AMD Radeon RX 6800 XT vs GeForce RTX 5060 Ti (16GB)
AMD Radeon RX 6800 XT
Navi 21
Nvidia GeForce RTX 5060 Ti (16GB)
GB206-300
We compared two discrete desktop gaming GPUs: the Radeon RX 6800 XT with 4608 shaders against the 4 years and 6 months newer GeForce RTX 5060 Ti (16GB) that utilizes 36 pipelines and 4608 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the Radeon RX 6800 XT
- Shows 12% higher average frame rate in modern games at QHD resolution – 111 vs 99 FPS
Reasons to consider the GeForce RTX 5060 Ti (16GB)
- Manufactured using a more efficient 5 nm process technology
- Supports Nvidia DLSS 4 technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 198 131 109 83 |
163 107 97 71 |
| The Witcher 3 | 192 173 127 68 |
178 150 111 61 |
| Counter-Strike 2 | 285 203 145 80 |
266 198 140 80 |
| Far Cry 6 | 164 144 120 75 |
138 126 109 66 |
| Hogwarts Legacy | 120 96 76 42 |
110 91 72 38 |
| CoD: Modern Warfare III | 168 160 116 76 |
136 133 96 64 |
| Ghost of Tsushima | 125 104 84 53 |
100 83 63 40 |
| Cyberpunk 2077 | 129 116 79 36 |
118 104 69 33 |
| Shadow of the Tomb Raider | 209 191 142 74 |
190 177 134 70 |
| 1080p High | 177 | 155 |
| 1080p Ultra | 146 | 130 |
| 1440p Ultra | 111 | 99 |
| 4K Ultra | 65 | 58 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 19379 | 16044 |
| Solar Bay | 78685 | 76027 |
| Port Royal | 9715 | 10283 |
| Fire Strike | 53014 | 42482 |
| Wild Life Extreme | 35635 | 30335 |
| Night Raid | 155323 | 150051 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 335.7 img/sec | 243.1 img/sec |
| Face Detection | 221.1 img/sec | 149.5 img/sec |
| Horizon Detection | 6.16 Gpixels/sec | 5.35 Gpixels/sec |
| Edge Detection | 8.96 Gpixels/sec | 6.88 Gpixels/sec |
| Gaussian Blur | 7.44 Gpixels/sec | 7.76 Gpixels/sec |
| Feature Matching | 1.31 Gpixels/sec | 1.57 Gpixels/sec |
| Stereo Matching | 263 Gpixels/sec | 740.2 Gpixels/sec |
| Particle Physics | 14755 FPS | 22183.7 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1045 | 1206 |
| DirectX 11 | 265 FPS | 218 FPS |
| DirectX 12 | 99 FPS | 89 FPS |
| GPU Compute | 13079 Ops/s | 11212 Ops/s |
Blender
Blender GPU
Recent User Tests
Radeon RX 6800 XT
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-10 (XYQUE) | Cinebench 2024 | 41600 |
GeForce RTX 5060 Ti (16GB)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-04-17 (StarSophia) | Steel Nomad Light | 17892 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 11942 | 10281 |
| Image Segmentation (HP) | 7603 | 29909 |
| Image Super Resolution (Q) | 30511 | 26549 |
| Face Detection (HP) | 42862 | 59010 |
| Pose Estimation (Q) | 160019 | 117200 |
| Text Classification (SP) | 4247 | 3993 |
| Machine Translation (HP) | 6279 | 6647 |
| Object Detection (SP) | 13910 | 12742 |
| Depth Estimation (Q) | 51794 | 44856 |
| Style Transfer (SP) | 324124 | 175892 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 6800 XT and GeForce RTX 5060 Ti (16GB)General
| Vendor | Amd | Nvidia |
| Build | Discrete | Discrete |
| Released | November 18, 2020 | April 15, 2025 |
| Launch price (MSRP) | $649 | $429 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | RDNA 2.0 | Blackwell 2.0 |
| GPU Codename | Navi 21 | GB206-300 |
| Rival Equivalent | - GeForce RTX 4070 | - |
| Successor | - Radeon RX 9070 XT | - |
| Recommended CPU | - Intel Core i7 12700K or above | - Intel Core Ultra 5 245K or above |
Desktop GPU rating (31st and 32nd place)
Graphics Processing Unit
| Base Clock | 1825 MHz | 2407 MHz |
| Boost Clock | 2250 MHz | 2572 MHz |
| Shading Units | 4608 | 4608 |
| Texture Mapping Units (TMUs) | 288 | 144 |
| Render Output Units (ROPs) | 128 | 48 |
| Compute Units (Pipelines) | - | 36 |
| Tensor Cores | - | 144 |
| Ray-tracing Cores | 72 | 36 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 4MB shared | 32MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 288 GPixel/s | 123 GPixel/s |
| Texture Fill Rate | 648 GTexel/s | 370 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x16 | PCIe 5.0 x8 |
| TGP | 300 W | 180 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 7 nm | 5 nm |
| Die Size | 520 mm² | 181 mm² |
| Transistor Count | 26 billion | 21.9 billion |
| Transistor Density | 50 MTr/mm² | 120.99 MTr/mm² |
| Max. Temperature | - | 87°C |
Memory
| Memory Type | GDDR6 | GDDR7 |
| Memory Size | 16 GB | 16 GB |
| Memory Clock | 2000 MHz | 1750 MHz |
| Effective Memory Speed | 16000 Mbps | 28000 Mbps |
| Bus | 256-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| CUDA | - | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 4 |
| DisplayPort | 1.4a | 2.1b |
Cast your vote
Total votes: 20