Nvidia N1 (20SM) vs Intel Arc B370
Nvidia N1 (20SM)
GB20B
Intel Arc B370
Panther Lake
We performed a head-to-head comparison of the Nvidia N1 (20SM) with 20 pipelines and 2560 shaders against the 5 months older Intel Arc B370 that utilizes 10 pipelines and 1280 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Please note that the tests on the Nvidia N1 (20SM) are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.
Key differences
Reasons to consider the Nvidia N1 (20SM)
- 2x higher maximum theoretical performance (12.4 vs 6.1 TFLOPS)
- Has 2x more shading units (2560 vs 1280)
Reasons to consider the Intel Arc B370
- Manufactured using a more efficient 3 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | - | 71 41 32 18 |
| The Witcher 3 | - | 65 55 39 19 |
| Counter-Strike 2 | - | 85 62 41 19 |
| Far Cry 6 | - | 56 50 36 17 |
| Hogwarts Legacy | - | 31 22 17 9 |
| CoD: Modern Warfare III | - | 36 32 24 14 |
| Ghost of Tsushima | - | 35 27 21 11 |
| Cyberpunk 2077 | - | 38 32 20 - |
| Shadow of the Tomb Raider | - | 61 50 34 20 |
| 1080p High | - | 53 |
| 1080p Ultra | - | 41 |
| 1440p Ultra | - | 29 |
| 4K Ultra | - | 15 |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | - | 6028 |
| Solar Bay | - | 23177 |
| Port Royal | - | 3498 |
| Fire Strike | - | 15198 |
| Wild Life Extreme | - | 11657 |
| Night Raid | - | 69941 |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | - | 117.4 img/sec |
| Face Detection | - | 60.6 img/sec |
| Horizon Detection | - | 1.39 Gpixels/sec |
| Edge Detection | - | 1.95 Gpixels/sec |
| Gaussian Blur | - | 2.45 Gpixels/sec |
| Feature Matching | - | 0.66 Gpixels/sec |
| Stereo Matching | - | 144.8 Gpixels/sec |
| Particle Physics | - | 7272.6 FPS |
| API | - | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | - | 832 |
| DirectX 11 | - | 65 FPS |
| DirectX 12 | - | 45 FPS |
| GPU Compute | - | 3369 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 5389 |
| Image Segmentation (HP) | - | 18899 |
| Image Super Resolution (Q) | - | 8326 |
| Face Detection (HP) | - | 25377 |
| Pose Estimation (Q) | - | 16174 |
| Text Classification (SP) | - | 1763 |
| Machine Translation (HP) | - | 4140 |
| Object Detection (SP) | - | 7138 |
| Depth Estimation (Q) | - | 20034 |
| Style Transfer (SP) | - | 84880 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Nvidia N1 (20SM) and Intel Arc B370General
| Vendor | Nvidia | Intel |
| Build | Discrete | Integrated |
| Released | June 1, 2026 | January 5, 2026 |
| Case | Laptop | Laptop |
| Purpose | Professional | Generic |
| Segment | Entry-level | Mid-range |
| Architecture | Blackwell (N1x) | Celestial |
| GPU Codename | GB20B | Panther Lake |
| Recommended CPU | - | - Intel Core Ultra 7 356H or above |
| Used in CPUs | - | - Intel Core Ultra 5 338H |
Laptop GPU ranking (#71st place)
Graphics Processing Unit
| Base Clock | 1665 MHz | 300 MHz |
| Boost Clock | 2418 MHz | 2400 MHz |
| Shading Units | 2560 | 1280 |
| Texture Mapping Units (TMUs) | 160 | 40 |
| Render Output Units (ROPs) | 24 | 20 |
| Compute Units (Pipelines) | 20 | 10 |
| Tensor Cores | 80 | 80 |
| Ray-tracing Cores | 20 | 10 |
| L1 Cache | 128KB per cluster | 64KB per cluster |
| L2 Cache | 50MB shared | 16MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 58 GPixel/s | 48 GPixel/s |
| Texture Fill Rate | 387 GTexel/s | 96 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | IGP |
| TGP | - | 25 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 3 nm |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Bus | 256-bit | - |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | - | 12.1 |
| Vulkan | - | 1.4 |
| OpenGL | - | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.1 | No |
| Ray Tracing | Yes | Yes |
| DLSS | - | No |
| DisplayPort | - | 2.1 |
Cast your vote
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