GeForce MX550 vs GTX 1050 Ti Mobile

We compared two discrete laptop gaming GPUs: the GeForce MX550 2 GB with 8 pipelines and 1024 shaders against the 5 years and 1 month older GTX 1050 Ti Mobile 4 GB that utilizes 6 pipelines and 768 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of GTX 1050 Ti Laptop over GeForce MX550
Reasons to consider the GeForce MX550
  • Manufactured using a more efficient 12 nm process technology
  • Achieves 76% more points in the GeekBench 6 Compute test (38K vs 21K)
  • Has 33% more shading units (1024 vs 768)
Reasons to consider the GeForce GTX 1050 Ti Mobile
  • Includes 2 GB more video memory

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
28
16
14
-
32
18
14
-
The Witcher 3
25
19
14
-
23
20
15
-
Counter-Strike 2
48
29
20
9
49
27
20
-
Far Cry 6
32
29
18
10
31
28
18
10
Hogwarts Legacy
20
12
11
-
16
13
11
-
CoD: Modern Warfare III
29
23
16
10
29
24
14
12
Ghost of Tsushima
16
-
9
-
15
9
-
-
Cyberpunk 2077
14
11
-
-
15
11
-
-
Shadow of the Tomb Raider
27
23
16
-
29
24
15
-
Average FPS by Resolution
1080p High 27 27
1080p Ultra 19 19
1440p Ultra 14 13
4K Ultra - -
Margin of Error High Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 2378 2345
Fire Strike 5959 7709
Wild Life Extreme 5060 4954
Night Raid 29231 31468
Sources: 3DMark [1], [2]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 70.9 img/sec 57 img/sec
Face Detection 37 img/sec 27.8 img/sec
Horizon Detection 1.28 Gpixels/sec 0.84 Gpixels/sec
Edge Detection 1.7 Gpixels/sec 1.22 Gpixels/sec
Gaussian Blur 1.9 Gpixels/sec 1.32 Gpixels/sec
Feature Matching 0.55 Gpixels/sec 0.19 Gpixels/sec
Stereo Matching 180.5 Gpixels/sec 73.2 Gpixels/sec
Particle Physics 5147.2 FPS 2037 FPS
API OpenCL OpenCL
Sources: Geekbench [3], [4]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 384 323
DirectX 11 33 FPS 45 FPS
DirectX 12 27 FPS 24 FPS
GPU Compute 2145 Ops/s 2190 Ops/s
Sources: PassMark [5], [6] – 890 & 1541 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
231.91
Sources: Blender [9], [10] – 4 & 22 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 1833 1393
Image Segmentation (HP) 3301 2013
Image Super Resolution (Q) 4390 4766
Face Detection (HP) 5360 3370
Pose Estimation (Q) 15739 17580
Text Classification (SP) 1514 1319
Machine Translation (HP) 1827 1662
Object Detection (SP) 2338 1771
Depth Estimation (Q) 8861 6411
Style Transfer (SP) 37895 28772
Framework ONNX ONNX
Backend DirectML DirectML
Sources: Geekbench [9], [10]

Specifications

Technical specifications of GeForce MX550 and GTX 1050 Ti Mobile

General

Vendor Nvidia Nvidia
Build Discrete Discrete
Released January 1, 2022 January 3, 2017
Case Laptop Laptop
Purpose Gaming Gaming
Segment Entry-level Mid-range
Architecture Turing Pascal
GPU Codename TU117 GP107 (N17P-G1)
Rival Equivalent - Radeon 760M -
Successor - - GeForce GTX 1650 Ti Mobile
Recommended CPU - Intel Core i7 1260P or above - Intel Core i5 8300H or above
Laptop GPU ranking (122nd and 129th place)

Graphics Processing Unit

Base Clock 1065 MHz 1493 MHz
Boost Clock 1320 MHz 1620 MHz
Shading Units 1024 768
Texture Mapping Units (TMUs) 32 48
Render Output Units (ROPs) 16 32
Compute Units (Pipelines) 8 6
Tensor Cores No No
Ray-tracing Cores No No
L1 Cache 128KB per cluster 48KB per cluster
L2 Cache 2MB shared 1024KB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 21 GPixel/s 52 GPixel/s
Texture Fill Rate 42 GTexel/s 78 GTexel/s
FLOPS (FP32)
2.7 TFLOPS
2.5 TFLOPS

Physical

Interface PCIe 4.0 x8 PCIe 3.0 x16
TGP 25 W 65 W
Manufacturing TSMC Samsung
Fabrication Process 12 nm 14 nm
Die Size 200 mm² 132 mm²
Transistor Count 4.7 billion 3.3 billion
Transistor Density 23.5 MTr/mm² 25 MTr/mm²

Memory

Memory Type GDDR6 GDDR5
Memory Size 2 GB 4 GB
Memory Clock 1500 MHz 1752 MHz
Effective Memory Speed 12000 Mbps 7008 Mbps
Bus 64-bit 128-bit
ECC No No
Memory Bandwidth
96 GB/s
112.1 GB/s

API

DirectX 12 12
Vulkan 1.3 1.2.131
OpenGL 4.6 4.6
OpenCL 3.0 1.2
CUDA 7.5 6.1
Ray Tracing No No
DLSS No No
DisplayPort 1.4 1.4

Cast your vote

Choose between two graphics cards
5 (71.4%)
2 (28.6%)
Total votes: 7

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