Intel Arc Pro B70 vs Pro B65

We compared two discrete desktop professional GPUs: the Intel Arc Pro B70 with 32 pipelines and 4096 shaders against the Pro B65 that utilizes 20 pipelines and 2560 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Please note that the tests on the Intel Arc Pro B65 are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.

Key differences

Key distinctions and advantages of Arc Pro B65 over Arc Pro B70
Reasons to consider the Intel Arc Pro B70
  • 86% higher maximum theoretical performance (22.9 vs 12.3 TFLOPS)
  • Features 96 more tensor cores for effective ML and AI workloads
  • Has 60% more shading units (4096 vs 2560)

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5
144
97
84
62
-
The Witcher 3
182
155
116
62
-
Counter-Strike 2
181
128
96
45
-
Far Cry 6
125
114
93
55
-
Hogwarts Legacy
89
71
56
32
-
CoD: Modern Warfare III
108
110
80
51
-
Ghost of Tsushima
83
71
53
29
-
Cyberpunk 2077
109
97
63
29
-
Shadow of the Tomb Raider
133
123
94
50
-
Average FPS by Resolution
1080p High 128 -
1080p Ultra 107 -
1440p Ultra 82 -
4K Ultra 46 -
Margin of Error High High

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Time Spy 18329 -
Solar Bay 76054 -
Port Royal 10682 -
Fire Strike 46210 -
Wild Life Extreme 37743 -
Night Raid 183003 -
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur 413.1 img/sec -
Face Detection 226.4 img/sec -
Horizon Detection 5.05 Gpixels/sec -
Edge Detection 9.66 Gpixels/sec -
Gaussian Blur 10.6 Gpixels/sec -
Feature Matching 1.67 Gpixels/sec -
Stereo Matching 712.1 Gpixels/sec -
Particle Physics 20998.9 FPS -
API Vulkan -
Sources: Geekbench [3]

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
G2D Mark 689 -
DirectX 11 142 FPS -
DirectX 12 96 FPS -
GPU Compute 9800 Ops/s -
Sources: PassMark [5] – 25 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
3683.55
Sources: Blender [9] – 31 samples

Specifications

Technical specifications of Intel Arc Pro B70 and Pro B65

General

Vendor Intel Intel
Build Discrete Discrete
Released March 25, 2026 March 25, 2026
Launch price (MSRP) $949 -
Case Desktop Desktop
Purpose Professional Professional
Segment High-end Mid-range
Architecture Battlemage Pro Series Battlemage Pro Series
GPU Codename BMG-G31 BMG-G21
Desktop GPU rating (#28th place)

Graphics Processing Unit

Base Clock 2280 MHz 2000 MHz
Boost Clock 2800 MHz 2400 MHz
Shading Units 4096 2560
Texture Mapping Units (TMUs) 256 160
Render Output Units (ROPs) 128 80
Compute Units (Pipelines) 32 20
Tensor Cores 256 160
Ray-tracing Cores 32 20
L1 Cache 256KB per cluster 256KB per cluster
L2 Cache 16MB shared 10MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 358 GPixel/s 192 GPixel/s
Texture Fill Rate 717 GTexel/s 384 GTexel/s
FLOPS (FP32)
22.9 TFLOPS
12.3 TFLOPS

Physical

Interface PCIe 5.0 x16 PCIe 5.0 x16
TGP 230 W 200 W
Manufacturing TSMC TSMC
Fabrication Process 5 nm 5 nm
Die Size - 271.95 mm²
Transistor Count - 19.6 billion
Transistor Density - 72.07 MTr/mm²

Memory

Memory Type GDDR6 GDDR6
Memory Size 32 GB 32 GB
Memory Clock 2375 MHz 2375 MHz
Effective Memory Speed 19000 Mbps 19000 Mbps
Bus 256-bit 256-bit
ECC No No
Memory Bandwidth
608 GB/s
608 GB/s

API

DirectX 12.2 12.2
Vulkan 1.3 1.3
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA No No
Ray Tracing Yes Yes
DLSS No No
DisplayPort 2.1a 2.1a

Cast your vote

Choose between two graphics cards
9 (75%)
3 (25%)
Total votes: 12

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