GeForce RTX 5060 Ti (8GB)
- Graphics Processor: GB206-300
- Cores: 4608
- TMUs / ROPs: 144 / 48
Review
Compare GeForce RTX 5060 Ti (8GB) with other GPUs
Games
| Forza Horizon 5 | 160 105 93 71 |
| The Witcher 3 | 181 153 109 57 |
| Counter-Strike 2 | 263 199 146 83 |
| Far Cry 6 | 139 127 107 63 |
| Hogwarts Legacy | 108 91 69 38 |
| CoD: Modern Warfare III | 135 128 98 64 |
| Ghost of Tsushima | 100 81 68 38 |
| Cyberpunk 2077 | 118 104 68 33 |
| Shadow of the Tomb Raider | 186 176 129 69 |
| 1080p High | 154 |
| 1080p Ultra | 129 |
| 1440p Ultra | 99 |
| 4K Ultra | 57 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 15958 |
| Solar Bay | 76075 |
| Port Royal | 10040 |
| Fire Strike | 42259 |
| Wild Life Extreme | 30380 |
| Night Raid | 138076 |
GeekBench 6 OpenCL
| Background Blur | 197.7 img/sec |
| Face Detection | 131.5 img/sec |
| Horizon Detection | 5.28 Gpixels/sec |
| Edge Detection | 6.79 Gpixels/sec |
| Gaussian Blur | 7.74 Gpixels/sec |
| Feature Matching | 1.53 Gpixels/sec |
| Stereo Matching | 726.7 Gpixels/sec |
| Particle Physics | 21833.6 FPS |
| API | OpenCL |
Passmark Graphics
| G2D Mark | 1204 |
| DirectX 11 | 218 FPS |
| DirectX 12 | 89 FPS |
| GPU Compute | 11237 Ops/s |
Blender
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
| Image Classification (SP) | 9511 |
| Image Segmentation (HP) | 29012 |
| Image Super Resolution (Q) | 25621 |
| Face Detection (HP) | 52204 |
| Pose Estimation (Q) | 122234 |
| Text Classification (SP) | 3209 |
| Machine Translation (HP) | 6074 |
| Object Detection (SP) | 12095 |
| Depth Estimation (Q) | 45666 |
| Style Transfer (SP) | 182591 |
| Framework | ONNX |
| Backend | DirectML |
Specifications
Detailed technical specifications of the GeForce RTX 5060 Ti (8GB)General
| Vendor | Nvidia |
| Build | Discrete |
| Released | April 15, 2025 |
| Launch price (MSRP) | $379 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB206-300 |
| Recommended CPU | - Intel Core Ultra 5 245K or above |
Desktop GPU rating - 35th place
Graphics Processing Unit
| Base Clock | 2407 MHz |
| Boost Clock | 2572 MHz |
| Shading Units | 4608 |
| Texture Mapping Units (TMUs) | 144 |
| Render Output Units (ROPs) | 48 |
| Compute Units (Pipelines) | 36 |
| Tensor Cores | 144 |
| Ray-tracing Cores | 36 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 32MB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 123 GPixel/s |
| Texture Fill Rate | 370 GTexel/s |
Physical
| Interface | PCIe 5.0 x8 |
| TGP | 180 W |
| Manufacturing | TSMC |
| Fabrication Process | 5 nm |
| Die Size | 181 mm² |
| Transistor Count | 21.9 billion |
| Transistor Density | 120.99 MTr/mm² |
| Max. Temperature | 87°C |
Memory
| Memory Type | GDDR7 |
| Memory Size | 8 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 128-bit |
| ECC | No |
API
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 12.0 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |