Intel Arc 130T vs Apple M4 GPU (8-core)

We compared two integrated laptop graphics cards: the Intel Arc 130T with 7 pipelines and 896 shaders against the Apple M4 GPU (8-core) that utilizes 128 pipelines and 1024 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of M4 GPU (8-core) over Arc 130T
Reasons to consider the Intel Arc 130T
  • 30% higher maximum theoretical performance (3.9 vs 3 TFLOPS)
Reasons to consider the Apple M4 GPU (8-core)
  • Performs better (up to 19%) in 3DMark Steel Nomad Lite
  • Manufactured using a more efficient 3 nm process technology

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
46
26
21
10
-
The Witcher 3
37
29
22
10
-
Counter-Strike 2
40
28
22
-
-
Far Cry 6
34
28
23
11
-
Hogwarts Legacy
19
11
-
-
-
CoD: Modern Warfare III
29
27
20
11
-
Ghost of Tsushima
22
14
11
-
-
Cyberpunk 2077
21
16
11
-
-
Shadow of the Tomb Raider
34
32
20
13
-
Average FPS by Resolution
1080p High 31 -
1080p Ultra 23 -
1440p Ultra 18 -
4K Ultra 9 -
Margin of Error Low Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
2904
3462
Time Spy 3409 -
Solar Bay 12704 13969
Port Royal 1902 -
Fire Strike 8001 -
Wild Life Extreme 5990 7931
Night Raid 36940 -
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Arc 130T +18%
36282
Background Blur 70.9 img/sec 57.4 img/sec
Face Detection 34.9 img/sec 41.3 img/sec
Horizon Detection 1.13 Gpixels/sec 1.21 Gpixels/sec
Edge Detection 1.42 Gpixels/sec 1.74 Gpixels/sec
Gaussian Blur 1.96 Gpixels/sec 1.12 Gpixels/sec
Feature Matching 0.45 Gpixels/sec 0.43 Gpixels/sec
Stereo Matching 131.5 Gpixels/sec 94.9 Gpixels/sec
Particle Physics 7360.9 FPS 3902.5 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 791 -
DirectX 11 43 FPS -
DirectX 12 27 FPS -
GPU Compute 2665 Ops/s -
Sources: PassMark [5] – 335 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
604.09
1067.96
Sources: Blender [9], [10] – 10 & 100 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 3978 -
Image Segmentation (HP) 8374 -
Image Super Resolution (Q) 5792 -
Face Detection (HP) 13023 -
Pose Estimation (Q) 16149 -
Text Classification (SP) 1356 -
Machine Translation (HP) 2594 -
Object Detection (SP) 4754 -
Depth Estimation (Q) 12040 -
Style Transfer (SP) 51653 -
Framework ONNX -
Backend DirectML -
Sources: Geekbench [9]

Specifications

Technical specifications of Intel Arc 130T and Apple M4 GPU (8-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released January 6, 2025 October 29, 2024
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level Mid-range
Architecture Xe+ Apple M GPU
GPU Codename Arrow Lake iGPU Custom
Rival Equivalent - Radeon 840M -
Successor - - Apple M5 GPU (8-Core)
Recommended CPU - Intel Core Ultra 5 225H or above - Apple M4 (8-Core) or above
Used in CPUs - Intel Core Ultra 5 225H - Apple M4 (8-Core)
Laptop GPU ranking (99th and 67th place)

Graphics Processing Unit

Base Clock 300 MHz 500 MHz
Boost Clock 2200 MHz 1470 MHz
Shading Units 896 1024
Texture Mapping Units (TMUs) 56 64
Render Output Units (ROPs) 28 32
Compute Units (Pipelines) 7 128
Tensor Cores 112 -
Ray-tracing Cores 7 -
L2 Cache 4MB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 62 GPixel/s 47 GPixel/s
Texture Fill Rate 123 GTexel/s 94 GTexel/s
FLOPS (FP32)
Arc 130T +30%
3.9 TFLOPS
3 TFLOPS

Physical

Interface PCIe 4.0 x8 Custom
TGP 35 W 15 W
Manufacturing TSMC TSMC
Fabrication Process 5 nm 3 nm
Max. Temperature 110°C 100°C

Memory

Memory Type System Shared System Shared
Memory Clock - 7500 MHz
Effective Memory Speed - 15000 Mbps
Bus - 128-bit
ECC - No
Memory Bandwidth
n/a
120 GB/s

API

DirectX 12.2 -
Vulkan 1.3 -
OpenGL 4.6 -
OpenCL 3.0 -
CUDA No -
Ray Tracing Yes Yes
DLSS No No
DisplayPort 2.1 -

Cast your vote

Choose between two graphics cards
4 (57.1%)
3 (42.9%)
Total votes: 7

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