Intel UHD Graphics 770 vs Arc iGPU (4-Cores)
Intel UHD Graphics 770
Alder Lake GT1
We compared two integrated laptop GPUs: the Intel UHD Graphics 770 with 32 pipelines and 256 shaders against the 2 years and 2 months newer Arc iGPU (4-Cores) that utilizes 64 pipelines and 512 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Intel Arc iGPU (4-Cores)
- 2.5x higher maximum theoretical performance (2 vs 0.8 TFLOPS)
- Manufactured using a more efficient 5 nm process technology
- Ray-tracing support with 4 dedicated RT cores
- Achieves 2x more points in the GeekBench 6 Compute test (16K vs 8K)
- Has 2x more shading units (512 vs 256)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 16 - - - |
- |
| The Witcher 3 | - - - - |
- |
| Counter-Strike 2 | 14 10 - - |
- |
| Far Cry 6 | 10 - - - |
- |
| CoD: Modern Warfare III | - - - - |
- |
| Ghost of Tsushima | 9 - - - |
- |
| Shadow of the Tomb Raider | - - - - |
- |
| 1080p High | 9 | - |
| 1080p Ultra | - | - |
| 1440p Ultra | - | - |
| 4K Ultra | - | - |
| Margin of Error | Low | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 809 | - |
| Fire Strike | 2899 | - |
| Wild Life Extreme | 1960 | - |
| Night Raid | 11888 | - |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 17.9 img/sec | 37.6 img/sec |
| Face Detection | 11.6 img/sec | 17.2 img/sec |
| Horizon Detection | 0.32 Gpixels/sec | 0.3 Gpixels/sec |
| Edge Detection | 0.51 Gpixels/sec | 0.63 Gpixels/sec |
| Gaussian Blur | 0.31 Gpixels/sec | 0.94 Gpixels/sec |
| Feature Matching | 0.1 Gpixels/sec | 0.22 Gpixels/sec |
| Stereo Matching | 20.2 Gpixels/sec | 60 Gpixels/sec |
| Particle Physics | 1156.4 FPS | 3695.9 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 551 | - |
| DirectX 11 | 11 FPS | - |
| DirectX 12 | 9 FPS | - |
| GPU Compute | 816 Ops/s | - |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 2902 |
| Image Segmentation (HP) | - | 5473 |
| Image Super Resolution (Q) | - | 2967 |
| Face Detection (HP) | - | 6068 |
| Pose Estimation (Q) | - | 8220 |
| Text Classification (SP) | - | 609 |
| Machine Translation (HP) | - | 1146 |
| Object Detection (SP) | - | 2766 |
| Depth Estimation (Q) | - | 6405 |
| Style Transfer (SP) | - | 26796 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Intel UHD Graphics 770 and Arc iGPU (4-Cores)General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | November 4, 2021 | December 14, 2023 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Mid-range |
| Architecture | Generation 12.2 | Xe LPG |
| GPU Codename | Alder Lake GT1 | - |
| Rival Equivalent | - | - Radeon 740M |
| Recommended CPU | - Intel Core i5 12500 or above | - Intel Core Ultra 5 125U or above |
| Used in CPUs | - Intel Core i7 14700HX - Intel Core i7 14650HX - Intel Core i5 14500HX - Intel Core i9 14900KS - Intel Core i9 14900 - Intel Core i7 14700 - Intel Core i5 14600 - Intel Core i5 14500 - and 24 more |
- Intel Core Ultra 7 251HX - Intel Core Ultra 7 270HX Plus - Intel Core Ultra 9 290HX Plus - Intel Core Ultra 7 270K Plus - Intel Core Ultra 5 250K Plus - Intel Core Ultra 5 225U - Intel Core Ultra 5 235U - Intel Core Ultra 7 255U - and 12 more |
Laptop GPU ranking (136th and 98th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 300 MHz |
| Boost Clock | 1350-1650 MHz (configurable) | 1750-2000 MHz (configurable) |
| Shading Units | 256 | 512 |
| Texture Mapping Units (TMUs) | 16 | 32 |
| Render Output Units (ROPs) | 8 | 16 |
| Compute Units (Pipelines) | 32 | 64 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | 4 |
| L1 Cache | - | 768KB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 11-13 GPixel/s | 28-32 GPixel/s |
| Texture Fill Rate | 22-26 GTexel/s | 56-64 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Ring Bus | Ring Bus |
| TGP | 15 W | 14 W |
| Manufacturing | Intel | TSMC |
| Fabrication Process | 10 nm | 5 nm |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
API
| DirectX | 12 | 12 |
| Vulkan | 1.2 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| Ray Tracing | No | Yes |
| DLSS | No | No |
| DisplayPort | 1.4a | 2.1 |
Cast your vote
Total votes: 19