GeForce RTX 4060 Ti 16GB vs 2080 SUPER
We compared two discrete desktop gaming GPUs: the GeForce RTX 4060 Ti 16GB 16 GB with 34 pipelines and 4352 shaders against the 4 years and 1 month older RTX 2080 SUPER 8 GB that utilizes 48 pipelines and 3072 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 4060 Ti 16GB
- Performs slightly better (up to 17%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 5 nm process technology
- 2x higher maximum theoretical performance (22.1 vs 11.2 TFLOPS)
- Shows 15% higher average frame rate in modern games at QHD resolution – 86 vs 75 FPS
- Includes 8 GB more video memory
- Supports Nvidia DLSS 3 technology
- Has 42% more shading units (4352 vs 3072)
Reasons to consider the GeForce RTX 2080 SUPER
- Features 248 more tensor cores for effective ML and AI workloads
- Has 72% higher memory bandwidth: 495.9 vs 288 GB/s
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 144 94 83 62 |
134 85 72 51 |
| The Witcher 3 | 172 141 99 53 |
148 123 90 50 |
| Counter-Strike 2 | 245 190 132 76 |
223 169 122 64 |
| Far Cry 6 | 129 117 92 56 |
115 103 82 47 |
| Hogwarts Legacy | 95 81 62 32 |
87 69 53 26 |
| CoD: Modern Warfare III | 118 112 81 52 |
108 97 69 45 |
| Ghost of Tsushima | 88 75 57 31 |
77 64 48 28 |
| Cyberpunk 2077 | 105 92 56 26 |
89 82 49 24 |
| Shadow of the Tomb Raider | 161 147 111 59 |
140 130 94 48 |
| 1080p High | 140 | 125 |
| 1080p Ultra | 117 | 102 |
| 1440p Ultra | 86 | 75 |
| 4K Ultra | 50 | 43 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 13456 | 11621 |
| Solar Bay | 62446 | 52087 |
| Port Royal | 8119 | 7001 |
| Fire Strike | 34258 | 28789 |
| Wild Life Extreme | 25587 | 23794 |
| Night Raid | 135657 | 108237 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 232.6 img/sec | 197.1 img/sec |
| Face Detection | 138.4 img/sec | 110.7 img/sec |
| Horizon Detection | 4.68 Gpixels/sec | 5.03 Gpixels/sec |
| Edge Detection | 6.06 Gpixels/sec | 6.5 Gpixels/sec |
| Gaussian Blur | 6.99 Gpixels/sec | 7.05 Gpixels/sec |
| Feature Matching | 1.6 Gpixels/sec | 1.28 Gpixels/sec |
| Stereo Matching | 652.6 Gpixels/sec | 576.8 Gpixels/sec |
| Particle Physics | 19534.7 FPS | 15732.9 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1078 | 917 |
| DirectX 11 | 199 FPS | 168 FPS |
| DirectX 12 | 89 FPS | 75 FPS |
| GPU Compute | 11953 Ops/s | 8159 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 6780 |
| Image Segmentation (HP) | - | 15029 |
| Image Super Resolution (Q) | - | 15410 |
| Face Detection (HP) | - | 30849 |
| Pose Estimation (Q) | - | 71857 |
| Text Classification (SP) | - | 1983 |
| Machine Translation (HP) | - | 3417 |
| Object Detection (SP) | - | 8214 |
| Depth Estimation (Q) | - | 26815 |
| Style Transfer (SP) | - | 148497 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of GeForce RTX 4060 Ti 16GB and 2080 SUPERGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | July 18, 2023 | July 23, 2019 |
| Launch price (MSRP) | $499 | $699 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Ada Lovelace | Turing |
| GPU Codename | AD106 | TU104 |
| Successor | - GeForce RTX 5060 Ti (16GB) | - |
| Recommended CPU | - Intel Core i5 14600K or above | - Intel Core i9 9900K or above |
Desktop GPU rating (40th and 48th place)
Graphics Processing Unit
| Base Clock | 2310 MHz | 1650 MHz |
| Boost Clock | 2535 MHz | 1815 MHz |
| Shading Units | 4352 | 3072 |
| Texture Mapping Units (TMUs) | 136 | 192 |
| Render Output Units (ROPs) | 48 | 64 |
| Compute Units (Pipelines) | 34 | 48 |
| Tensor Cores | 136 | 384 |
| Ray-tracing Cores | 34 | 48 |
| L1 Cache | 128KB per cluster | 64KB per cluster |
| L2 Cache | 32MB shared | 4MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 122 GPixel/s | 116 GPixel/s |
| Texture Fill Rate | 345 GTexel/s | 348 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | PCIe 3.0 x16 |
| TGP | 165 W | 250 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 12 nm |
| Die Size | 188 mm² | 545 mm² |
| Transistor Count | 22 billion | 13 billion |
| Transistor Density | 117.02 MTr/mm² | 23.85 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 16 GB | 8 GB |
| Memory Clock | 2250 MHz | 1937 MHz |
| Effective Memory Speed | 18000 Mbps | 15500 Mbps |
| Bus | 128-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.9 | 7.5 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 3 | DLSS 2 |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 10