AMD Radeon RX 580 vs GeForce RTX 4050 Laptop
AMD Radeon RX 580
Polaris 20
Nvidia GeForce RTX 4050 Laptop
AD107 (GN21-X2)
We performed a head-to-head comparison of the Radeon RX 580 8 GB with 2304 shaders against the 5 years and 11 months newer GeForce RTX 4050 Mobile 6 GB that utilizes 20 pipelines and 2560 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Some GPUs come in different configurations. For greater precision, pick a specific config below
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
The "Energy Efficiency" metric has less impact on the NanoReview Score for desktop GPU.
Key differences
Reasons to consider the Radeon RX 580
- Includes 2 GB more video memory
- Has 33% higher memory bandwidth: 256 vs 192 GB/s
Reasons to consider the GeForce RTX 4050 Laptop
- Performs significantly better (up to 89%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 5 nm process technology
- Shows 2x higher average frame rate in modern games at QHD resolution – 53 vs 27 FPS
- 2x higher maximum theoretical performance (12.1 vs 6.2 TFLOPS)
- Ray-tracing support with 20 dedicated RT cores
- Supports Nvidia DLSS 3 technology
- Achieves 2x more points in the GeekBench 6 Compute test (81K vs 40K)
- Features 80 tensor cores for effective deep learning and AI workloads
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 76 39 31 17 |
107 66 56 35 |
| The Witcher 3 | 50 41 22 12 |
117 91 67 34 |
| Counter-Strike 2 | 74 55 38 15 |
167 126 88 43 |
| Far Cry 6 | 59 49 35 17 |
87 79 59 32 |
| Hogwarts Legacy | 34 26 20 9 |
62 52 34 20 |
| CoD: Modern Warfare III | 48 42 27 15 |
75 68 44 30 |
| Ghost of Tsushima | 33 23 19 10 |
57 45 33 17 |
| Cyberpunk 2077 | 33 27 16 - |
61 57 34 13 |
| Shadow of the Tomb Raider | 60 52 32 15 |
98 90 62 32 |
| 1080p High | 52 | 92 |
| 1080p Ultra | 39 | 75 |
| 1440p Ultra | 27 | 53 |
| 4K Ultra | 13 | 28 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 4354 | 8212 |
| Solar Bay | - | 35375 |
| Port Royal | 527 | 4624 |
| Fire Strike | 14980 | 21909 |
| Wild Life Extreme | 8907 | 15492 |
| Night Raid | 56859 | 84848 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 59.5 img/sec | 141.4 img/sec |
| Face Detection | 33.8 img/sec | 84.1 img/sec |
| Horizon Detection | 1.56 Gpixels/sec | 3.07 Gpixels/sec |
| Edge Detection | 3.1 Gpixels/sec | 3.91 Gpixels/sec |
| Gaussian Blur | 2.92 Gpixels/sec | 3.85 Gpixels/sec |
| Feature Matching | 0.33 Gpixels/sec | 1.1 Gpixels/sec |
| Stereo Matching | 161.8 Gpixels/sec | 325.9 Gpixels/sec |
| Particle Physics | 5395.1 FPS | 11008.8 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 770 | 622 |
| DirectX 11 | 60 FPS | 129 FPS |
| DirectX 12 | 43 FPS | 60 FPS |
| GPU Compute | 3409 Ops/s | 5847 Ops/s |
Blender
Blender GPU
Recent User Tests
Radeon RX 580
No benchmark results yet
GeForce RTX 4050 Laptop
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-07-17 (kam) | Geekbench 6 OpenCL | 93074 |
| 📘 2026-07-15 (Mr._.Flexo) | Cinebench 2024 | 8096 |
| 📘 2026-07-02 (SuperDuck) | Geekbench 6 OpenCL | 90032 |
| 📘 2026-05-18 (TheMan) | Cinebench 2024 | 8523 |
| 📘 2026-05-15 -> Zay | Geekbench 6 OpenCL | 89343 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 3143 | 6233 |
| Image Segmentation (HP) | 3955 | 16395 |
| Image Super Resolution (Q) | 7872 | 18240 |
| Face Detection (HP) | 11922 | 30758 |
| Pose Estimation (Q) | 41162 | 61300 |
| Text Classification (SP) | 1199 | 3124 |
| Machine Translation (HP) | 1773 | 4357 |
| Object Detection (SP) | 3620 | 7812 |
| Depth Estimation (Q) | 13995 | 29192 |
| Style Transfer (SP) | 84083 | 117759 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of Radeon RX 580 and GeForce RTX 4050 LaptopGeneral
| Vendor | Amd | Nvidia |
| Build | Discrete | Discrete |
| Released | April 18, 2017 | February 22, 2023 |
| Launch price (MSRP) | $229 | - |
| Case | Desktop | Laptop |
| Purpose | Gaming | Gaming |
| Segment | High-end | Entry-level |
| Architecture | GCN 4.0 | Ada Lovelace |
| GPU Codename | Polaris 20 | AD107 (GN21-X2) |
| Rival Equivalent | - GeForce GTX 1060 | - Radeon RX 7700S |
| Successor | - | - GeForce RTX 5050 Laptop |
| Recommended CPU | - Intel Core i5 8500 or above | - Intel Core Ultra 7 155H or above |
Desktop GPU rating (#83rd place)
Laptop GPU ranking (#66th place)
Graphics Processing Unit
| Base Clock | 1257 MHz | 1140-2070 MHz (configurable) |
| Boost Clock | 1340 MHz | 1605-2370 MHz (configurable) |
| Shading Units | 2304 | 2560 |
| Texture Mapping Units (TMUs) | 144 | 80 |
| Render Output Units (ROPs) | 32 | 32 |
| Compute Units (Pipelines) | - | 20 |
| Tensor Cores | No | 80 |
| Ray-tracing Cores | No | 20 |
| L1 Cache | 16KB per cluster | 128KB per cluster |
| L2 Cache | 2MB shared | 12MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 43 GPixel/s | 51-76 GPixel/s |
| Texture Fill Rate | 193 GTexel/s | 128-190 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 3.0 x16 | PCIe 4.0 x16 |
| TGP | 185 W | 35-140 W (configurable) |
| Manufacturing | GlobalFoundries | TSMC |
| Fabrication Process | 14 nm | 5 nm |
| Die Size | 232 mm² | 156 mm² |
| Transistor Count | 5 billion | 18.9 billion |
| Transistor Density | 21.55 MTr/mm² | 121.15 MTr/mm² |
Memory
| Memory Type | GDDR5 | GDDR6 |
| Memory Size | 8 GB | 6 GB |
| Memory Clock | 2000 MHz | 2000 MHz |
| Effective Memory Speed | 8000 Mbps | 16000 Mbps |
| Bus | 256-bit | 96-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12 | 12 |
| Vulkan | 1.3 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 2.1 | 3.0 |
| CUDA | - | 8.9 |
| Ray Tracing | No | Yes |
| DLSS | No | DLSS 3 |
| DisplayPort | 1.4a | 1.4a |
Cast your vote
Total votes: 35