Intel Xe3 Graphics (2-Core) vs Graphics (1-Core)
Intel Xe3 Graphics (2-Core)
Panther Lake
Intel Xe3 Graphics (1-Core)
Wildcat Lake
We compared two integrated laptop GPUs: the Intel Xe3 Graphics (2-Core) with 4 pipelines and 256 shaders against the Graphics (1-Core) that utilizes 2 pipelines and 128 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Scores marked with a red asterisk (**) represent initial estimates from early testing.
Key differences
Reasons to consider the Intel Xe3 Graphics (2-Core)
- 2.2x higher maximum theoretical performance (1.3 vs 0.6 TFLOPS)
- Features 16 more tensor cores for effective ML and AI workloads
- Has 2x more shading units (256 vs 128)
Benchmarks
Graphics cards’ performance in recent benchmarking appsGeekBench 6 GPU Compute
GB6 Compute Score
| API | OpenCL | - |
Specifications
Technical specifications of Intel Xe3 Graphics (2-Core) and Graphics (1-Core)General
| Vendor | Intel | Intel |
| Build | Integrated | Integrated |
| Released | January 5, 2026 | January 5, 2026 |
| Case | Laptop | Laptop |
| Purpose | Generic | Generic |
| Segment | Entry-level | Entry-level |
| Architecture | Celestial | Celestial |
| GPU Codename | Panther Lake | Wildcat Lake |
| Recommended CPU | - Intel Core Ultra 5 332 or above | - Intel Core 3 304 or above |
| Used in CPUs | - Intel Core 5 315 - Intel Core 7 350 - Intel Core 5 320 - Intel Core Ultra 5 332 - Intel Core Ultra 5 322 |
- Intel Core 3 304 |
Laptop GPU ranking (82nd and 59th place)
Graphics Processing Unit
| Base Clock | 300 MHz | 300 MHz |
| Boost Clock | 2500 MHz | 2300 MHz |
| Shading Units | 256 | 128 |
| Texture Mapping Units (TMUs) | 16 | 8 |
| Render Output Units (ROPs) | 8 | 4 |
| Compute Units (Pipelines) | 4 | 2 |
| Tensor Cores | 32 | 16 |
| Ray-tracing Cores | 2 | 1 |
| L1 Cache | 64KB per cluster | 64KB per cluster |
| L2 Cache | 4MB shared | 4MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 20 GPixel/s | 9 GPixel/s |
| Texture Fill Rate | 40 GTexel/s | 18 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 | PCIe 4.0 |
| TGP | 25 W | - |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 3 nm |
| Max. Temperature | 100°C | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| ECC | No | No |
API
| DirectX | 12.1 | 12.1 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | - | No |
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
| DisplayPort | 2.1 | 2.1 |
Cast your vote
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