Apple M5 Ultra GPU (80-core) vs Ultra GPU (64-core)
Apple M5 Ultra GPU (80-core)
Custom
Apple M5 Ultra GPU (64-core)
Custom
We compared two integrated desktop professional GPUs: the Apple M5 Ultra GPU (80-core) with 1280 pipelines and 10240 shaders against the Ultra GPU (64-core) that utilizes 1024 pipelines and 8192 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Please note that the tests on the Apple M5 Ultra GPU (80-core) are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.
Key differences
Reasons to consider the Apple M5 Ultra GPU (80-core)
- 25% higher maximum theoretical performance (33.2 vs 26.5 TFLOPS)
- Has 25% more shading units (10240 vs 8192)
Benchmarks
Graphics cards’ performance in recent benchmarking appsSpecifications
Technical specifications of Apple M5 Ultra GPU (80-core) and Ultra GPU (64-core)General
| Vendor | Apple | Apple |
| Build | Integrated | Integrated |
| Released | August 25, 2026 | August 25, 2026 |
| Case | Desktop | Desktop |
| Purpose | Professional | Professional |
| Segment | High-end | High-end |
| Architecture | Apple M GPU | Apple M GPU |
| GPU Codename | Custom | Custom |
| Rival Equivalent | - GeForce RTX 5080 | - GeForce RTX 5080 |
| Recommended CPU | - Apple M5 Ultra (36-Core) or above | - Apple M5 Ultra (30-Core) or above |
| Used in CPUs | - Apple M5 Ultra (36-Core) | - Apple M5 Ultra (30-Core) |
Desktop GPU rating (#22nd place)
Graphics Processing Unit
| Base Clock | 500 MHz | 500 MHz |
| Boost Clock | 1620 MHz | 1620 MHz |
| Shading Units | 10240 | 8192 |
| Texture Mapping Units (TMUs) | 640 | 640 |
| Render Output Units (ROPs) | 320 | 320 |
| Compute Units (Pipelines) | 1280 | 1024 |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 518 GPixel/s | 518 GPixel/s |
| Texture Fill Rate | 1037 GTexel/s | 1037 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Custom | Custom |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 3 nm |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | 9600 MHz | 9600 MHz |
| Bus | 1024-bit | 1024-bit |
| ECC | No | No |
Memory Bandwidth
API
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
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