AMD Radeon RX 6500 XT vs 5500 XT
AMD Radeon RX 6500 XT
Navi 24
AMD Radeon RX 5500 XT
Navi 14
We compared two discrete desktop gaming GPUs: the Radeon RX 6500 XT with 1024 shaders against the 2 years and 2 months older 5500 XT that utilizes 1408 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the Radeon RX 6500 XT
- Manufactured using a more efficient 6 nm process technology
- Ray-tracing support with 16 dedicated RT cores
- Achieves 21% more points in the GeekBench 6 Compute test (53K vs 43K)
Reasons to consider the Radeon RX 5500 XT
- Has 56% higher memory bandwidth: 224 vs 143.9 GB/s
- Has 38% more shading units (1408 vs 1024)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 84 46 33 22 |
81 42 35 17 |
| The Witcher 3 | 60 50 28 14 |
57 45 27 15 |
| Counter-Strike 2 | 95 67 44 18 |
89 61 40 16 |
| Far Cry 6 | 64 54 40 16 |
64 52 35 19 |
| Hogwarts Legacy | 36 28 21 12 |
37 26 19 10 |
| CoD: Modern Warfare III | 54 42 33 18 |
51 42 31 19 |
| Ghost of Tsushima | 39 29 21 10 |
35 29 20 9 |
| Cyberpunk 2077 | 36 30 18 - |
34 33 16 - |
| Shadow of the Tomb Raider | 70 61 36 19 |
68 57 35 18 |
| 1080p High | 60 | 57 |
| 1080p Ultra | 45 | 43 |
| 1440p Ultra | 30 | 29 |
| 4K Ultra | 15 | 14 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 4942 | 4852 |
| Solar Bay | 20010 | - |
| Port Royal | 368 | - |
| Fire Strike | 15575 | 14381 |
| Wild Life Extreme | 8990 | 9510 |
| Night Raid | 65355 | 60060 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 130.3 img/sec | 93.3 img/sec |
| Face Detection | 70.1 img/sec | 48.3 img/sec |
| Horizon Detection | 1.59 Gpixels/sec | 1.68 Gpixels/sec |
| Edge Detection | 2.21 Gpixels/sec | 2.43 Gpixels/sec |
| Gaussian Blur | 2.02 Gpixels/sec | 1.99 Gpixels/sec |
| Feature Matching | 0.65 Gpixels/sec | 0.48 Gpixels/sec |
| Stereo Matching | 223 Gpixels/sec | 144.1 Gpixels/sec |
| Particle Physics | 7470.5 FPS | 5990 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 817 | 775 |
| DirectX 11 | 90 FPS | 54 FPS |
| DirectX 12 | 38 FPS | 40 FPS |
| GPU Compute | 4296 Ops/s | 4314 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 3867 | 3640 |
| Image Segmentation (HP) | 5136 | 4585 |
| Image Super Resolution (Q) | 11758 | 11173 |
| Face Detection (HP) | 14844 | 12599 |
| Pose Estimation (Q) | 42787 | 39745 |
| Text Classification (SP) | 1986 | 1739 |
| Machine Translation (HP) | 2665 | 3457 |
| Object Detection (SP) | 4251 | 3801 |
| Depth Estimation (Q) | 19707 | 18563 |
| Style Transfer (SP) | 101802 | 83214 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 6500 XT and 5500 XTGeneral
| Vendor | Amd | Amd |
| Build | Discrete | Discrete |
| Released | January 19, 2022 | December 12, 2019 |
| Launch price (MSRP) | $199 | $169 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | Mid-range |
| Architecture | RDNA 2.0 | RDNA 1.0 |
| GPU Codename | Navi 24 | Navi 14 |
| Rival Equivalent | - GeForce RTX 3050 | - GeForce GTX 1650 |
| Successor | - | - Radeon RX 6500 XT |
| Recommended CPU | - Intel Core i5 12400 or above | - Intel Core i5 9400 or above |
Desktop GPU rating (79th and 82nd place)
Graphics Processing Unit
| Base Clock | 2310 MHz | 1607 MHz |
| Boost Clock | 2815 MHz | 1845 MHz |
| Shading Units | 1024 | 1408 |
| Texture Mapping Units (TMUs) | 64 | 88 |
| Render Output Units (ROPs) | 32 | 32 |
| Tensor Cores | No | No |
| Ray-tracing Cores | 16 | No |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 1024KB shared | 2MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 90 GPixel/s | 59 GPixel/s |
| Texture Fill Rate | 180 GTexel/s | 162 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x4 | PCIe 4.0 x8 |
| TGP | 107 W | 130 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 6 nm | 7 nm |
| Die Size | 107 mm² | 158 mm² |
| Transistor Count | 5 billion | 6 billion |
| Transistor Density | 46.73 MTr/mm² | 37.97 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 4 GB | 4 GB |
| Memory Clock | 2248 MHz | 1750 MHz |
| Effective Memory Speed | 18000 Mbps | 14000 Mbps |
| Bus | 64-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.2 | 2.1 |
| Ray Tracing | Yes | No |
| DLSS | No | No |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 8