GeForce RTX 3080
- Graphics Processor: GA102
- Cores: 8704
- TMUs / ROPs: 272 / 96
Review
Compare GeForce RTX 3080 with other GPUs
Games
| Forza Horizon 5 | 170 114 104 80 |
| The Witcher 3 | 189 165 116 63 |
| Counter-Strike 2 | 274 206 149 82 |
| Far Cry 6 | 145 138 114 72 |
| Hogwarts Legacy | 119 98 78 43 |
| CoD: Modern Warfare III | 152 145 110 73 |
| Ghost of Tsushima | 109 89 74 44 |
| Cyberpunk 2077 | 135 117 79 36 |
| Shadow of the Tomb Raider | 210 195 151 82 |
| 1080p High | 167 |
| 1080p Ultra | 141 |
| 1440p Ultra | 108 |
| 4K Ultra | 64 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 17664 |
| Solar Bay | 85898 |
| Port Royal | 11597 |
| Fire Strike | 42472 |
| Wild Life Extreme | 37900 |
| Night Raid | 133004 |
GeekBench 6 OpenCL
| Background Blur | 217.3 img/sec |
| Face Detection | 141.9 img/sec |
| Horizon Detection | 8.19 Gpixels/sec |
| Edge Detection | 11 Gpixels/sec |
| Gaussian Blur | 8.43 Gpixels/sec |
| Feature Matching | 1.29 Gpixels/sec |
| Stereo Matching | 780.7 Gpixels/sec |
| Particle Physics | 22538.5 FPS |
| API | OpenCL |
Cinebench 2024 GPU
Passmark Graphics
| G2D Mark | 1062 |
| DirectX 11 | 207 FPS |
| DirectX 12 | 99 FPS |
| GPU Compute | 14058 Ops/s |
Recent User Tests
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-06 (Henry) | Cinebench 2024 | 50695 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
| Image Classification (SP) | 9439 |
| Image Segmentation (HP) | 25471 |
| Image Super Resolution (Q) | 19892 |
| Face Detection (HP) | 46956 |
| Pose Estimation (Q) | 104704 |
| Text Classification (SP) | 2712 |
| Machine Translation (HP) | 4828 |
| Object Detection (SP) | 12153 |
| Depth Estimation (Q) | 36822 |
| Style Transfer (SP) | 246005 |
| Framework | ONNX |
| Backend | DirectML |
Specifications
Detailed technical specifications of the GeForce RTX 3080General
| Vendor | Nvidia |
| Build | Discrete |
| Released | September 1, 2020 |
| Launch price (MSRP) | $699 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | High-end |
| Architecture | Ampere |
| GPU Codename | GA102 |
| AMD Equivalent | - Radeon RX 6800 XT |
| Successor | - GeForce RTX 5080 |
| Recommended CPU | - Intel Core i7 12700K or above |
Desktop GPU rating - 31st place
Graphics Processing Unit
| Base Clock | 1440 MHz |
| Boost Clock | 1710 MHz |
| Shading Units | 8704 |
| Texture Mapping Units (TMUs) | 272 |
| Render Output Units (ROPs) | 96 |
| Compute Units (Pipelines) | 68 |
| Tensor Cores | 272 |
| Ray-tracing Cores | 68 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 5MB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 164 GPixel/s |
| Texture Fill Rate | 465 GTexel/s |
Physical
| Interface | PCIe 4.0 x16 |
| TGP | 320 W |
| Manufacturing | Samsung |
| Fabrication Process | 8 nm |
| Die Size | 628 mm² |
| Transistor Count | 28 billion |
| Transistor Density | 44.59 MTr/mm² |
Memory
| Memory Type | GDDR6X |
| Memory Size | 10 GB |
| Memory Clock | 1188 MHz |
| Effective Memory Speed | 19000 Mbps |
| Bus | 320-bit |
| ECC | No |
API
| DirectX | 12 |
| Vulkan | 1.3 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 8.6 |
| Ray Tracing | Yes |
| DLSS | DLSS 2 |
| DisplayPort | 1.4a |