Intel Xe3 Graphics (2-Core) vs Apple M5 GPU (10-Core)

We compared two integrated laptop graphics cards: the Intel Xe3 Graphics (2-Core) with 4 pipelines and 256 shaders against the 3 months older Apple M5 GPU (10-Core) that utilizes 160 pipelines and 1280 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.

Review

General comparison of performance in games, applications, power efficiency, and other metrics
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.

Key differences

Key distinctions and advantages of M5 GPU (10-Core) over Xe3 Graphics (2-Core)
Reasons to consider the Apple M5 GPU (10-Core)
  • 3.2x higher maximum theoretical performance (4.1 vs 1.3 TFLOPS)
  • Achieves 6.8x more points in the GeekBench 6 Compute test (75K vs 11K)
  • Has 5x more shading units (1280 vs 256)

Benchmarks

Graphics cards’ performance in recent benchmarking apps

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
Solar Bay - 24536
Wild Life Extreme - 12278
Sources: 3DMark [1]

GeekBench 6 GPU Compute

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
Background Blur - 155.7 img/sec
Face Detection - 178.1 img/sec
Horizon Detection - 2.22 Gpixels/sec
Edge Detection - 2.87 Gpixels/sec
Gaussian Blur - 5.8 Gpixels/sec
Feature Matching - 0.95 Gpixels/sec
Stereo Matching - 190.7 Gpixels/sec
Particle Physics - 6579.1 FPS
API OpenCL Metal
Sources: Geekbench [3], [4]

Cinebench 2024 GPU

Hardware benchmark using Maxon's Cinema 4D rendering engine
Cinebench 2024 GPU

Blender

Rendering performance test for 3D modeling
Blender GPU
Sources: Blender [9] – 145 samples

Recent User Tests

The latest benchmark tests that have been submitted by users
Intel Xe3 Graphics (2-Core)
No benchmark results yet
Apple M5 GPU (10-Core)
DateBenchmarkResult
📘 2026-01-03 -> RennsportGeekbench 6 OpenCL48688

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
Image Classification (SP) - 6348
Image Segmentation (HP) - 16813
Image Super Resolution (Q) - 30322
Face Detection (HP) - 34387
Pose Estimation (Q) - 111591
Text Classification (SP) - 2319
Machine Translation (HP) - 5555
Object Detection (SP) - 6450
Depth Estimation (Q) - 53195
Style Transfer (SP) - 82314
Framework - Core ML
Backend - GPU
Sources: Geekbench [9]

Specifications

Technical specifications of Intel Xe3 Graphics (2-Core) and Apple M5 GPU (10-Core)

General

Vendor Intel Apple
Build Integrated Integrated
Released January 5, 2026 October 15, 2025
Case Laptop Laptop
Purpose Generic Professional
Segment Entry-level Mid-range
Architecture Celestial Apple M GPU
GPU Codename Panther Lake Custom
Rival Equivalent - - Adreno X2-90
Recommended CPU - Intel Core Ultra 5 332 or above - Apple M5 (10-Core) or above
Used in CPUs - Intel Core 5 315
- Intel Core 7 350
- Intel Core 5 320
- Intel Core Ultra 5 332
- Intel Core Ultra 5 322
- Apple M5 (10-Core)
Laptop GPU ranking (81st and 44th place)

Graphics Processing Unit

Base Clock 300 MHz -
Boost Clock 2500 MHz 1620 MHz
Shading Units 256 1280
Texture Mapping Units (TMUs) 16 80
Render Output Units (ROPs) 8 40
Compute Units (Pipelines) 4 160
Tensor Cores 32 -
Ray-tracing Cores 2 -
L1 Cache 64KB per cluster -
L2 Cache 4MB shared -
Instructions Per Cycle 2 IPC 2 IPC

Raw Performance

Pixel Fill Rate 20 GPixel/s 65 GPixel/s
Texture Fill Rate 40 GTexel/s 130 GTexel/s
FLOPS (FP32)
4.1 TFLOPS

Physical

Interface PCIe 5.0 Custom
TGP 25 W -
Manufacturing TSMC TSMC
Fabrication Process 3 nm 3 nm
Transistor Count - 28 billion
Max. Temperature 100°C 100°C

Memory

Memory Type System Shared System Shared
Memory Clock - 9600 MHz
Bus - 128-bit
ECC No No
Memory Bandwidth

API

DirectX 12.1 -
Vulkan 1.4 -
OpenGL 4.6 -
OpenCL 3.0 -
Ray Tracing Yes Yes
DLSS No No
DisplayPort 2.1 -

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