GeForce RTX 3060 vs GTX 1660 Ti
Nvidia GeForce RTX 3060
GA106
We compared two discrete desktop gaming GPUs: the GeForce RTX 3060 12 GB with 28 pipelines and 3584 shaders against the 1 year and 11 months older GTX 1660 Ti 6 GB that utilizes 24 pipelines and 1536 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 3060
- Performs significantly better (up to 51%) in 3DMark Steel Nomad Lite
- 2.4x higher maximum theoretical performance (12.7 vs 5.4 TFLOPS)
- Shows 46% higher average frame rate in modern games at QHD resolution – 60 vs 41 FPS
- Manufactured using a more efficient 8 nm process technology
- Ray-tracing support with 28 dedicated RT cores
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 112 68 60 39 |
89 51 44 24 |
| The Witcher 3 | 122 100 74 39 |
88 70 46 24 |
| Counter-Strike 2 | 181 137 99 48 |
140 95 71 30 |
| Far Cry 6 | 95 85 67 37 |
73 63 49 22 |
| Hogwarts Legacy | 65 57 40 18 |
49 40 26 15 |
| CoD: Modern Warfare III | 80 74 53 31 |
58 47 35 24 |
| Ghost of Tsushima | 62 50 37 20 |
45 35 24 14 |
| Cyberpunk 2077 | 68 64 38 16 |
46 41 25 10 |
| Shadow of the Tomb Raider | 109 98 70 36 |
78 75 50 25 |
| 1080p High | 99 | 74 |
| 1080p Ultra | 81 | 57 |
| 1440p Ultra | 60 | 41 |
| 4K Ultra | 32 | 21 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 8754 | 6339 |
| Solar Bay | 41158 | 20515 |
| Port Royal | 5145 | 1649 |
| Fire Strike | 22304 | 16654 |
| Wild Life Extreme | 17728 | 13006 |
| Night Raid | 97159 | 76387 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 149.6 img/sec | 124.8 img/sec |
| Face Detection | 91 img/sec | 69.4 img/sec |
| Horizon Detection | 4.07 Gpixels/sec | 2.67 Gpixels/sec |
| Edge Detection | 5.58 Gpixels/sec | 3.48 Gpixels/sec |
| Gaussian Blur | 3.92 Gpixels/sec | 3.52 Gpixels/sec |
| Feature Matching | 1.01 Gpixels/sec | 0.92 Gpixels/sec |
| Stereo Matching | 372.9 Gpixels/sec | 355.9 Gpixels/sec |
| Particle Physics | 12226.3 FPS | 9094.4 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 965 | 769 |
| DirectX 11 | 127 FPS | 103 FPS |
| DirectX 12 | 68 FPS | 51 FPS |
| GPU Compute | 8231 Ops/s | 5020 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 3060
| Date | Benchmark | Result |
|---|---|---|
| 📘 2025-12-07 (tach) | Cinebench 2024 | 7952 |
GeForce GTX 1660 Ti
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 6645 | 4272 |
| Image Segmentation (HP) | 15338 | 6435 |
| Image Super Resolution (Q) | 14283 | 9635 |
| Face Detection (HP) | 28862 | 10867 |
| Pose Estimation (Q) | 61313 | 41061 |
| Text Classification (SP) | 2463 | 1737 |
| Machine Translation (HP) | 3793 | 3301 |
| Object Detection (SP) | 7712 | 5600 |
| Depth Estimation (Q) | 25461 | 18914 |
| Style Transfer (SP) | 123233 | 83427 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 3060 and GTX 1660 TiGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 12, 2021 | February 22, 2019 |
| Launch price (MSRP) | $329 | $279 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | Entry-level |
| Architecture | Ampere | Turing |
| GPU Codename | GA106 | TU116 |
| Rival Equivalent | - Radeon RX 6700 XT | - Radeon RX 5600 XT |
| Successor | - GeForce RTX 5060 | - |
| Recommended CPU | - Intel Core i5 12600K or above | - Intel Core i5 9500 or above |
Desktop GPU rating (58th and 73rd place)
Graphics Processing Unit
| Base Clock | 1320 MHz | 1500 MHz |
| Boost Clock | 1777 MHz | 1770 MHz |
| Shading Units | 3584 | 1536 |
| Texture Mapping Units (TMUs) | 112 | 96 |
| Render Output Units (ROPs) | 48 | 48 |
| Compute Units (Pipelines) | 28 | 24 |
| Tensor Cores | 112 | No |
| Ray-tracing Cores | 28 | No |
| L1 Cache | 128KB per cluster | 64KB per cluster |
| L2 Cache | 3MB shared | 1536KB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 85 GPixel/s | 85 GPixel/s |
| Texture Fill Rate | 199 GTexel/s | 170 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x16 | PCIe 3.0 x16 |
| TGP | 170 W | 120 W |
| Manufacturing | Samsung | TSMC |
| Fabrication Process | 8 nm | 12 nm |
| Die Size | 276 mm² | 284 mm² |
| Transistor Count | 12 billion | 6 billion |
| Transistor Density | 43.48 MTr/mm² | 21.13 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 12 GB | 6 GB |
| Memory Clock | 1875 MHz | 1500 MHz |
| Effective Memory Speed | 15000 Mbps | 12000 Mbps |
| Bus | 192-bit | 192-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.6 | 7.5 |
| Ray Tracing | Yes | No |
| DLSS | DLSS 2 | No |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 59