Intel Xe3 Graphics (2-Core) vs Adreno X2-45
Intel Xe3 Graphics (2-Core)
Panther Lake
Adreno X2-45
Adreno X2
We compared two integrated laptop GPUs: the Intel Xe3 Graphics (2-Core) with 4 pipelines and 256 shaders against the 3 months older Adreno X2-45 that utilizes 1152 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Intel Xe3 Graphics (2-Core)
- Features 32 tensor cores for effective deep learning and AI workloads
Reasons to consider the Adreno X2-45
- 3x higher maximum theoretical performance (3.9 vs 1.3 TFLOPS)
- Has 4.5x more shading units (1152 vs 256)
Benchmarks
Graphics cards’ performance in recent benchmarking appsGeekBench 6 GPU Compute
GB6 Compute Score
| API | OpenCL | - |
Specifications
Technical specifications of Intel Xe3 Graphics (2-Core) and Adreno X2-45General
| Vendor | Intel | Qualcomm |
| Build | Integrated | Integrated |
| Released | January 5, 2026 | September 25, 2025 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Celestial | Adreno X2 |
| GPU Codename | Panther Lake | Adreno X2 |
| Recommended CPU | - Intel Core Ultra 5 332 or above | - Qualcomm Snapdragon X2 Plus (X2P-64-100) or above |
| Used in CPUs | - Intel Core 5 315 - Intel Core 7 350 - Intel Core 5 320 - Intel Core Ultra 5 332 - Intel Core Ultra 5 322 |
- Qualcomm Snapdragon X2 Plus (X2P-64-100) - Qualcomm Snapdragon X2 Plus (X2P-42-100) |
Laptop GPU ranking (81st and 27th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 500 MHz |
| Boost Clock | 2500 MHz | 910-1700 MHz (configurable) |
| Shading Units | 256 | 1152 |
| Texture Mapping Units (TMUs) | 16 | 72 |
| Render Output Units (ROPs) | 8 | 36 |
| Compute Units (Pipelines) | 4 | - |
| Tensor Cores | 32 | No |
| Ray-tracing Cores | 2 | - |
| L1 Cache | 64KB per cluster | - |
| L2 Cache | 4MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 20 GPixel/s | 33-61 GPixel/s |
| Texture Fill Rate | 40 GTexel/s | 66-122 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 | IGP |
| TGP | 25 W | - |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 3 nm |
| Die Size | - | 220 mm² |
| Max. Temperature | 100°C | - |
Memory
| Memory Type | System Shared | System Shared |
| Bus | - | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.1 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | 3.0 |
| CUDA | - | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1 | 1.4 |
Cast your vote
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