Nvidia RTX Pro 5000 Laptop (Blackwell) vs GeForce RTX 5090 Laptop
Nvidia RTX Pro 5000 Laptop (Blackwell)
GB202-300-A1
Nvidia GeForce RTX 5090 Laptop
GB203-400
We compared two discrete laptop graphics cards: the Nvidia RTX Pro 5000 Mobile (Blackwell) with 82 pipelines and 10496 shaders against the GeForce RTX 5090 Mobile that utilizes 82 pipelines and 10496 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the GeForce RTX 5090 Laptop
- Performs slightly better (up to 14%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 4 nm process technology
- Shows 9% higher average frame rate in modern games at QHD resolution – 136 vs 125 FPS
- 20% higher maximum theoretical performance (45.3 vs 37.9 TFLOPS)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 197 136 126 93 |
212 149 140 111 |
| The Witcher 3 | 206 177 128 70 |
225 201 143 75 |
| Counter-Strike 2 | 286 218 158 81 |
293 222 162 84 |
| Far Cry 6 | 160 144 128 80 |
167 153 134 83 |
| Hogwarts Legacy | 137 110 89 47 |
151 120 97 55 |
| CoD: Modern Warfare III | 181 168 133 89 |
196 190 149 101 |
| Ghost of Tsushima | 121 103 88 53 |
135 114 96 63 |
| Cyberpunk 2077 | 155 142 96 43 |
177 153 110 51 |
| Shadow of the Tomb Raider | 250 240 177 99 |
273 257 194 104 |
| 1080p High | 188 | 203 |
| 1080p Ultra | 160 | 173 |
| 1440p Ultra | 125 | 136 |
| 4K Ultra | 73 | 81 |
| Margin of Error | High | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 21719 | 25015 |
| Solar Bay | 88183 | 115087 |
| Port Royal | 14393 | 16530 |
| Fire Strike | 46500 | 51145 |
| Wild Life Extreme | 28500 | 47290 |
| Night Raid | 176939 | 177560 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 267.1 img/sec | 266.5 img/sec |
| Face Detection | 183.2 img/sec | 196.9 img/sec |
| Horizon Detection | 11.5 Gpixels/sec | 10.6 Gpixels/sec |
| Edge Detection | 15.8 Gpixels/sec | 15.2 Gpixels/sec |
| Gaussian Blur | 18.1 Gpixels/sec | 14.4 Gpixels/sec |
| Feature Matching | 2.01 Gpixels/sec | 1.89 Gpixels/sec |
| Stereo Matching | 1330 Gpixels/sec | 1150 Gpixels/sec |
| Particle Physics | 35463.8 FPS | 29783 FPS |
| API | OpenCL | OpenCL |
Passmark Graphics
G3D Mark Score
| G2D Mark | 897 | 1108 |
| DirectX 11 | 252 FPS | 266 FPS |
| DirectX 12 | 110 FPS | 135 FPS |
| GPU Compute | 8621 Ops/s | 11399 Ops/s |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 12454 | 12121 |
| Image Segmentation (HP) | 33371 | 33054 |
| Image Super Resolution (Q) | 35476 | 33652 |
| Face Detection (HP) | 67998 | 67213 |
| Pose Estimation (Q) | 168369 | 151395 |
| Text Classification (SP) | 3491 | 3209 |
| Machine Translation (HP) | 6115 | 6292 |
| Object Detection (SP) | 16115 | 15618 |
| Depth Estimation (Q) | 59893 | 57894 |
| Style Transfer (SP) | 279891 | 272117 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Nvidia RTX Pro 5000 Laptop (Blackwell) and GeForce RTX 5090 LaptopGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | March 18, 2025 | January 6, 2025 |
| Case | Laptop | Laptop |
| Purpose | Professional | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB202-300-A1 | GB203-400 |
| Recommended CPU | - Intel Core Ultra 9 275HX or above | - Intel Core Ultra 9 275HX or above |
Laptop GPU ranking (2nd and 1st place)
Graphics Processing Unit
| Base Clock | 990-1680 MHz (configurable) | 990-1515 MHz (configurable) |
| Boost Clock | 1680-1807 MHz (configurable) | 1515-2160 MHz (configurable) |
| Shading Units | 10496 | 10496 |
| Texture Mapping Units (TMUs) | 328 | 328 |
| Render Output Units (ROPs) | 112 | 112 |
| Compute Units (Pipelines) | 82 | 82 |
| Tensor Cores | 328 | 328 |
| Ray-tracing Cores | 82 | 82 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 188-202 GPixel/s | 170-242 GPixel/s |
| Texture Fill Rate | 551-593 GTexel/s | 497-708 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 95-175 W (configurable) | 95-175 W (configurable) |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 5 nm | 4 nm |
| Die Size | 378 mm² | 378 mm² |
| Transistor Count | 45.6 billion | 45.6 billion |
| Transistor Density | 120.63 MTr/mm² | 120.63 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 24 GB | 24 GB |
| Memory Clock | 1750 MHz | 1750 MHz |
| Effective Memory Speed | 28000 Mbps | 28000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | - | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12 | 10.1 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |
| DisplayPort | 2.1b | 2.1a |
Cast your vote
Total votes: 18