AMD Radeon RX 6700 XT vs GeForce RTX 3060 Ti
AMD Radeon RX 6700 XT
Navi 22
We compared two discrete desktop gaming GPUs: the Radeon RX 6700 XT 12 GB with 2560 shaders against the 3 months older GeForce RTX 3060 Ti 8 GB that utilizes 38 pipelines and 4864 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the Radeon RX 6700 XT
- Manufactured using a more efficient 7 nm process technology
- Includes 4 GB more video memory
Reasons to consider the GeForce RTX 3060 Ti
- 23% higher maximum theoretical performance (16.2 vs 13.2 TFLOPS)
- Supports Nvidia DLSS 2 technology
- Has 90% more shading units (4864 vs 2560)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 158 93 74 53 |
132 88 75 54 |
| The Witcher 3 | 145 122 88 45 |
152 128 92 47 |
| Counter-Strike 2 | 229 156 111 61 |
226 169 121 64 |
| Far Cry 6 | 121 106 82 50 |
114 103 83 47 |
| Hogwarts Legacy | 85 74 53 27 |
86 73 55 29 |
| CoD: Modern Warfare III | 118 113 75 50 |
107 99 72 47 |
| Ghost of Tsushima | 91 73 56 30 |
82 69 48 28 |
| Cyberpunk 2077 | 91 80 47 21 |
92 81 48 22 |
| Shadow of the Tomb Raider | 153 139 95 48 |
139 132 95 53 |
| 1080p High | 132 | 126 |
| 1080p Ultra | 106 | 105 |
| 1440p Ultra | 76 | 77 |
| 4K Ultra | 43 | 43 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 12818 | 11707 |
| Solar Bay | 50228 | 54429 |
| Port Royal | 6206 | 6971 |
| Fire Strike | 35843 | 29571 |
| Wild Life Extreme | 22931 | 24417 |
| Night Raid | 130269 | 109862 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 245.8 img/sec | 185.1 img/sec |
| Face Detection | 153.3 img/sec | 108.4 img/sec |
| Horizon Detection | 3.99 Gpixels/sec | 5.35 Gpixels/sec |
| Edge Detection | 5.82 Gpixels/sec | 7.17 Gpixels/sec |
| Gaussian Blur | 4.37 Gpixels/sec | 5.54 Gpixels/sec |
| Feature Matching | 1.01 Gpixels/sec | 1.15 Gpixels/sec |
| Stereo Matching | 474.4 Gpixels/sec | 478 Gpixels/sec |
| Particle Physics | 13872.6 FPS | 15183 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 954 | 989 |
| DirectX 11 | 173 FPS | 164 FPS |
| DirectX 12 | 77 FPS | 78 FPS |
| GPU Compute | 9235 Ops/s | 9865 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 9076 | 7384 |
| Image Segmentation (HP) | 10972 | 19320 |
| Image Super Resolution (Q) | 24228 | 16108 |
| Face Detection (HP) | 32365 | 34615 |
| Pose Estimation (Q) | 100249 | 74811 |
| Text Classification (SP) | 2204 | 2638 |
| Machine Translation (HP) | 4803 | 4136 |
| Object Detection (SP) | 9882 | 8718 |
| Depth Estimation (Q) | 37762 | 25946 |
| Style Transfer (SP) | 210688 | 153275 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 6700 XT and GeForce RTX 3060 TiGeneral
| Vendor | Amd | Nvidia |
| Build | Discrete | Discrete |
| Released | March 3, 2021 | December 2, 2020 |
| Launch price (MSRP) | $479 | $399 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | RDNA 2.0 | Ampere |
| GPU Codename | Navi 22 | GA104 |
| Rival Equivalent | - GeForce RTX 4060 | - Radeon RX 6700 XT |
| Successor | - Radeon RX 9070 | - GeForce RTX 5060 Ti (8GB) |
| Recommended CPU | - Intel Core i5 12600K or above | - Intel Core i5 12600K or above |
Desktop GPU rating (46th and 48th place)
Graphics Processing Unit
| Base Clock | 2321 MHz | 1410 MHz |
| Boost Clock | 2581 MHz | 1665 MHz |
| Shading Units | 2560 | 4864 |
| Texture Mapping Units (TMUs) | 160 | 152 |
| Render Output Units (ROPs) | 64 | 80 |
| Compute Units (Pipelines) | - | 38 |
| Tensor Cores | - | 152 |
| Ray-tracing Cores | 40 | 38 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 3MB shared | 4MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 165 GPixel/s | 133 GPixel/s |
| Texture Fill Rate | 413 GTexel/s | 253 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x16 | PCIe 4.0 x16 |
| TGP | 230 W | 200 W |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 7 nm | 8 nm |
| Die Size | 335 mm² | 392 mm² |
| Transistor Count | 17 billion | 17 billion |
| Transistor Density | 50.75 MTr/mm² | 43.37 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 12 GB | 8 GB |
| Memory Clock | 2000 MHz | 1750 MHz |
| Effective Memory Speed | 16000 Mbps | 14000 Mbps |
| Bus | 192-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| CUDA | - | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 2 |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 205