
VS
4 GB GDDR5
12.2
(Bad)
Value Index
14.6
(Bad)

Key differences

Key distinctions and advantages of GTX 1050 Ti over GTX 1650
Reasons to consider the GeForce GTX 1650
  • Performs significantly better (up to 48%) in 3DMark Steel Nomad Lite
  • Shows 57% higher average frame rate in modern games at QHD resolution – 22 vs 14 FPS
  • 43% higher maximum theoretical performance (3 vs 2.1 TFLOPS)
  • Manufactured using a more efficient 12 nm process technology
  • Achieves 86% more points in the GeekBench 6 Compute test (39K vs 21K)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
57
32
24
15
31
16
15
9
The Witcher 3
43
33
21
10
25
22
13
-
Counter-Strike 2
75
54
34
14
47
29
22
9
Far Cry 6
45
41
26
13
33
29
18
9
Hogwarts Legacy
25
21
17
-
18
13
10
-
CoD: Modern Warfare III
37
31
20
14
28
24
17
12
Ghost of Tsushima
25
15
14
-
15
9
-
-
Cyberpunk 2077
28
22
13
-
15
13
-
-
Shadow of the Tomb Raider
45
43
29
13
29
26
17
-
Average FPS by Resolution
1080p High 42 27
1080p Ultra 32 20
1440p Ultra 22 14
4K Ultra 11 -
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
GTX 1650 +48%
3420
Time Spy 3562 2351
Solar Bay 12275 -
Fire Strike 9702 7702
Wild Life Extreme 7353 4901
Night Raid 46224 33499
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
GTX 1650 +86%
39481
21180
Background Blur 66.4 img/sec 56.6 img/sec
Face Detection 43.3 img/sec 27.4 img/sec
Horizon Detection 1.51 Gpixels/sec 0.82 Gpixels/sec
Edge Detection 1.68 Gpixels/sec 1.2 Gpixels/sec
Gaussian Blur 1.87 Gpixels/sec 1.27 Gpixels/sec
Feature Matching 0.49 Gpixels/sec 0.18 Gpixels/sec
Stereo Matching 187.9 Gpixels/sec 66.3 Gpixels/sec
Particle Physics 5261.5 FPS 1916.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
GTX 1650 +24%
7868
G2D Mark 551 656
DirectX 11 58 FPS 44 FPS
DirectX 12 35 FPS 26 FPS
GPU Compute 3031 Ops/s 2669 Ops/s
Sources: PassMark [5], [6] – 37746 & 47071 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
GTX 1650 +106%
438.56
212.92
Sources: Blender [9], [10] – 919 & 470 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GTX 1650 +84%
7569
GB6 ML Half Precision
GTX 1650 +67%
5940
GB6 ML Quantized
GTX 1650 +81%
5581
Image Classification (SP) 3208 1518
Image Segmentation (HP) 4254 2085
Image Super Resolution (Q) 7050 4847
Face Detection (HP) 6849 3275
Pose Estimation (Q) 23562 16118
Text Classification (SP) 1755 1440
Machine Translation (HP) 3096 1875
Object Detection (SP) 3710 1743
Depth Estimation (Q) 12946 6258
Style Transfer (SP) 48894 26368
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of GeForce GTX 1650 and 1050 Ti

General

Vendor Nvidia Nvidia
Build Discrete Discrete
Released April 23, 2019 October 25, 2016
Launch price (MSRP) $149 $139
Case Desktop Desktop
Purpose Gaming Gaming
Segment Entry-level Entry-level
Architecture Turing Pascal
GPU Codename TU117 GP107
Rival Equivalent - - Radeon RX 570
Recommended CPU - Intel Core i5 9400 or above -
Desktop GPU rating (88th and 89th place)

Graphics Processing Unit

Base Clock 1485 MHz 1291 MHz
Boost Clock 1665 MHz 1392 MHz
Shading Units 896 768
Texture Mapping Units (TMUs) 56 48
Render Output Units (ROPs) 32 32
Compute Units (Pipelines) 14 6
Tensor Cores No No
Ray-tracing Cores No No
L1 Cache 64KB per cluster 48KB per cluster
L2 Cache 1024KB shared 1024KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 53 GPixel/s 45 GPixel/s
Texture Fill Rate 93 GTexel/s 67 GTexel/s
FLOPS (FP32)
GTX 1650 +43%
3 TFLOPS
2.1 TFLOPS

Physical

Interface PCIe 3.0 x16 PCIe 3.0 x16
TGP 75 W 75 W
Manufacturing TSMC Samsung
Fabrication Process 12 nm 14 nm
Die Size 200 mm² 132 mm²
Transistor Count 4 billion 3 billion
Transistor Density 20 MTr/mm² 22.73 MTr/mm²
Max. Temperature - 97°C

Memory

Memory Type GDDR5 GDDR5
Memory Size 4 GB 4 GB
Memory Clock 2001 MHz 1752 MHz
Effective Memory Speed 8000 Mbps 7000 Mbps
Bus 128-bit 128-bit
ECC No No
Memory Bandwidth
GTX 1650 +14%
128.1 GB/s
112.1 GB/s

API

DirectX 12 12
Vulkan 1.3 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA 7.5 6.1
Ray Tracing No No
DLSS No No
DisplayPort 1.4a 1.4a

Cast your vote

Choose between two graphics cards
52 (81.3%)
12 (18.8%)
Total votes: 64

User opinions

You can share your opinion or ask a question in the comments below
🌐 Register your profile and become part of NanoReview community!