GeForce RTX 5070 Ti Laptop vs 4090 Laptop
Nvidia GeForce RTX 5070 Ti Laptop
GB205-200
Nvidia GeForce RTX 4090 Laptop
AD103 (GN21-X11)
We compared two discrete laptop gaming GPUs: the GeForce RTX 5070 Ti Mobile 12 GB with 46 pipelines and 5888 shaders against the 1 year and 11 months older RTX 4090 Mobile 16 GB that utilizes 76 pipelines and 9728 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Some GPUs come in different configurations. For greater precision, pick a specific config below
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the GeForce RTX 5070 Ti Laptop
- Manufactured using a more efficient 4 nm process technology
- Has 31% higher memory bandwidth: 672 vs 512 GB/s
- Supports Nvidia DLSS 4 technology
Reasons to consider the GeForce RTX 4090 Laptop
- Performs better (up to 23%) in 3DMark Steel Nomad Lite
- 48% higher maximum theoretical performance (39.7 vs 26.8 TFLOPS)
- Shows 16% higher average frame rate in modern games at QHD resolution – 123 vs 106 FPS
- Includes 4 GB more video memory
- Features 120 more tensor cores for effective ML and AI workloads
- Achieves 22% more points in the GeekBench 6 Compute test (203K vs 166K)
- Has 65% more shading units (9728 vs 5888)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 168 112 102 77 |
188 131 122 92 |
| The Witcher 3 | 191 162 116 62 |
211 176 132 67 |
| Counter-Strike 2 | 273 202 144 80 |
277 217 158 82 |
| Far Cry 6 | 146 133 114 71 |
160 144 125 79 |
| Hogwarts Legacy | 118 94 74 40 |
137 111 86 47 |
| CoD: Modern Warfare III | 150 139 107 70 |
177 165 132 84 |
| Ghost of Tsushima | 105 89 73 43 |
122 102 86 52 |
| Cyberpunk 2077 | 129 117 76 37 |
151 135 93 44 |
| Shadow of the Tomb Raider | 211 190 147 80 |
250 235 175 96 |
| 1080p High | 166 | 186 |
| 1080p Ultra | 138 | 157 |
| 1440p Ultra | 106 | 123 |
| 4K Ultra | 62 | 71 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 17376 | 21388 |
| Solar Bay | 78498 | 96121 |
| Port Royal | 11401 | 13734 |
| Fire Strike | 42353 | 45207 |
| Wild Life Extreme | 33661 | 42501 |
| Night Raid | 154057 | 147911 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 248 img/sec | 264 img/sec |
| Face Detection | 147.7 img/sec | 134.3 img/sec |
| Horizon Detection | 6.54 Gpixels/sec | 9.27 Gpixels/sec |
| Edge Detection | 8.24 Gpixels/sec | 12.7 Gpixels/sec |
| Gaussian Blur | 9.55 Gpixels/sec | 13.2 Gpixels/sec |
| Feature Matching | 1.64 Gpixels/sec | 1.92 Gpixels/sec |
| Stereo Matching | 876 Gpixels/sec | 1060 Gpixels/sec |
| Particle Physics | 24026.1 FPS | 29225.1 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 968 | 988 |
| DirectX 11 | 235 FPS | 257 FPS |
| DirectX 12 | 100 FPS | 106 FPS |
| GPU Compute | 8295 Ops/s | 12157 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5070 Ti Laptop
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-12 (mahmut) | Steel Nomad Light | 3874 |
| 📘 2026-05-04 -> lnwponlawat | GeekBench | 185432 |
| 📘 2026-05-04 -> lnwponlawat | Steel Nomad Light | 19141 |
GeForce RTX 4090 Laptop
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-09 (Horikita) | GeekBench | 213782 |
| 📘 2025-11-03 (JJ) | Cinebench 2024 | 23277 |
| 📘 2025-11-03 (JJ) | Cinebench 2024 | 22714 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 10408 | 11346 |
| Image Segmentation (HP) | 29018 | 24625 |
| Image Super Resolution (Q) | 26983 | 36874 |
| Face Detection (HP) | 54398 | 50088 |
| Pose Estimation (Q) | 107270 | 174844 |
| Text Classification (SP) | 3658 | 3226 |
| Machine Translation (HP) | 6237 | 4905 |
| Object Detection (SP) | 13717 | 14667 |
| Depth Estimation (Q) | 49509 | 53868 |
| Style Transfer (SP) | 199816 | 340056 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5070 Ti Laptop and 4090 LaptopGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | February 8, 2023 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB205-200 | AD103 (GN21-X11) |
| Successor | - | - GeForce RTX 5090 Laptop |
| Recommended CPU | - Intel Core Ultra 7 255HX or above | - Intel Core Ultra 9 185H or above |
Laptop GPU ranking (7th and 4th place)
Graphics Processing Unit
| Base Clock | 847-1762 MHz (configurable) | 930-1620 MHz (configurable) |
| Boost Clock | 1447-2280 MHz (configurable) | 1455-2040 MHz (configurable) |
| Shading Units | 5888 | 9728 |
| Texture Mapping Units (TMUs) | 184 | 304 |
| Render Output Units (ROPs) | 80 | 112 |
| Compute Units (Pipelines) | 46 | 76 |
| Tensor Cores | 184 | 304 |
| Ray-tracing Cores | 46 | 76 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 48MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 116-182 GPixel/s | 163-228 GPixel/s |
| Texture Fill Rate | 266-420 GTexel/s | 442-620 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 60-140 W (configurable) | 80-175 W (configurable) |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 5 nm |
| Die Size | 263 mm² | 379 mm² |
| Transistor Count | 31.1 billion | 45.9 billion |
| Transistor Density | 118.25 MTr/mm² | 121.11 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6 |
| Memory Size | 12 GB | 16 GB |
| Memory Clock | 1750 MHz | 2000 MHz |
| Effective Memory Speed | 28000 Mbps | 16000 Mbps |
| Bus | 192-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 74