Nvidia RTX A1000 Laptop vs 2000 Laptop (Ada)
Nvidia RTX A1000 Laptop
GA107
We compared two discrete laptop professional GPUs: the Nvidia RTX A1000 Mobile 4 GB with 16 pipelines and 2048 shaders against the 11 months newer 2000 Mobile (Ada) 8 GB that utilizes 24 pipelines and 3072 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Nvidia RTX 2000 Laptop (Ada)
- Performs significantly better (up to 66%) in 3DMark Steel Nomad Lite
- 2x higher maximum theoretical performance (14.5 vs 7.1 TFLOPS)
- Shows 58% higher average frame rate in modern games at QHD resolution – 52 vs 33 FPS
- Manufactured using a more efficient 5 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 75 45 35 22 |
103 63 52 35 |
| The Witcher 3 | 67 52 37 18 |
111 93 66 35 |
| Counter-Strike 2 | 115 78 53 23 |
168 123 86 40 |
| Far Cry 6 | 57 51 38 18 |
86 79 59 33 |
| Hogwarts Legacy | 38 29 24 12 |
61 48 36 19 |
| CoD: Modern Warfare III | 46 36 27 18 |
74 66 45 30 |
| Ghost of Tsushima | 36 24 21 10 |
56 43 31 20 |
| Cyberpunk 2077 | 38 35 20 9 |
63 53 33 12 |
| Shadow of the Tomb Raider | 66 60 40 19 |
97 90 61 31 |
| 1080p High | 60 | 91 |
| 1080p Ultra | 46 | 73 |
| 1440p Ultra | 33 | 52 |
| 4K Ultra | 17 | 28 |
| Margin of Error | High | High |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 4657 | 7446 |
| Solar Bay | 21233 | 30392 |
| Port Royal | 577 | 4537 |
| Fire Strike | 12109 | 18845 |
| Wild Life Extreme | - | 14651 |
| Night Raid | - | 76011 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 80.6 img/sec | 149.7 img/sec |
| Face Detection | 47.7 img/sec | 88.5 img/sec |
| Horizon Detection | 2.14 Gpixels/sec | 3.24 Gpixels/sec |
| Edge Detection | 2.82 Gpixels/sec | 4.3 Gpixels/sec |
| Gaussian Blur | 2 Gpixels/sec | 4.3 Gpixels/sec |
| Feature Matching | 0.61 Gpixels/sec | 1.06 Gpixels/sec |
| Stereo Matching | 199.8 Gpixels/sec | 278.2 Gpixels/sec |
| Particle Physics | 6124.5 FPS | 9706.8 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 524 | 600 |
| DirectX 11 | 64 FPS | 123 FPS |
| DirectX 12 | 47 FPS | 66 FPS |
| GPU Compute | 3834 Ops/s | 5624 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 4109 | 6324 |
| Image Segmentation (HP) | 10426 | 13952 |
| Image Super Resolution (Q) | 8368 | 19043 |
| Face Detection (HP) | 18130 | 28439 |
| Pose Estimation (Q) | 32595 | 69947 |
| Text Classification (SP) | 2340 | 2887 |
| Machine Translation (HP) | 3225 | 3267 |
| Object Detection (SP) | 4684 | 7742 |
| Depth Estimation (Q) | 16324 | 29911 |
| Style Transfer (SP) | 70507 | 131880 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX A1000 Laptop and 2000 Laptop (Ada)General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 30, 2022 | March 21, 2023 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Entry-level | Mid-range |
| Architecture | Ampere | Ada Lovelace |
| GPU Codename | GA107 | AD107 |
| Successor | - Nvidia RTX 1000 Laptop (Ada) | - |
| Recommended CPU | - Intel Core i7 12800H or above | - Intel Core Ultra 7 165H or above |
Laptop GPU ranking (92nd and 57th place)
Graphics Processing Unit
| Base Clock | 712-1530 MHz (configurable) | - |
| Boost Clock | 1057-1740 MHz (configurable) | 1245-2360 MHz (configurable) |
| Shading Units | 2048 | 3072 |
| Texture Mapping Units (TMUs) | 64 | 96 |
| Render Output Units (ROPs) | 32 | 48 |
| Compute Units (Pipelines) | 16 | 24 |
| Tensor Cores | 64 | 96 |
| Ray-tracing Cores | 16 | 24 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 2MB shared | 32MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 34-56 GPixel/s | 60-113 GPixel/s |
| Texture Fill Rate | 68-111 GTexel/s | 120-227 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | PCIe 4.0 x16 |
| TGP | 35-95 W (configurable) | 35-140 W (configurable) |
| Manufacturing | Samsung | TSMC |
| Fabrication Process | 8 nm | 5 nm |
| Die Size | 200 mm² | 159 mm² |
| Transistor Count | 8.7 billion | 18.9 billion |
| Transistor Density | 43.5 MTr/mm² | 118.87 MTr/mm² |
| Max. Temperature | - | 95°C |
Memory
| Memory Type | GDDR6 | GDDR6 |
| Memory Size | 4 GB | 8 GB |
| Memory Clock | 1375 MHz | 2000 MHz |
| Effective Memory Speed | 11000 Mbps | 16000 Mbps |
| Bus | 128-bit | 128-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 8.6 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 2 | DLSS 3 |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 1