Radeon 880M vs Radeon 8050S
AMD Radeon 880M
Strix Point
AMD Radeon 8050S
Strix Halo
We compared two integrated laptop GPUs: the Radeon 880M with 12 pipelines and 768 shaders against the 7 months newer Radeon 8050S that utilizes 32 pipelines and 2048 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Radeon 8050S
- Performs significantly better (up to 2.8x) in 3DMark Steel Nomad Lite
- Shows 3.2x higher average frame rate in modern games at QHD resolution – 57 vs 18 FPS
- 2.6x higher maximum theoretical performance (11.5 vs 4.5 TFLOPS)
- Achieves 2.2x more points in the GeekBench 6 Compute test (81K vs 37K)
- Has 2.7x more shading units (2048 vs 768)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 55 29 24 13 |
127 68 59 38 |
| The Witcher 3 | 31 26 16 - |
113 94 60 33 |
| Counter-Strike 2 | 49 30 23 10 |
178 124 88 47 |
| Far Cry 6 | 41 37 24 12 |
98 89 64 34 |
| Hogwarts Legacy | 22 17 13 - |
65 57 40 21 |
| CoD: Modern Warfare III | 38 33 21 13 |
89 81 54 35 |
| Ghost of Tsushima | 20 15 12 - |
71 58 41 19 |
| Cyberpunk 2077 | 22 21 11 - |
67 60 33 17 |
| Shadow of the Tomb Raider | 40 31 21 9 |
118 103 71 36 |
| 1080p High | 35 | 103 |
| 1080p Ultra | 27 | 82 |
| 1440p Ultra | 18 | 57 |
| 4K Ultra | 9 | 31 |
| Margin of Error | Low | Medium |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 3098 | 9171 |
| Solar Bay | 14223 | 41110 |
| Port Royal | 1413 | 5181 |
| Fire Strike | 8565 | 24607 |
| Wild Life Extreme | 6299 | 18225 |
| Night Raid | 37836 | 98347 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 72 img/sec | 201.1 img/sec |
| Face Detection | 35.7 img/sec | 104.8 img/sec |
| Horizon Detection | 1.04 Gpixels/sec | 2.53 Gpixels/sec |
| Edge Detection | 1.33 Gpixels/sec | 3.37 Gpixels/sec |
| Gaussian Blur | 1.17 Gpixels/sec | 3.12 Gpixels/sec |
| Feature Matching | 0.44 Gpixels/sec | 0.93 Gpixels/sec |
| Stereo Matching | 115.5 Gpixels/sec | 327.5 Gpixels/sec |
| Particle Physics | 4880.8 FPS | 12215.6 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 969 | 1126 |
| DirectX 11 | 73 FPS | 149 FPS |
| DirectX 12 | 32 FPS | 70 FPS |
| GPU Compute | 3714 Ops/s | 7649 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 3202 | 9259 |
| Image Segmentation (HP) | 5252 | 11219 |
| Image Super Resolution (Q) | 9782 | 19775 |
| Face Detection (HP) | 11315 | 31987 |
| Pose Estimation (Q) | 30704 | 62399 |
| Text Classification (SP) | 2351 | 3757 |
| Machine Translation (HP) | 4339 | 6121 |
| Object Detection (SP) | 2843 | 6979 |
| Depth Estimation (Q) | 14243 | 35735 |
| Style Transfer (SP) | 69169 | 129996 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon 880M and Radeon 8050SGeneral
| Vendor | Amd | Amd |
| Build | Integrated | Integrated |
| Released | June 3, 2024 | January 7, 2025 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 3.5 | RDNA 3.5 |
| GPU Codename | Strix Point | Strix Halo |
| Rival Equivalent | - Intel Arc 130V | - GeForce RTX 4050 Laptop |
| Successor | - Radeon 8050S | - |
| Recommended CPU | - AMD Ryzen AI 9 365 or above | - AMD Ryzen AI Max 385 or above |
| Used in CPUs | - AMD Ryzen AI 9 465 - AMD Ryzen AI 7 Pro 360 - AMD Ryzen AI 9 365 |
- AMD Ryzen AI Max 385 - AMD Ryzen AI Max 390 |
Laptop GPU ranking (86th and 35th place)
Graphics Processing Unit
| Base Clock | 400 MHz | 1295 MHz |
| Boost Clock | 2900 MHz | 2800 MHz |
| Shading Units | 768 | 2048 |
| Texture Mapping Units (TMUs) | 48 | 128 |
| Render Output Units (ROPs) | 16 | 64 |
| Compute Units (Pipelines) | 12 | 32 |
| Tensor Cores | No | No |
| Ray-tracing Cores | 12 | 32 |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 2MB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 46 GPixel/s | 179 GPixel/s |
| Texture Fill Rate | 139 GTexel/s | 358 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | PCIe 5.0 x16 |
| TGP | 15 W | 55 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 4 nm |
| Die Size | 233 mm² | 308 mm² |
| Transistor Count | 34 billion | - |
| Transistor Density | 145.92 MTr/mm² | - |
| Max. Temperature | 100°C | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| ECC | No | No |
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 2.1 |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1 | 2.1a |
Cast your vote
Total votes: 4