Intel Arc 140V vs Apple M3 GPU (10-core)
Intel Arc 140V
Lunar Lake iGPU
We compared two integrated laptop graphics cards: the Intel Arc 140V with 1024 shaders against the 10 months older Apple M3 GPU (10-core) that utilizes 160 pipelines and 1280 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel Arc 140V
- 20% higher maximum theoretical performance (4.2 vs 3.5 TFLOPS)
Reasons to consider the Apple M3 GPU (10-core)
- Has 25% more shading units (1280 vs 1024)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 3715 | - |
| Solar Bay | - | 13531 |
| Wild Life Extreme | - | 8237 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 73.6 img/sec | 60.3 img/sec |
| Face Detection | 39 img/sec | 40.8 img/sec |
| Horizon Detection | 0.79 Gpixels/sec | 1.21 Gpixels/sec |
| Edge Detection | 1.11 Gpixels/sec | 1.64 Gpixels/sec |
| Gaussian Blur | 1.6 Gpixels/sec | 1.2 Gpixels/sec |
| Feature Matching | 0.38 Gpixels/sec | 0.37 Gpixels/sec |
| Stereo Matching | 107.1 Gpixels/sec | 102.6 Gpixels/sec |
| Particle Physics | 4521.5 FPS | 3293.3 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 656 | - |
| DirectX 11 | 38 FPS | - |
| DirectX 12 | 28 FPS | - |
| GPU Compute | 2768 Ops/s | - |
Blender
Blender GPU
Recent User Tests
Intel Arc 140V
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-04-15 -> maheshkondraju | Geekbench 6 OpenCL | 31387 |
Apple M3 GPU (10-core)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2025-04-24 (Alex) | Geekbench 6 OpenCL | 31004 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 1579 |
| Image Segmentation (HP) | - | 2944 |
| Image Super Resolution (Q) | - | 4425 |
| Face Detection (HP) | - | 6661 |
| Pose Estimation (Q) | - | 15020 |
| Text Classification (SP) | - | 2984 |
| Machine Translation (HP) | - | 5876 |
| Object Detection (SP) | - | 1826 |
| Depth Estimation (Q) | - | 9339 |
| Style Transfer (SP) | - | 22291 |
| Framework | - | Core ML |
| Backend | - | CPU |
Specifications
Technical specifications of Intel Arc 140V and Apple M3 GPU (10-core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | September 4, 2024 | October 31, 2023 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Xe2 | Apple M GPU |
| GPU Codename | Lunar Lake iGPU | - |
| Rival Equivalent | - | - GeForce RTX 4060 Laptop |
| Successor | - | - Apple M5 GPU (10-Core) |
| Recommended CPU | - Intel Core Ultra 7 256V or above | - Apple M3 or above |
| Used in CPUs | - Intel Core Ultra 9 288V - Intel Core Ultra 7 268V - Intel Core Ultra 7 266V - Intel Core Ultra 7 258V - Intel Core Ultra 7 256V |
- Apple M3 |
Laptop GPU ranking (70th and 79th place)
Graphics Processing Unit
| Base Clock | 600 MHz | 500 MHz |
| Boost Clock | 1950-2050 MHz (configurable) | 1380 MHz |
| Shading Units | 1024 | 1280 |
| Texture Mapping Units (TMUs) | - | 80 |
| Render Output Units (ROPs) | - | 40 |
| Compute Units (Pipelines) | - | 160 |
| Tensor Cores | No | - |
| Ray-tracing Cores | 8 | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | - | 55 GPixel/s |
| Texture Fill Rate | - | 110 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Custom |
| TGP | 30 W | 15 W |
| Manufacturing | Intel | TSMC |
| Fabrication Process | 3 nm | 3 nm |
| Transistor Count | - | 13.8 billion |
| Max. Temperature | 100°C | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 6400 MHz |
| Effective Memory Speed | - | 12800 Mbps |
| Bus | - | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| CUDA | No | - |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1 | - |
Cast your vote
Total votes: 7