Apple M5 Max GPU (32-core) vs M4 Max GPU (40-core)

We compared two integrated laptop professional GPUs: the Apple M5 Max GPU (32-core) with 512 pipelines and 4096 shaders against the 1 year and 4 months older M4 Max GPU (40-core) that utilizes 640 pipelines and 5120 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of M4 Max GPU (40-core) over M5 Max GPU (32-core)
Reasons to consider the Apple M4 Max GPU (40-core)
  • 22% higher maximum theoretical performance (16.2 vs 13.3 TFLOPS)
  • Has 25% more shading units (5120 vs 4096)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay 69849 61312
Wild Life Extreme 35790 36641
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 234.8 img/sec 195 img/sec
Face Detection 158.1 img/sec 125.9 img/sec
Horizon Detection 4.48 Gpixels/sec 4.82 Gpixels/sec
Edge Detection 6.62 Gpixels/sec 7.47 Gpixels/sec
Gaussian Blur 7.19 Gpixels/sec 5.8 Gpixels/sec
Feature Matching 1.17 Gpixels/sec 1.06 Gpixels/sec
Stereo Matching 384.9 Gpixels/sec 417.4 Gpixels/sec
Particle Physics 17866.8 FPS 17079.9 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9], [10] – 37 & 456 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Apple M5 Max GPU (32-core)
No benchmark results yet
Apple M4 Max GPU (40-core)
DateBenchmarkResult
📘 2025-07-10 (thomas)Geekbench 6 OpenCL116478

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 10338 10302
Image Segmentation (HP) 42053 23763
Image Super Resolution (Q) 41729 29314
Face Detection (HP) 71929 42016
Pose Estimation (Q) 287035 105972
Text Classification (SP) 2958 2963
Machine Translation (HP) 9156 6594
Object Detection (SP) 9951 8935
Depth Estimation (Q) 82338 43143
Style Transfer (SP) 264780 221563
Framework Core ML Core ML
Backend GPU GPU
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Apple M5 Max GPU (32-core) and M4 Max GPU (40-core)

General

Vendor Apple Apple
Build Integrated Integrated
Released March 3, 2026 October 30, 2024
Case Laptop Laptop
Purpose Professional Professional
Segment Mid-range Mid-range
Architecture Apple M GPU Apple M GPU
GPU Codename Custom Custom
Rival Equivalent - - GeForce RTX 4070 Laptop
Successor - - Apple M5 Max GPU (40-core)
Recommended CPU - Apple M5 Max (32-сore GPU) or above - Apple M4 Max (16-Core) or above
Used in CPUs - Apple M5 Max (32-сore GPU) - Apple M4 Max (16-Core)
Laptop GPU ranking (9th and 14th place)

Graphics Processing Unit

Base Clock - 500 MHz
Boost Clock 1620 MHz 1578 MHz
Shading Units 4096 5120
Texture Mapping Units (TMUs) 256 320
Render Output Units (ROPs) 128 160
Compute Units (Pipelines) 512 640
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 207 GPixel/s 252 GPixel/s
Texture Fill Rate 415 GTexel/s 505 GTexel/s
FLOPS (FP32)
13.3 TFLOPS
16.2 TFLOPS

Physical

Interface Custom Custom
TGP - 50 W
Manufacturing TSMC TSMC
Fabrication Process 3 nm 3 nm
Transistor Count 28 billion -
Max. Temperature 100°C 100°C

Memory

Memory Type System Shared System Shared
Memory Clock 9600 MHz 8533 MHz
Bus 384-bit 512-bit
ECC No No
Memory Bandwidth
546 GB/s

API

Ray Tracing Yes Yes
DLSS No No

Cast your vote

Choose between two graphics cards
6 (66.7%)
3 (33.3%)
Total votes: 9

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