GeForce GTX 1650 SUPER vs GTX 1650

We compared two discrete desktop gaming GPUs: the GeForce GTX 1650 SUPER with 20 pipelines and 1280 shaders against the GTX 1650 that utilizes 14 pipelines and 896 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Value for money (Beta)

We use average GPU prices from all manufacturers by default. Enter the current price of a specific card for better accuracy.
Currency
4 GB GDDR6
VS
4 GB GDDR5
22.1
(Mediocre)
Value Index
12.2
(Bad)

Key differences

Key distinctions and advantages of GTX 1650 over GTX 1650 SUPER
Reasons to consider the GeForce GTX 1650 SUPER
  • Performs better (up to 28%) in 3DMark Steel Nomad Lite
  • Shows 41% higher average frame rate in modern games at QHD resolution – 31 vs 22 FPS
  • 47% higher maximum theoretical performance (4.4 vs 3 TFLOPS)
  • Has 50% higher memory bandwidth: 192 vs 128.1 GB/s
  • Achieves 46% more points in the GeekBench 6 Compute test (57K vs 39K)
  • Has 43% more shading units (1280 vs 896)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
73
42
33
21
57
32
24
15
The Witcher 3
60
46
32
16
43
33
21
10
Counter-Strike 2
107
71
49
21
75
54
34
14
Far Cry 6
57
48
37
19
45
41
26
13
Hogwarts Legacy
33
26
22
11
25
21
17
-
CoD: Modern Warfare III
41
35
24
15
37
31
20
14
Ghost of Tsushima
32
22
20
-
25
15
14
-
Cyberpunk 2077
36
33
20
-
28
22
13
-
Shadow of the Tomb Raider
62
55
38
17
45
43
29
13
Average FPS by Resolution
1080p High 56 42
1080p Ultra 42 32
1440p Ultra 31 22
4K Ultra 15 11
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
4389
3420
Time Spy 4691 3562
Solar Bay - 12275
Fire Strike 12267 9702
Wild Life Extreme 9634 7353
Night Raid 60033 46224
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
57455
39481
Background Blur 106.6 img/sec 66.4 img/sec
Face Detection 58.3 img/sec 43.3 img/sec
Horizon Detection 1.98 Gpixels/sec 1.51 Gpixels/sec
Edge Detection 2.67 Gpixels/sec 1.68 Gpixels/sec
Gaussian Blur 2.79 Gpixels/sec 1.87 Gpixels/sec
Feature Matching 0.75 Gpixels/sec 0.49 Gpixels/sec
Stereo Matching 248.2 Gpixels/sec 187.9 Gpixels/sec
Particle Physics 7783.2 FPS 5261.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
10196
7868
G2D Mark 749 551
DirectX 11 73 FPS 58 FPS
DirectX 12 45 FPS 35 FPS
GPU Compute 4455 Ops/s 3031 Ops/s
Sources: PassMark [5], [6] – 7469 & 37746 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
546.28
438.56
Sources: Blender [9], [10] – 108 & 919 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
8531
7569
GB6 ML Half Precision
7319
5940
GB6 ML Quantized
6132
5581
Image Classification (SP) 3533 3208
Image Segmentation (HP) 5144 4254
Image Super Resolution (Q) 7927 7050
Face Detection (HP) 8860 6849
Pose Estimation (Q) 30433 23562
Text Classification (SP) 1622 1755
Machine Translation (HP) 2754 3096
Object Detection (SP) 4278 3710
Depth Estimation (Q) 15240 12946
Style Transfer (SP) 66527 48894
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of GeForce GTX 1650 SUPER and GTX 1650

General

Vendor Nvidia Nvidia
Build Discrete Discrete
Released April 23, 2019 April 23, 2019
Launch price (MSRP) $159 $149
Case Desktop Desktop
Purpose Gaming Gaming
Segment Entry-level Entry-level
Architecture Turing Turing
GPU Codename TU116 TU117
Rival Equivalent - Radeon RX 5500 XT -
Recommended CPU - Intel Core i5 9400 or above - Intel Core i5 9400 or above
Desktop GPU rating (81st and 88th place)

Graphics Processing Unit

Base Clock 1530 MHz 1485 MHz
Boost Clock 1725 MHz 1665 MHz
Shading Units 1280 896
Texture Mapping Units (TMUs) 80 56
Render Output Units (ROPs) 32 32
Compute Units (Pipelines) 20 14
Tensor Cores No No
Ray-tracing Cores No No
L1 Cache 64KB per cluster 64KB per cluster
L2 Cache 1024KB shared 1024KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 55 GPixel/s 53 GPixel/s
Texture Fill Rate 138 GTexel/s 93 GTexel/s
FLOPS (FP32)
4.4 TFLOPS
3 TFLOPS

Physical

Interface PCIe 3.0 x16 PCIe 3.0 x16
TGP 100 W 75 W
Manufacturing TSMC TSMC
Fabrication Process 12 nm 12 nm
Die Size 284 mm² 200 mm²
Transistor Count 6 billion 4 billion
Transistor Density 21.13 MTr/mm² 20 MTr/mm²

Memory

Memory Type GDDR6 GDDR5
Memory Size 4 GB 4 GB
Memory Clock 2000 MHz 2001 MHz
Effective Memory Speed 12000 Mbps 8000 Mbps
Bus 128-bit 128-bit
ECC No No
Memory Bandwidth
192 GB/s
128.1 GB/s

API

DirectX 12 12
Vulkan 1.3 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA 7.5 7.5
Ray Tracing No No
DLSS No No
DisplayPort 1.4a 1.4a

Cast your vote

Choose between two graphics cards
22 (75.9%)
7 (24.1%)
Total votes: 29

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