Intel Arc Pro B70 vs GeForce RTX 5080
Intel Arc Pro B70
BMG-G31
Nvidia GeForce RTX 5080
GB203-400
We compared two discrete desktop graphics cards: the Intel Arc Pro B70 32 GB with 32 pipelines and 4096 shaders against the 1 year and 2 months older GeForce RTX 5080 16 GB that utilizes 84 pipelines and 10752 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Value for money (Beta)
Key differences
Reasons to consider the Intel Arc Pro B70
- Includes 16 GB more video memory
Reasons to consider the GeForce RTX 5080
- Performs significantly better (up to 2.4x) in 3DMark Steel Nomad Lite
- 2.5x higher maximum theoretical performance (56.3 vs 22.9 TFLOPS)
- Shows 2x higher average frame rate in modern games at QHD resolution – 165 vs 82 FPS
- Manufactured using a more efficient 4 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 144 97 84 62 |
250 186 179 138 |
| The Witcher 3 | 182 155 116 62 |
271 244 172 90 |
| Counter-Strike 2 | 181 128 96 45 |
317 238 178 87 |
| Far Cry 6 | 125 114 93 55 |
194 171 155 97 |
| Hogwarts Legacy | 89 71 56 32 |
185 152 124 67 |
| CoD: Modern Warfare III | 108 110 80 51 |
250 244 197 135 |
| Ghost of Tsushima | 83 71 53 29 |
166 142 126 82 |
| Cyberpunk 2077 | 109 97 63 29 |
213 192 138 61 |
| Shadow of the Tomb Raider | 133 123 94 50 |
306 276 214 111 |
| 1080p High | 128 | 239 |
| 1080p Ultra | 107 | 205 |
| 1440p Ultra | 82 | 165 |
| 4K Ultra | 46 | 96 |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 18329 | 33000 |
| Solar Bay | 76054 | 161489 |
| Port Royal | 10682 | 23275 |
| Fire Strike | 46210 | 75605 |
| Wild Life Extreme | 37743 | 69617 |
| Night Raid | 183003 | 199650 |
GeekBench 6 GPU Compute
GB6 Compute Score
| Background Blur | 413.1 img/sec | 319.6 img/sec |
| Face Detection | 226.4 img/sec | 225 img/sec |
| Horizon Detection | 5.05 Gpixels/sec | 13.6 Gpixels/sec |
| Edge Detection | 9.66 Gpixels/sec | 19.5 Gpixels/sec |
| Gaussian Blur | 10.6 Gpixels/sec | 20.4 Gpixels/sec |
| Feature Matching | 1.67 Gpixels/sec | 2.33 Gpixels/sec |
| Stereo Matching | 712.1 Gpixels/sec | 1750 Gpixels/sec |
| Particle Physics | 20998.9 FPS | 43676.6 FPS |
| API | Vulkan | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 689 | 1397 |
| DirectX 11 | 142 FPS | 327 FPS |
| DirectX 12 | 96 FPS | 144 FPS |
| GPU Compute | 9800 Ops/s | 19057 Ops/s |
Blender
Blender GPU
Recent User Tests
Intel Arc Pro B70
No benchmark results yet
GeForce RTX 5080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-01 (Nowh) | Cinebench 2024 | 95861 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | - | 15441 |
| Image Segmentation (HP) | - | 47173 |
| Image Super Resolution (Q) | - | 43223 |
| Face Detection (HP) | - | 92863 |
| Pose Estimation (Q) | - | 202202 |
| Text Classification (SP) | - | 3701 |
| Machine Translation (HP) | - | 7905 |
| Object Detection (SP) | - | 20955 |
| Depth Estimation (Q) | - | 69068 |
| Style Transfer (SP) | - | 349205 |
| Framework | - | ONNX |
| Backend | - | DirectML |
Specifications
Technical specifications of Intel Arc Pro B70 and GeForce RTX 5080General
| Vendor | Intel | Nvidia |
| Build | Discrete | Discrete |
| Released | March 25, 2026 | January 7, 2025 |
| Launch price (MSRP) | $949 | $999 |
| Case | Desktop | Desktop |
| Purpose | Professional | Gaming |
| Segment | High-end | High-end |
| Architecture | Battlemage Pro Series | Blackwell 2.0 |
| GPU Codename | BMG-G31 | GB203-400 |
| Recommended CPU | - | - Intel Core Ultra 7 265K or above |
Desktop GPU rating (28th and 4th place)
Graphics Processing Unit
| Base Clock | 2280 MHz | 2295 MHz |
| Boost Clock | 2800 MHz | 2617 MHz |
| Shading Units | 4096 | 10752 |
| Texture Mapping Units (TMUs) | 256 | 336 |
| Render Output Units (ROPs) | 128 | 112 |
| Compute Units (Pipelines) | 32 | 84 |
| Tensor Cores | 256 | 336 |
| Ray-tracing Cores | 32 | 84 |
| L1 Cache | 256KB per cluster | 128KB per cluster |
| L2 Cache | 16MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 358 GPixel/s | 293 GPixel/s |
| Texture Fill Rate | 717 GTexel/s | 879 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 230 W | 360 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 4 nm |
| Die Size | - | 378 mm² |
| Transistor Count | - | 45.6 billion |
| Transistor Density | - | 120.63 MTr/mm² |
Memory
| Memory Type | GDDR6 | GDDR7 |
| Memory Size | 32 GB | 16 GB |
| Memory Clock | 2375 MHz | 1875 MHz |
| Effective Memory Speed | 19000 Mbps | 30000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.3 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | No | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | No | DLSS 4 |
| DisplayPort | 2.1a | 2.1b |
Cast your vote
Total votes: 6