Intel Arc Pro B70 vs GeForce RTX 5070 Ti
Intel Arc Pro B70
BMG-G31
Nvidia GeForce RTX 5070 Ti
GB203-200-A1
We compared two discrete desktop graphics cards: the Intel Arc Pro B70 32 GB with 32 pipelines and 4096 shaders against the 1 year and 2 months older GeForce RTX 5070 Ti 16 GB that utilizes 70 pipelines and 8960 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Value for money (Beta)
Key differences
Reasons to consider the Intel Arc Pro B70
- Includes 16 GB more video memory
Reasons to consider the GeForce RTX 5070 Ti
- Performs significantly better (up to 2x) in 3DMark Steel Nomad Lite
- Shows 80% higher average frame rate in modern games at QHD resolution – 148 vs 82 FPS
- 92% higher maximum theoretical performance (43.9 vs 22.9 TFLOPS)
- Manufactured using a more efficient 4 nm process technology
- Supports Nvidia DLSS 4 technology
- Has 47% higher memory bandwidth: 896 vs 608 GB/s
- Achieves 34% more points in the GeekBench 6 Compute test (240K vs 179K)
- Has 2.2x more shading units (8960 vs 4096)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 144 97 84 62 |
229 164 155 121 |
| The Witcher 3 | 182 155 116 62 |
244 215 155 83 |
| Counter-Strike 2 | 181 128 96 45 |
298 221 172 86 |
| Far Cry 6 | 125 114 93 55 |
178 158 146 89 |
| Hogwarts Legacy | 89 71 56 32 |
160 131 107 58 |
| CoD: Modern Warfare III | 108 110 80 51 |
212 211 163 115 |
| Ghost of Tsushima | 83 71 53 29 |
144 122 109 70 |
| Cyberpunk 2077 | 109 97 63 29 |
193 176 122 55 |
| Shadow of the Tomb Raider | 133 123 94 50 |
279 265 207 106 |
| 1080p High | 128 | 215 |
| 1080p Ultra | 107 | 185 |
| 1440p Ultra | 82 | 148 |
| 4K Ultra | 46 | 87 |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 18329 | 27839 |
| Solar Bay | 76054 | 137852 |
| Port Royal | 10682 | 19713 |
| Fire Strike | 46210 | 67490 |
| Wild Life Extreme | 37743 | 58033 |
| Night Raid | 183003 | 188802 |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | 413.1 img/sec | 297.9 img/sec |
| Face Detection | 226.4 img/sec | 218.6 img/sec |
| Horizon Detection | 5.05 Gpixels/sec | 10.1 Gpixels/sec |
| Edge Detection | 9.66 Gpixels/sec | 13.9 Gpixels/sec |
| Gaussian Blur | 10.6 Gpixels/sec | 14.8 Gpixels/sec |
| Feature Matching | 1.67 Gpixels/sec | 2.03 Gpixels/sec |
| Stereo Matching | 712.1 Gpixels/sec | 1290 Gpixels/sec |
| Particle Physics | 20998.9 FPS | 35438.3 FPS |
| API | Vulkan | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 689 | 1323 |
| DirectX 11 | 142 FPS | 303 FPS |
| DirectX 12 | 96 FPS | 126 FPS |
| GPU Compute | 9800 Ops/s | 17781 Ops/s |
Blender
Blender GPU
Recent User Tests
Intel Arc Pro B70
No benchmark results yet
GeForce RTX 5070 Ti
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-10-03 -> Rennsport | Geekbench 6 OpenCL | 259995 |
| 📘 2026-10-03 -> Rennsport | Geekbench 7 OpenCL | 222233 |
| 📘 2026-08-28 (NOX) | Cinebench 2024 | 88980 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 14913 |
| Image Segmentation (HP) | - | 45199 |
| Image Super Resolution (Q) | - | 39360 |
| Face Detection (HP) | - | 84188 |
| Pose Estimation (Q) | - | 161400 |
| Text Classification (SP) | - | 4010 |
| Machine Translation (HP) | - | 7973 |
| Object Detection (SP) | - | 18934 |
| Depth Estimation (Q) | - | 67761 |
| Style Transfer (SP) | - | 335879 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Intel Arc Pro B70 and GeForce RTX 5070 TiGeneral
| Vendor | Intel | Nvidia |
| Build | Discrete | Discrete |
| Released | March 25, 2026 | January 7, 2025 |
| Launch price (MSRP) | $949 | $749 |
| Case | Desktop | Desktop |
| Purpose | Professional | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Battlemage Pro Series | Blackwell 2.0 |
| GPU Codename | BMG-G31 | GB203-200-A1 |
| Rival Equivalent | - | - Radeon RX 9070 XT |
| Recommended CPU | - | - Intel Core Ultra 5 245K or above |
Desktop GPU rating (28th and 8th place)
Graphics Processing Unit
| Base Clock | 2280 MHz | 2295 MHz |
| Boost Clock | 2800 MHz | 2452 MHz |
| Shading Units | 4096 | 8960 |
| Texture Mapping Units (TMUs) | 256 | 280 |
| Render Output Units (ROPs) | 128 | 96 |
| Compute Units (Pipelines) | 32 | 70 |
| Tensor Cores | 256 | 280 |
| Ray-tracing Cores | 32 | 70 |
| L1 Cache | 256KB per cluster | 128KB per cluster |
| L2 Cache | 16MB shared | 48MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 358 GPixel/s | 235 GPixel/s |
| Texture Fill Rate | 717 GTexel/s | 687 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 230 W | 300 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 4 nm |
| Die Size | - | 378 mm² |
| Transistor Count | - | 45.6 billion |
| Transistor Density | - | 120.63 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR7 |
| Memory Size | 32 GB | 16 GB |
| Memory Clock | 2375 MHz | 1750 MHz |
| Effective Memory Speed | 19000 Mbps | 28000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | No | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 4 |
| DisplayPort | 2.1a | 2.1b |
Cast your vote
Total votes: 16