AMD Radeon Pro 5300M vs Apple M2 Pro GPU (19-core)
We performed a head-to-head comparison of the Radeon Pro 5300M 4 GB with 20 pipelines and 1280 shaders against the 3 years and 3 months newer Apple M2 Pro GPU (19-core) that utilizes 304 pipelines and 2432 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Radeon Pro 5300M
- Includes 4 GB of dedicated GDDR6 memory
Reasons to consider the Apple M2 Pro GPU (19-core)
- 2.1x higher maximum theoretical performance (6.8 vs 3.2 TFLOPS)
- Manufactured using a more efficient 5 nm process technology
- Achieves 82% more points in the GeekBench 6 Compute test (49K vs 27K)
- Has 90% more shading units (2432 vs 1280)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 3404 | - |
| Solar Bay | - | 16218 |
| Wild Life Extreme | - | 12726 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 59.6 img/sec | 89.7 img/sec |
| Face Detection | 34.3 img/sec | 58 img/sec |
| Horizon Detection | 1.19 Gpixels/sec | 1.94 Gpixels/sec |
| Edge Detection | 1.56 Gpixels/sec | 3.26 Gpixels/sec |
| Gaussian Blur | 1.31 Gpixels/sec | 2.19 Gpixels/sec |
| Feature Matching | 0.28 Gpixels/sec | 0.55 Gpixels/sec |
| Stereo Matching | 95.4 Gpixels/sec | 163 Gpixels/sec |
| Particle Physics | 2473.3 FPS | 6139.2 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 562 | - |
| DirectX 11 | 36 FPS | - |
| DirectX 12 | 25 FPS | - |
| GPU Compute | 2559 Ops/s | - |
Blender
Blender GPU
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 2457 | 5279 |
| Image Segmentation (HP) | 394 | 8089 |
| Image Super Resolution (Q) | 6055 | 15007 |
| Face Detection (HP) | 9021 | 19212 |
| Pose Estimation (Q) | 2239 | 44046 |
| Text Classification (SP) | 344 | 2280 |
| Machine Translation (HP) | 458 | 1972 |
| Object Detection (SP) | 2523 | 4941 |
| Depth Estimation (Q) | 10775 | 22209 |
| Style Transfer (SP) | 30282 | 79898 |
| Framework | Core ML | Core ML |
| Backend | GPU | GPU |
Specifications
Technical specifications of Radeon Pro 5300M and Apple M2 Pro GPU (19-core)General
| Vendor | Amd | Apple |
| Build | Discrete | Integrated |
| Released | November 13, 2019 | January 17, 2023 |
| Case | Laptop | Laptop |
| Purpose | Gaming | Professional |
| Segment | Mid-range | High-end |
| Architecture | RDNA 1.0 | Apple M GPU |
| GPU Codename | Navi 14 | - |
| Rival Equivalent | - | - GeForce RTX 3050 Laptop |
| Successor | - | - Apple M5 Pro GPU (20-core) |
| Recommended CPU | - | - Apple M2 Pro or above |
| Used in CPUs | - | - Apple M2 Pro |
Laptop GPU ranking (118th and 70th place)
Graphics Processing Unit
| Base Clock | 1000 MHz | 450 MHz |
| Boost Clock | 1250 MHz | 1398 MHz |
| Shading Units | 1280 | 2432 |
| Texture Mapping Units (TMUs) | 80 | 152 |
| Render Output Units (ROPs) | 32 | 76 |
| Compute Units (Pipelines) | 20 | 304 |
| Tensor Cores | No | - |
| Ray-tracing Cores | No | - |
| L2 Cache | 2MB shared | - |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 40 GPixel/s | 106 GPixel/s |
| Texture Fill Rate | 100 GTexel/s | 212 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 4.0 x8 | Custom |
| TGP | 85 W | 35 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 7 nm | 5 nm |
| Die Size | 158 mm² | - |
| Transistor Count | 6.4 billion | 26 billion |
| Transistor Density | 40.51 MTr/mm² | - |
| Max. Temperature | - | 94°C |
Memory
| Memory Type | GDDR6 | System Shared |
| Memory Size | 4 GB | - |
| Memory Clock | 1500 MHz | 6400 MHz |
| Effective Memory Speed | 12000 Mbps | 12800 Mbps |
| Bus | 128-bit | 256-bit |
| ECC | - | No |
Memory Bandwidth
API
| DirectX | 12 | - |
| Vulkan | 1.2 | - |
| OpenGL | 4.6 | - |
| OpenCL | 2.1 | - |
| Ray Tracing | No | No |
| DLSS | No | No |
| DisplayPort | 1.4 | - |
Cast your vote
Total votes: 1