GeForce RTX 2060 vs GTX 980 Ti
Nvidia GeForce RTX 2060
TU106
We compared two discrete desktop gaming GPUs: the GeForce RTX 2060 with 30 pipelines and 1920 shaders against the 3 years and 8 months older GTX 980 Ti that utilizes 22 pipelines and 2816 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 2060
- Performs better (up to 25%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 12 nm process technology
- Shows 28% higher average frame rate in modern games at QHD resolution – 50 vs 39 FPS
- Ray-tracing support with 30 dedicated RT cores
- Supports Nvidia DLSS 2 technology
- Achieves 58% more points in the GeekBench 6 Compute test (78K vs 49K)
- Features 240 tensor cores for effective deep learning and AI workloads
Reasons to consider the GeForce GTX 980 Ti
- Has 47% more shading units (2816 vs 1920)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 99 62 49 35 |
88 51 40 27 |
| The Witcher 3 | 107 86 62 34 |
83 66 46 22 |
| Counter-Strike 2 | 157 117 82 41 |
133 91 67 30 |
| Far Cry 6 | 84 74 57 29 |
73 61 45 25 |
| Hogwarts Legacy | 59 47 33 15 |
44 34 25 12 |
| CoD: Modern Warfare III | 69 59 44 30 |
57 46 31 23 |
| Ghost of Tsushima | 53 42 30 18 |
41 33 24 12 |
| Cyberpunk 2077 | 58 52 32 13 |
43 44 24 11 |
| Shadow of the Tomb Raider | 92 85 58 33 |
76 70 47 22 |
| 1080p High | 86 | 71 |
| 1080p Ultra | 69 | 55 |
| 1440p Ultra | 50 | 39 |
| 4K Ultra | 28 | 20 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 7564 | 5855 |
| Solar Bay | 34157 | - |
| Port Royal | 4133 | 3250 |
| Fire Strike | 19777 | 19504 |
| Wild Life Extreme | 15551 | 11870 |
| Night Raid | 85132 | 70127 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 144.4 img/sec | 134.8 img/sec |
| Face Detection | 75.2 img/sec | 59.8 img/sec |
| Horizon Detection | 3.08 Gpixels/sec | 2.37 Gpixels/sec |
| Edge Detection | 4.25 Gpixels/sec | 3.79 Gpixels/sec |
| Gaussian Blur | 4.21 Gpixels/sec | 3.46 Gpixels/sec |
| Feature Matching | 0.93 Gpixels/sec | 0.22 Gpixels/sec |
| Stereo Matching | 354.4 Gpixels/sec | 191.9 Gpixels/sec |
| Particle Physics | 8559.4 FPS | 4183.6 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 743 | 849 |
| DirectX 11 | 112 FPS | 106 FPS |
| DirectX 12 | 53 FPS | 55 FPS |
| GPU Compute | 5427 Ops/s | 6093 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 2060
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-03-15 (MrRayeen) | Geekbench 6 OpenCL | 82889 |
GeForce GTX 980 Ti
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 5453 | 3173 |
| Image Segmentation (HP) | 12449 | 4916 |
| Image Super Resolution (Q) | 11020 | 7407 |
| Face Detection (HP) | 24511 | 8201 |
| Pose Estimation (Q) | 47746 | 27221 |
| Text Classification (SP) | 2000 | 1675 |
| Machine Translation (HP) | 3360 | 2607 |
| Object Detection (SP) | 6343 | 4123 |
| Depth Estimation (Q) | 20909 | 11660 |
| Style Transfer (SP) | 101870 | 55570 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 2060 and GTX 980 TiGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 15, 2019 | June 2, 2015 |
| Launch price (MSRP) | $349 | $649 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Turing | Maxwell 2.0 |
| GPU Codename | TU106 | GM200 |
| Rival Equivalent | - Radeon RX 5600 XT | - |
| Successor | - GeForce RTX 5060 | - GeForce RTX 3080 Ti |
| Recommended CPU | - Intel Core i5 9600K or above | - |
Desktop GPU rating (69th and 77th place)
Graphics Processing Unit
| Base Clock | 1365 MHz | 1000 MHz |
| Boost Clock | 1680 MHz | 1076 MHz |
| Shading Units | 1920 | 2816 |
| Texture Mapping Units (TMUs) | 120 | 176 |
| Render Output Units (ROPs) | 48 | 96 |
| Compute Units (Pipelines) | 30 | 22 |
| Tensor Cores | 240 | No |
| Ray-tracing Cores | 30 | No |
| L1 Cache | 64KB per cluster | 48KB per cluster |
| L2 Cache | 3MB shared | 3MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 81 GPixel/s | 103 GPixel/s |
| Texture Fill Rate | 202 GTexel/s | 189 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 3.0 x16 | PCIe 3.0 x16 |
| TGP | 160 W | 250 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 12 nm | 28 nm |
| Die Size | 445 mm² | 601 mm² |
| Transistor Count | 10 billion | 8 billion |
| Transistor Density | 22.47 MTr/mm² | 13.31 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR5 |
| Memory Size | 6 GB | 6 GB |
| Memory Clock | 1750 MHz | 1753 MHz |
| Effective Memory Speed | 14000 Mbps | 7000 Mbps |
| Bus | 192-bit | 384-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 7.5 | 5.2 |
| Ray Tracing | Yes | No |
| DLSS | DLSS 2 | No |
| DisplayPort | 1.4a | 1.2 |
Cast your vote
Total votes: 7