GeForce GTX 1650 SUPER
- Graphics Processor: TU116
- Cores: 1280
- TMUs / ROPs: 80 / 32
Review
Compare GeForce GTX 1650 SUPER with other GPUs
Games
| Forza Horizon 5 | 73 42 33 21 |
| The Witcher 3 | 60 46 32 16 |
| Counter-Strike 2 | 107 71 49 21 |
| Far Cry 6 | 57 48 37 19 |
| Hogwarts Legacy | 33 26 22 11 |
| CoD: Modern Warfare III | 41 35 24 15 |
| Ghost of Tsushima | 32 22 20 - |
| Cyberpunk 2077 | 36 33 20 - |
| Shadow of the Tomb Raider | 62 55 38 17 |
| 1080p High | 56 |
| 1080p Ultra | 42 |
| 1440p Ultra | 31 |
| 4K Ultra | 15 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 4691 |
| Fire Strike | 12267 |
| Wild Life Extreme | 9634 |
| Night Raid | 60033 |
GeekBench 6 OpenCL
| Background Blur | 106.6 img/sec |
| Face Detection | 58.3 img/sec |
| Horizon Detection | 1.98 Gpixels/sec |
| Edge Detection | 2.67 Gpixels/sec |
| Gaussian Blur | 2.79 Gpixels/sec |
| Feature Matching | 0.75 Gpixels/sec |
| Stereo Matching | 248.2 Gpixels/sec |
| Particle Physics | 7783.2 FPS |
| API | OpenCL |
Passmark Graphics
| G2D Mark | 749 |
| DirectX 11 | 73 FPS |
| DirectX 12 | 45 FPS |
| GPU Compute | 4455 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
| Image Classification (SP) | 3533 |
| Image Segmentation (HP) | 5144 |
| Image Super Resolution (Q) | 7927 |
| Face Detection (HP) | 8860 |
| Pose Estimation (Q) | 30433 |
| Text Classification (SP) | 1622 |
| Machine Translation (HP) | 2754 |
| Object Detection (SP) | 4278 |
| Depth Estimation (Q) | 15240 |
| Style Transfer (SP) | 66527 |
| Framework | ONNX |
| Backend | DirectML |
Specifications
Detailed technical specifications of the GeForce GTX 1650 SUPERGeneral
| Vendor | Nvidia |
| Build | Discrete |
| Released | April 23, 2019 |
| Launch price (MSRP) | $159 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Entry-level |
| Architecture | Turing |
| GPU Codename | TU116 |
| AMD Equivalent | - Radeon RX 5500 XT |
| Recommended CPU | - Intel Core i5 9400 or above |
Desktop GPU rating - 81st place
Graphics Processing Unit
| Base Clock | 1530 MHz |
| Boost Clock | 1725 MHz |
| Shading Units | 1280 |
| Texture Mapping Units (TMUs) | 80 |
| Render Output Units (ROPs) | 32 |
| Compute Units (Pipelines) | 20 |
| Tensor Cores | No |
| Ray-tracing Cores | No |
| L1 Cache | 64KB per cluster |
| L2 Cache | 1024KB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 55 GPixel/s |
| Texture Fill Rate | 138 GTexel/s |
Physical
| Interface | PCIe 3.0 x16 |
| TGP | 100 W |
| Manufacturing | TSMC |
| Fabrication Process | 12 nm |
| Die Size | 284 mm² |
| Transistor Count | 6 billion |
| Transistor Density | 21.13 MTr/mm² |
Memory
| Memory Type | GDDR6 |
| Memory Size | 4 GB |
| Memory Clock | 2000 MHz |
| Effective Memory Speed | 12000 Mbps |
| Bus | 128-bit |
| ECC | No |
API
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 7.5 |
| Ray Tracing | No |
| DLSS | No |
| DisplayPort | 1.4a |