Intel Arc A380
- Graphics Processor: DG2-128
- Cores: 1024
- TMUs / ROPs: 64 / 32
Review
Compare Intel Arc A380 with other GPUs
Games
| Forza Horizon 5 | 58 31 24 14 |
| The Witcher 3 | 49 37 26 12 |
| Counter-Strike 2 | 51 38 26 12 |
| Far Cry 6 | 41 37 24 11 |
| Hogwarts Legacy | 18 14 10 - |
| CoD: Modern Warfare III | 31 29 19 13 |
| Ghost of Tsushima | 26 20 13 - |
| Cyberpunk 2077 | 26 23 12 - |
| Shadow of the Tomb Raider | 42 38 23 14 |
| 1080p High | 38 |
| 1080p Ultra | 30 |
| 1440p Ultra | 20 |
| 4K Ultra | 10 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 4231 |
| Solar Bay | 14981 |
| Port Royal | 1495 |
| Fire Strike | 9945 |
| Wild Life Extreme | 7811 |
| Night Raid | 49170 |
GeekBench 6 OpenCL
| Background Blur | 81.3 img/sec |
| Face Detection | 38.4 img/sec |
| Horizon Detection | 1.18 Gpixels/sec |
| Edge Detection | 1.65 Gpixels/sec |
| Gaussian Blur | 2.45 Gpixels/sec |
| Feature Matching | 0.46 Gpixels/sec |
| Stereo Matching | 146.5 Gpixels/sec |
| Particle Physics | 7107.7 FPS |
| API | OpenCL |
Passmark Graphics
| G2D Mark | 639 |
| DirectX 11 | 37 FPS |
| DirectX 12 | 35 FPS |
| GPU Compute | 2780 Ops/s |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
| Image Classification (SP) | 3198 |
| Image Segmentation (HP) | 3938 |
| Image Super Resolution (Q) | 5735 |
| Face Detection (HP) | 5634 |
| Pose Estimation (Q) | 20620 |
| Text Classification (SP) | 798 |
| Machine Translation (HP) | 1098 |
| Object Detection (SP) | 3460 |
| Depth Estimation (Q) | 11598 |
| Style Transfer (SP) | 55429 |
| Framework | ONNX |
| Backend | DirectML |
Specifications
Detailed technical specifications of the Intel Arc A380General
| Vendor | Intel |
| Build | Discrete |
| Released | January 14, 2022 |
| Launch price (MSRP) | $139 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Generation 12.7 |
| GPU Codename | DG2-128 |
| Nvidia Equivalent | - GeForce GTX 1050 Ti |
| Recommended CPU | - Intel Core i5 12400 or above |
Desktop GPU rating - 86th place
Graphics Processing Unit
| Base Clock | 2000 MHz |
| Boost Clock | 2050 MHz |
| Shading Units | 1024 |
| Texture Mapping Units (TMUs) | 64 |
| Render Output Units (ROPs) | 32 |
| Tensor Cores | 128 |
| Ray-tracing Cores | 8 |
| L2 Cache | 4MB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 66 GPixel/s |
| Texture Fill Rate | 131 GTexel/s |
Physical
| Interface | PCIe 4.0 x8 |
| TGP | 75 W |
| Manufacturing | TSMC |
| Fabrication Process | 6 nm |
| Die Size | 157 mm² |
| Transistor Count | 7 billion |
| Transistor Density | 44.59 MTr/mm² |
Memory
| Memory Type | GDDR6 |
| Memory Size | 6 GB |
| Memory Clock | 1937 MHz |
| Effective Memory Speed | 15500 Mbps |
| Bus | 96-bit |
| ECC | No |
API
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| Ray Tracing | Yes |
| DLSS | No |
| DisplayPort | 2.0 |