Intel Arc Pro B65 vs GeForce RTX 5080

We compared two discrete desktop graphics cards: the Intel Arc Pro B65 32 GB with 20 pipelines and 2560 shaders against the 1 year and 3 months older GeForce RTX 5080 16 GB that utilizes 84 pipelines and 10752 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Please note that the tests on the Intel Arc Pro B65 are done on an engineering sample provided by our insiders. The data will be more accurate after the final version of this GPU is available.

Key differences

Key distinctions and advantages of RTX 5080 over Arc Pro B65
Reasons to consider the Intel Arc Pro B65
  • Includes 16 GB more video memory
Reasons to consider the GeForce RTX 5080
  • 4.6x higher maximum theoretical performance (56.3 vs 12.3 TFLOPS)
  • Manufactured using a more efficient 4 nm process technology
  • Supports Nvidia DLSS 4 technology
  • Has 4.2x more shading units (10752 vs 2560)
  • Features 176 more tensor cores for effective ML and AI workloads
  • Has 58% higher memory bandwidth: 960 vs 608 GB/s

Gaming Performance

Frame rate comparison across popular AAA titles at different resolutions

Games

FPS Table
Forza Horizon 5 -
250
186
179
138
The Witcher 3 -
271
244
172
90
Counter-Strike 2 -
317
238
178
87
Far Cry 6 -
194
171
155
97
Hogwarts Legacy -
185
152
124
67
CoD: Modern Warfare III -
250
244
197
135
Ghost of Tsushima -
166
142
126
82
Cyberpunk 2077 -
213
192
138
61
Shadow of the Tomb Raider -
306
276
214
111
Average FPS by Resolution
1080p High - 239
1080p Ultra - 205
1440p Ultra - 165
4K Ultra - 96
Margin of Error High Low

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
36188
Time Spy - 33000
Solar Bay - 161489
Port Royal - 23275
Fire Strike - 75605
Wild Life Extreme - 69617
Night Raid - 199650
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
297747
Background Blur - 319.6 img/sec
Face Detection - 225 img/sec
Horizon Detection - 13.6 Gpixels/sec
Edge Detection - 19.5 Gpixels/sec
Gaussian Blur - 20.4 Gpixels/sec
Feature Matching - 2.33 Gpixels/sec
Stereo Matching - 1750 Gpixels/sec
Particle Physics - 43676.6 FPS
API - OpenCL
Sources: Geekbench [3]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU
95861

Passmark Graphics

Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
G3D Mark Score
35630
G2D Mark - 1397
DirectX 11 - 327 FPS
DirectX 12 - 144 FPS
GPU Compute - 19057 Ops/s
Sources: PassMark [5] – 20845 samples

Blender

Rendering performance test for 3D modeling
Blender GPU
9141.71
Sources: Blender [9] – 3756 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel Arc Pro B65
No benchmark results yet
GeForce RTX 5080
DateBenchmarkResult
📘 2026-06-01 (Nowh)Cinebench 202495861

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
38994
GB6 ML Half Precision
66609
GB6 ML Quantized
29206
Image Classification (SP) - 15441
Image Segmentation (HP) - 47173
Image Super Resolution (Q) - 43223
Face Detection (HP) - 92863
Pose Estimation (Q) - 202202
Text Classification (SP) - 3701
Machine Translation (HP) - 7905
Object Detection (SP) - 20955
Depth Estimation (Q) - 69068
Style Transfer (SP) - 349205
Framework - ONNX
Backend - DirectML
Sources: Geekbench [9]

Specifications

Technical specifications of Intel Arc Pro B65 and GeForce RTX 5080

General

Vendor Intel Nvidia
Build Discrete Discrete
Released March 25, 2026 January 7, 2025
Launch price (MSRP) - $999
Case Desktop Desktop
Purpose Professional Gaming
Segment Mid-range High-end
Architecture Battlemage Pro Series Blackwell 2.0
GPU Codename BMG-G21 GB203-400
Recommended CPU - - Intel Core Ultra 7 265K or above
Desktop GPU rating (#4th place)

Graphics Processing Unit

Base Clock 2000 MHz 2295 MHz
Boost Clock 2400 MHz 2617 MHz
Shading Units 2560 10752
Texture Mapping Units (TMUs) 160 336
Render Output Units (ROPs) 80 112
Compute Units (Pipelines) 20 84
Tensor Cores 160 336
Ray-tracing Cores 20 84
L1 Cache 256KB per cluster 128KB per cluster
L2 Cache 10MB shared 64MB shared
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 192 GPixel/s 293 GPixel/s
Texture Fill Rate 384 GTexel/s 879 GTexel/s
FLOPS (FP32)
12.3 TFLOPS
RTX 5080 +358%
56.3 TFLOPS

Physical

Interface PCIe 5.0 x16 PCIe 5.0 x16
TGP 200 W 360 W
Manufacturing TSMC TSMC
Fabrication Process 5 nm 4 nm
Die Size 271.95 mm² 378 mm²
Transistor Count 19.6 billion 45.6 billion
Transistor Density 72.07 MTr/mm² 120.63 MTr/mm²

Memory

Memory Type GDDR6 GDDR7
Memory Size 32 GB 16 GB
Memory Clock 2375 MHz 1875 MHz
Effective Memory Speed 19000 Mbps 30000 Mbps
Bus 256-bit 256-bit
ECC No No
Memory Bandwidth
608 GB/s
RTX 5080 +58%
960 GB/s

API

DirectX 12.2 12.2
Vulkan 1.3 1.4
OpenGL 4.6 4.6
OpenCL 3.0 3.0
CUDA No 12.0
Ray Tracing Yes Yes
DLSS No DLSS 4
DisplayPort 2.1a 2.1b

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