Intel Xe3 Graphics (1-Core) vs Apple M1 GPU (8-core)

We compared two integrated laptop graphics cards: the Intel Xe3 Graphics (1-Core) with 2 pipelines and 128 shaders against the 5 years and 2 months older Apple M1 GPU (8-core) that utilizes 128 pipelines and 1024 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.

Key differences

Key distinctions and advantages of M1 GPU (8-core) over Xe3 Graphics (1-Core)
Reasons to consider the Intel Xe3 Graphics (1-Core)
  • Manufactured using a more efficient 3 nm process technology
  • Ray-tracing support with 1 dedicated RT cores
Reasons to consider the Apple M1 GPU (8-core)
  • 4.3x higher maximum theoretical performance (2.6 vs 0.6 TFLOPS)
  • Has 8x more shading units (1024 vs 128)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay - 6317
Wild Life Extreme - 4966
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur - 38.3 img/sec
Face Detection - 23 img/sec
Horizon Detection - 0.76 Gpixels/sec
Edge Detection - 1.33 Gpixels/sec
Gaussian Blur - 0.87 Gpixels/sec
Feature Matching - 0.27 Gpixels/sec
Stereo Matching - 69.9 Gpixels/sec
Particle Physics - 2766.4 FPS
API - OpenCL
Sources: Geekbench [3]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 307 samples

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 1400
Image Segmentation (HP) - 2280
Image Super Resolution (Q) - 3402
Face Detection (HP) - 5638
Pose Estimation (Q) - 12027
Text Classification (SP) - 2324
Machine Translation (HP) - 4296
Object Detection (SP) - 1530
Depth Estimation (Q) - 7675
Style Transfer (SP) - 17293
Framework - Core ML
Backend - CPU
Sources: Geekbench [9], [10]

Specifications

Technical specifications of Intel Xe3 Graphics (1-Core) and Apple M1 GPU (8-core)

General

Vendor Intel Apple
Build Integrated Integrated
Released January 5, 2026 November 20, 2020
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level Mid-range
Architecture Celestial Apple M GPU
GPU Codename Wildcat Lake -
Rival Equivalent - - GeForce GTX 1050 Ti Mobile
Successor - - Apple M5 GPU (10-Core)
Recommended CPU - Intel Core 3 304 or above - Apple M1 or above
Used in CPUs - Intel Core 3 304 - Apple M1
Laptop GPU ranking (59th and 105th place)

Graphics Processing Unit

Base Clock 300 MHz 450 MHz
Boost Clock 2300 MHz 1278 MHz
Shading Units 128 1024
Texture Mapping Units (TMUs) 8 64
Render Output Units (ROPs) 4 32
Compute Units (Pipelines) 2 128
Tensor Cores 16 -
Ray-tracing Cores 1 No
L1 Cache 64KB per cluster -
L2 Cache 4MB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 9 GPixel/s 41 GPixel/s
Texture Fill Rate 18 GTexel/s 82 GTexel/s
FLOPS (FP32)
2.6 TFLOPS

Physical

Interface PCIe 4.0 Custom
TGP - 15 W
Manufacturing TSMC Intel
Fabrication Process 3 nm 5 nm
Transistor Count - 11.6 billion
Max. Temperature 100°C 94°C

Memory

Memory Type System Shared System Shared
Memory Clock - 4266 MHz
Effective Memory Speed - 8532 Mbps
Bus - 128-bit
ECC No No
Memory Bandwidth

API

DirectX 12.1 -
Vulkan 1.4 -
OpenGL 4.6 -
OpenCL 3.0 -
CUDA No -
Ray Tracing Yes No
DLSS No No
DisplayPort 2.1 -

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