Intel Arc Pro B70 vs Pro B65
Intel Arc Pro B70
BMG-G31
Intel Arc Pro B65
BMG-G21
We compared two discrete desktop professional GPUs: the Intel Arc Pro B70 with 32 pipelines and 4096 shaders against the Pro B65 that utilizes 20 pipelines and 2560 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Please note that the tests on the Intel Arc Pro B65 are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.
Key differences
Reasons to consider the Intel Arc Pro B70
- 86% higher maximum theoretical performance (22.9 vs 12.3 TFLOPS)
- Features 96 more tensor cores for effective ML and AI workloads
- Has 60% more shading units (4096 vs 2560)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 144 97 84 62 |
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| The Witcher 3 | 182 155 116 62 |
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| Counter-Strike 2 | 181 128 96 45 |
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| Far Cry 6 | 125 114 93 55 |
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| Hogwarts Legacy | 89 71 56 32 |
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| CoD: Modern Warfare III | 108 110 80 51 |
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| Ghost of Tsushima | 83 71 53 29 |
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| Cyberpunk 2077 | 109 97 63 29 |
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| Shadow of the Tomb Raider | 133 123 94 50 |
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| 1080p High | 128 | - |
| 1080p Ultra | 107 | - |
| 1440p Ultra | 82 | - |
| 4K Ultra | 46 | - |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 18329 | - |
| Solar Bay | 76054 | - |
| Port Royal | 10682 | - |
| Fire Strike | 46210 | - |
| Wild Life Extreme | 37743 | - |
| Night Raid | 183003 | - |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | 413.1 img/sec | - |
| Face Detection | 226.4 img/sec | - |
| Horizon Detection | 5.05 Gpixels/sec | - |
| Edge Detection | 9.66 Gpixels/sec | - |
| Gaussian Blur | 10.6 Gpixels/sec | - |
| Feature Matching | 1.67 Gpixels/sec | - |
| Stereo Matching | 712.1 Gpixels/sec | - |
| Particle Physics | 20998.9 FPS | - |
| API | Vulkan | - |
Passmark Graphics
G3D Mark Score
| G2D Mark | 689 | - |
| DirectX 11 | 142 FPS | - |
| DirectX 12 | 96 FPS | - |
| GPU Compute | 9800 Ops/s | - |
Specifications
Technical specifications of Intel Arc Pro B70 and Pro B65General
| Vendor | Intel | Intel |
| Build | Discrete | Discrete |
| Released | March 25, 2026 | March 25, 2026 |
| Launch price (MSRP) | $949 | - |
| Case | Desktop | Desktop |
| Purpose | Professional | Professional |
| Segment | High-end | Mid-range |
| Architecture | Battlemage Pro Series | Battlemage Pro Series |
| GPU Codename | BMG-G31 | BMG-G21 |
Desktop GPU rating (#28th place)
Graphics Processing Unit
| Base Clock | 2280 MHz | 2000 MHz |
| Boost Clock | 2800 MHz | 2400 MHz |
| Shading Units | 4096 | 2560 |
| Texture Mapping Units (TMUs) | 256 | 160 |
| Render Output Units (ROPs) | 128 | 80 |
| Compute Units (Pipelines) | 32 | 20 |
| Tensor Cores | 256 | 160 |
| Ray-tracing Cores | 32 | 20 |
| L1 Cache | 256KB per cluster | 256KB per cluster |
| L2 Cache | 16MB shared | 10MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 358 GPixel/s | 192 GPixel/s |
| Texture Fill Rate | 717 GTexel/s | 384 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 230 W | 200 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 5 nm |
| Die Size | - | 271.95 mm² |
| Transistor Count | - | 19.6 billion |
| Transistor Density | - | 72.07 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 32 GB | 32 GB |
| Memory Clock | 2375 MHz | 2375 MHz |
| Effective Memory Speed | 19000 Mbps | 19000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | No | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1a | 2.1a |
Cast your vote
Total votes: 12