Nvidia RTX A1000 Laptop vs Apple M3 Pro GPU (18-core)
Nvidia RTX A1000 Laptop
GA107
Apple M3 Pro GPU (18-core)
Custom
We performed a head-to-head comparison of the Nvidia RTX A1000 Mobile 4 GB with 16 pipelines and 2048 shaders against the 1 year and 8 months newer Apple M3 Pro GPU (18-core) that utilizes 288 pipelines and 2304 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX A1000 Laptop
- Includes 4 GB of dedicated GDDR6 memory
- Supports Nvidia DLSS 2 technology
Reasons to consider the Apple M3 Pro GPU (18-core)
- Performs better (up to 22%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 3 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 75 45 35 22 |
- |
| The Witcher 3 | 67 52 37 18 |
- |
| Counter-Strike 2 | 115 78 53 23 |
- |
| Far Cry 6 | 57 51 38 18 |
- |
| Hogwarts Legacy | 38 29 24 12 |
- |
| CoD: Modern Warfare III | 46 36 27 18 |
- |
| Ghost of Tsushima | 36 24 21 10 |
- |
| Cyberpunk 2077 | 38 35 20 9 |
- |
| Shadow of the Tomb Raider | 66 60 40 19 |
- |
| 1080p High | 60 | - |
| 1080p Ultra | 46 | - |
| 1440p Ultra | 33 | - |
| 4K Ultra | 17 | - |
| Margin of Error | High | Medium |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 4657 | - |
| Solar Bay | 21233 | 22637 |
| Port Royal | 577 | - |
| Fire Strike | 12109 | - |
| Wild Life Extreme | - | 14021 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 80.6 img/sec | 82.1 img/sec |
| Face Detection | 47.7 img/sec | 53.6 img/sec |
| Horizon Detection | 2.14 Gpixels/sec | 1.82 Gpixels/sec |
| Edge Detection | 2.82 Gpixels/sec | 2.59 Gpixels/sec |
| Gaussian Blur | 2 Gpixels/sec | 1.84 Gpixels/sec |
| Feature Matching | 0.61 Gpixels/sec | 0.48 Gpixels/sec |
| Stereo Matching | 199.8 Gpixels/sec | 148.6 Gpixels/sec |
| Particle Physics | 6124.5 FPS | 4893.9 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 524 | - |
| DirectX 11 | 64 FPS | - |
| DirectX 12 | 47 FPS | - |
| GPU Compute | 3834 Ops/s | - |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 4109 | 5578 |
| Image Segmentation (HP) | 10426 | 9924 |
| Image Super Resolution (Q) | 8368 | 13323 |
| Face Detection (HP) | 18130 | 19900 |
| Pose Estimation (Q) | 32595 | 35730 |
| Text Classification (SP) | 2340 | 2904 |
| Machine Translation (HP) | 3225 | 4985 |
| Object Detection (SP) | 4684 | 5496 |
| Depth Estimation (Q) | 16324 | 23344 |
| Style Transfer (SP) | 70507 | 78342 |
| Framework | ONNX | Core ML |
| Backend | DirectML | GPU |
Results were compared using different ML frameworks
Specifications
Technical specifications of Nvidia RTX A1000 Laptop and Apple M3 Pro GPU (18-core)General
| Vendor | Nvidia | Apple |
| Build | Discrete | Integrated |
| Released | March 30, 2022 | October 31, 2023 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | Ampere | Apple M GPU |
| GPU Codename | GA107 | Custom |
| Rival Equivalent | - | - GeForce RTX 4060 Laptop |
| Successor | - Nvidia RTX 1000 Laptop (Ada) | - Apple M5 Pro GPU (20-core) |
| Recommended CPU | - Intel Core i7 12800H or above | - Apple M3 Pro or above |
| Used in CPUs | - | - Apple M3 Pro |
Laptop GPU ranking (90th and 69th place)
Graphics Processing Unit
| Base Clock | 712-1530 MHz (configurable) | 500 MHz |
| Boost Clock | 1057-1740 MHz (configurable) | 1380 MHz |
| Shading Units | 2048 | 2304 |
| Texture Mapping Units (TMUs) | 64 | 144 |
| Render Output Units (ROPs) | 32 | 72 |
| Compute Units (Pipelines) | 16 | 288 |
| Tensor Cores | 64 | - |
| Ray-tracing Cores | 16 | - |
| L1 Cache | 128KB per cluster | - |
| L2 Cache | 2MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 34-56 GPixel/s | 99 GPixel/s |
| Texture Fill Rate | 68-111 GTexel/s | 199 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | Custom |
| TGP | 35-95 W (configurable) | 30 W |
| Manufacturing | Samsung | TSMC |
| Fabrication Process | 8 nm | 3 nm |
| Die Size | 200 mm² | - |
| Transistor Count | 8.7 billion | 25.2 billion |
| Transistor Density | 43.5 MTr/mm² | - |
| Max. Temperature | - | 100°C |
Memory
| Memory Type | GDDR6 | System Shared |
| Memory Size | 4 GB | - |
| Memory Clock | 1375 MHz | 6400 MHz |
| Effective Memory Speed | 11000 Mbps | 12800 Mbps |
| Bus | 128-bit | 192-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.3 | - |
| OpenGL | 4.6 | - |
| OpenCL | 3.0 | - |
| CUDA | 8.6 | - |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | No |
| DisplayPort | 1.4a | - |
Cast your vote
Total votes: 1