GeForce GTX 980 Ti vs 1660 SUPER

We compared two discrete desktop gaming GPUs: the GeForce GTX 980 Ti with 22 pipelines and 2816 shaders against the 4 years and 6 months newer 1660 SUPER that utilizes 22 pipelines and 1408 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Value for money (Beta)

We use average GPU prices from all manufacturers by default. Enter the current price of a specific card for better accuracy.
Currency
6 GB GDDR5
VS
6 GB GDDR6
13.2
(Bad)
Value Index
35.7
(Mediocre)

Key differences

Key distinctions and advantages of GTX 1660 SUPER over GTX 980 Ti
Reasons to consider the GeForce GTX 980 Ti
  • 22% higher maximum theoretical performance (6.1 vs 5 TFLOPS)
  • Has 2x more shading units (2816 vs 1408)
Reasons to consider the GeForce GTX 1660 SUPER
  • Manufactured using a more efficient 12 nm process technology
  • Achieves 34% more points in the GeekBench 6 Compute test (67K vs 49K)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
88
51
40
27
86
51
43
25
The Witcher 3
83
66
46
22
83
65
47
26
Counter-Strike 2
133
91
67
30
133
93
68
29
Far Cry 6
73
61
45
25
70
62
46
24
Hogwarts Legacy
44
34
25
12
46
36
26
13
CoD: Modern Warfare III
57
46
31
23
55
44
31
19
Ghost of Tsushima
41
33
24
12
41
34
26
12
Cyberpunk 2077
43
44
24
11
44
40
22
11
Shadow of the Tomb Raider
76
70
47
22
77
71
47
23
Average FPS by Resolution
1080p High 71 71
1080p Ultra 55 55
1440p Ultra 39 40
4K Ultra 20 20
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
5913
Time Spy 5855 6042
Solar Bay - 19265
Port Royal 3250 1547
Fire Strike 19504 16189
Wild Life Extreme 11870 12334
Night Raid 70127 74735
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
49950
67074
Background Blur 134.8 img/sec 122.5 img/sec
Face Detection 59.8 img/sec 68.6 img/sec
Horizon Detection 2.37 Gpixels/sec 2.56 Gpixels/sec
Edge Detection 3.79 Gpixels/sec 3.33 Gpixels/sec
Gaussian Blur 3.46 Gpixels/sec 3.21 Gpixels/sec
Feature Matching 0.22 Gpixels/sec 0.86 Gpixels/sec
Stereo Matching 191.9 Gpixels/sec 273.3 Gpixels/sec
Particle Physics 4183.6 FPS 8476.3 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU
3352

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
13619
G2D Mark 849 807
DirectX 11 106 FPS 104 FPS
DirectX 12 55 FPS 50 FPS
GPU Compute 6093 Ops/s 5033 Ops/s
Sources: PassMark [5], [6] – 14836 & 22253 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
532.9
764.56
Sources: Blender [9], [10] – 178 & 886 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
GeForce GTX 980 Ti
No benchmark results yet
GeForce GTX 1660 SUPER
DateBenchmarkResult
📘 2026-03-02 (TEST)Cinebench 20243271

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
7711
10238
GB6 ML Half Precision
7464
8153
GB6 ML Quantized
5338
7392
Image Classification (SP) 3173 4278
Image Segmentation (HP) 4916 5856
Image Super Resolution (Q) 7407 9561
Face Detection (HP) 8201 9830
Pose Estimation (Q) 27221 36109
Text Classification (SP) 1675 1858
Machine Translation (HP) 2607 3286
Object Detection (SP) 4123 5151
Depth Estimation (Q) 11660 18021
Style Transfer (SP) 55570 73708
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of GeForce GTX 980 Ti and 1660 SUPER

General

Vendor Nvidia Nvidia
Build Discrete Discrete
Released June 2, 2015 October 29, 2019
Launch price (MSRP) $649 $229
Case Desktop Desktop
Purpose Gaming Gaming
Segment High-end Entry-level
Architecture Maxwell 2.0 Turing
GPU Codename GM200 TU116
Rival Equivalent - - Radeon RX 5600 XT
Successor - GeForce RTX 3080 Ti -
Recommended CPU - - Intel Core i5 9500 or above
Desktop GPU rating (77th and 75th place)

Graphics Processing Unit

Base Clock 1000 MHz 1530 MHz
Boost Clock 1076 MHz 1785 MHz
Shading Units 2816 1408
Texture Mapping Units (TMUs) 176 88
Render Output Units (ROPs) 96 48
Compute Units (Pipelines) 22 22
Tensor Cores No No
Ray-tracing Cores No No
L1 Cache 48KB per cluster 64KB per cluster
L2 Cache 3MB shared 1536KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 103 GPixel/s 86 GPixel/s
Texture Fill Rate 189 GTexel/s 157 GTexel/s
FLOPS (FP32)
GTX 980 Ti +22%
6.1 TFLOPS
5 TFLOPS

Physical

Interface PCIe 3.0 x16 PCIe 3.0 x16
TGP 250 W 125 W
Manufacturing TSMC TSMC
Fabrication Process 28 nm 12 nm
Die Size 601 mm² 284 mm²
Transistor Count 8 billion 6 billion
Transistor Density 13.31 MTr/mm² 21.13 MTr/mm²

Memory

Memory Type GDDR5 GDDR6
Memory Size 6 GB 6 GB
Memory Clock 1753 MHz 1750 MHz
Effective Memory Speed 7000 Mbps 14000 Mbps
Bus 384-bit 192-bit
ECC No No
Memory Bandwidth
336.6 GB/s
336 GB/s

API

DirectX 12 12
Vulkan 1.3 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA 5.2 7.5
Ray Tracing No No
DLSS No No
DisplayPort 1.2 1.4a

Cast your vote

Choose between two graphics cards
9 (37.5%)
15 (62.5%)
Total votes: 24

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