Intel Arc B370 vs Apple M5 GPU (10-Core)
Intel Arc B370
Panther Lake
Apple M5 GPU (10-Core)
Custom
We compared two integrated laptop graphics cards: the Intel Arc B370 with 10 pipelines and 1280 shaders against the 3 months older Apple M5 GPU (10-Core) that utilizes 160 pipelines and 1280 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel Arc B370
- 49% higher maximum theoretical performance (6.1 vs 4.1 TFLOPS)
Reasons to consider the Apple M5 GPU (10-Core)
- Achieves 57% more points in the GeekBench 6 Compute test (75K vs 48K)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 74 37 30 17 |
- |
| The Witcher 3 | 66 53 39 18 |
- |
| Counter-Strike 2 | 86 60 41 17 |
- |
| Far Cry 6 | 58 49 34 17 |
- |
| Hogwarts Legacy | 30 23 14 - |
- |
| CoD: Modern Warfare III | 34 32 26 15 |
- |
| Ghost of Tsushima | 34 26 22 11 |
- |
| Cyberpunk 2077 | 36 35 19 - |
- |
| Shadow of the Tomb Raider | 59 49 33 21 |
- |
| 1080p High | 53 | - |
| 1080p Ultra | 40 | - |
| 1440p Ultra | 29 | - |
| 4K Ultra | 15 | - |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 6025 | - |
| Solar Bay | 22582 | 24536 |
| Port Royal | 3498 | - |
| Fire Strike | 15198 | - |
| Wild Life Extreme | 11657 | 12278 |
| Night Raid | 69825 | - |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | 117.4 img/sec | 155.7 img/sec |
| Face Detection | 60.6 img/sec | 178.1 img/sec |
| Horizon Detection | 1.39 Gpixels/sec | 2.22 Gpixels/sec |
| Edge Detection | 1.95 Gpixels/sec | 2.87 Gpixels/sec |
| Gaussian Blur | 2.45 Gpixels/sec | 5.8 Gpixels/sec |
| Feature Matching | 0.66 Gpixels/sec | 0.95 Gpixels/sec |
| Stereo Matching | 144.8 Gpixels/sec | 190.7 Gpixels/sec |
| Particle Physics | 7272.6 FPS | 6579.1 FPS |
| API | OpenCL | Metal |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 828 | - |
| DirectX 11 | 65 FPS | - |
| DirectX 12 | 45 FPS | - |
| GPU Compute | 3413 Ops/s | - |
Blender
Blender GPU
Recent User Tests
Intel Arc B370
No benchmark results yet
Apple M5 GPU (10-Core)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-01-03 -> Rennsport | Geekbench 6 OpenCL | 48688 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 5389 | 6348 |
| Image Segmentation (HP) | 18899 | 16813 |
| Image Super Resolution (Q) | 8326 | 30322 |
| Face Detection (HP) | 25377 | 34387 |
| Pose Estimation (Q) | 16174 | 111591 |
| Text Classification (SP) | 1763 | 2319 |
| Machine Translation (HP) | 4140 | 5555 |
| Object Detection (SP) | 7138 | 6450 |
| Depth Estimation (Q) | 20034 | 53195 |
| Style Transfer (SP) | 84880 | 82314 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of Intel Arc B370 and Apple M5 GPU (10-Core)General
| Vendor | Intel | Apple |
| Build | Integrated | Integrated |
| Released | January 5, 2026 | October 15, 2025 |
| Case | Laptop | Laptop |
| Purpose | Generic | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Celestial | Apple M GPU |
| GPU Codename | Panther Lake | Custom |
| Rival Equivalent | - | - Adreno X2-90 |
| Recommended CPU | - Intel Core Ultra 7 356H or above | - Apple M5 (10-Core) or above |
| Used in CPUs | - Intel Core Ultra 5 338H | - Apple M5 (10-Core) |
Laptop GPU ranking (70th and 44th place)
Graphics Processing Unit
| Base Clock | 300 MHz | - |
| Boost Clock | 2400 MHz | 1620 MHz |
| Shading Units | 1280 | 1280 |
| Texture Mapping Units (TMUs) | 40 | 80 |
| Render Output Units (ROPs) | 20 | 40 |
| Compute Units (Pipelines) | 10 | 160 |
| Tensor Cores | 80 | - |
| Ray-tracing Cores | 10 | - |
| L1 Cache | 64KB per cluster | - |
| L2 Cache | 16MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 48 GPixel/s | 65 GPixel/s |
| Texture Fill Rate | 96 GTexel/s | 130 GTexel/s |
FLOPS (FP32)
Physical
| Interface | IGP | Custom |
| TGP | 25 W | - |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 3 nm |
| Transistor Count | - | 28 billion |
| Max. Temperature | 100°C | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | - | 9600 MHz |
| Bus | - | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.1 | - |
| Vulkan | 1.4 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| CUDA | No | - |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1 | - |
Cast your vote
Total votes: 5