Intel Arc iGPU (4-Cores) vs Apple M5 GPU (10-Core)

We compared two integrated laptop graphics cards: the Intel Arc iGPU (4-Cores) with 64 pipelines and 512 shaders against the 1 year and 10 months newer Apple M5 GPU (10-Core) that utilizes 160 pipelines and 1280 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score

Key differences

Key distinctions and advantages of M5 GPU (10-Core) over Arc iGPU (4-Cores)
Reasons to consider the Apple M5 GPU (10-Core)
  • 2.1x higher maximum theoretical performance (4.1 vs 2 TFLOPS)
  • Manufactured using a more efficient 3 nm process technology
  • Achieves 4.6x more points in the GeekBench 6 Compute test (75K vs 16K)
  • Has 2.5x more shading units (1280 vs 512)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay - 24536
Wild Life Extreme - 12278
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 37.6 img/sec 155.7 img/sec
Face Detection 17.2 img/sec 178.1 img/sec
Horizon Detection 0.3 Gpixels/sec 2.22 Gpixels/sec
Edge Detection 0.63 Gpixels/sec 2.87 Gpixels/sec
Gaussian Blur 0.94 Gpixels/sec 5.8 Gpixels/sec
Feature Matching 0.22 Gpixels/sec 0.95 Gpixels/sec
Stereo Matching 60 Gpixels/sec 190.7 Gpixels/sec
Particle Physics 3695.9 FPS 6579.1 FPS
API OpenCL Metal
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 145 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel Arc iGPU (4-Cores)
No benchmark results yet
Apple M5 GPU (10-Core)
DateBenchmarkResult
📘 2026-01-03 -> RennsportGeekbench 6 OpenCL48688

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) 2902 6348
Image Segmentation (HP) 5473 16813
Image Super Resolution (Q) 2967 30322
Face Detection (HP) 6068 34387
Pose Estimation (Q) 8220 111591
Text Classification (SP) 609 2319
Machine Translation (HP) 1146 5555
Object Detection (SP) 2766 6450
Depth Estimation (Q) 6405 53195
Style Transfer (SP) 26796 82314
Framework ONNX Core ML
Backend DirectML GPU
Sources: Geekbench [9], [10]
Results were compared using different ML frameworks

Specifications

Technical specifications of Intel Arc iGPU (4-Cores) and Apple M5 GPU (10-Core)

General

Vendor Intel Apple
Build Integrated Integrated
Released December 14, 2023 October 15, 2025
Case Laptop Laptop
Purpose Generic Professional
Segment Mid-range Mid-range
Architecture Xe LPG Apple M GPU
GPU Codename - Custom
Rival Equivalent - Radeon 740M - Adreno X2-90
Successor - - Apple M6 GPU (12-core)
Recommended CPU - Intel Core Ultra 5 125U or above - Apple M5 (10-Core) or above
Used in CPUs - Intel Core Ultra 7 251HX
- Intel Core Ultra 7 270HX Plus
- Intel Core Ultra 9 290HX Plus
- Intel Core Ultra 7 270K Plus
- Intel Core Ultra 5 250K Plus
- Intel Core Ultra 5 225U
- Intel Core Ultra 5 235U
- Intel Core Ultra 7 255U
- and 12 more
- Apple M5 (10-Core)
Laptop GPU ranking (93rd and 63rd place)

Graphics Processing Unit

Base Clock 300 MHz -
Boost Clock 1750-2000 MHz (configurable) 1620 MHz
Shading Units 512 1280
Texture Mapping Units (TMUs) 32 80
Render Output Units (ROPs) 16 40
Compute Units (Pipelines) 64 160
Ray-tracing Cores 4 -
L1 Cache 768KB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 28-32 GPixel/s 65 GPixel/s
Texture Fill Rate 56-64 GTexel/s 130 GTexel/s
FLOPS (FP32)
1.8-2 TFLOPS
4.1 TFLOPS

Physical

Interface Ring Bus Custom
TGP 14 W -
Manufacturing TSMC TSMC
Fabrication Process 5 nm 3 nm
Transistor Count - 28 billion
Max. Temperature - 100°C

Memory

Memory Type System Shared System Shared
Memory Clock - 9600 MHz
Bus - 128-bit
ECC - No
Memory Bandwidth

API

DirectX 12 -
Vulkan 1.3 -
OpenGL 4.6 -
OpenCL 3.0 -
Ray Tracing Yes Yes
DLSS No No
DisplayPort 2.1 -

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