GeForce RTX 5070 vs RTX 3080
Nvidia GeForce RTX 5070
GB205-300
Nvidia GeForce RTX 3080
GA102
We compared two discrete desktop gaming GPUs: the GeForce RTX 5070 12 GB with 48 pipelines and 6144 shaders against the 4 years and 5 months older RTX RTX 3080 10 GB that utilizes 68 pipelines and 8704 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5070
- Performs better (up to 22%) in 3DMark Steel Nomad Lite
- Manufactured using a more efficient 4 nm process technology
- Shows 19% higher average frame rate in modern games at QHD resolution – 128 vs 108 FPS
- Includes 2 GB more video memory
- Supports Nvidia DLSS 4 technology
Reasons to consider the GeForce RTX 3080
- Features 80 more tensor cores for effective ML and AI workloads
- Has 42% more shading units (8704 vs 6144)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 197 140 130 97 |
170 114 104 80 |
| The Witcher 3 | 216 183 131 71 |
189 165 116 63 |
| Counter-Strike 2 | 293 210 160 81 |
274 206 149 82 |
| Far Cry 6 | 164 145 128 82 |
145 138 114 72 |
| Hogwarts Legacy | 140 117 92 51 |
119 98 78 43 |
| CoD: Modern Warfare III | 178 171 136 89 |
152 145 110 73 |
| Ghost of Tsushima | 123 107 89 58 |
109 89 74 44 |
| Cyberpunk 2077 | 164 144 99 43 |
135 117 79 36 |
| Shadow of the Tomb Raider | 253 238 189 98 |
210 195 151 82 |
| 1080p High | 192 | 167 |
| 1080p Ultra | 162 | 141 |
| 1440p Ultra | 128 | 108 |
| 4K Ultra | 74 | 64 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 22708 | 17664 |
| Solar Bay | 107004 | 85898 |
| Port Royal | 14498 | 11597 |
| Fire Strike | 58324 | 42472 |
| Wild Life Extreme | 43879 | 37900 |
| Night Raid | 172064 | 133004 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 254.4 img/sec | 217.3 img/sec |
| Face Detection | 180.6 img/sec | 141.9 img/sec |
| Horizon Detection | 7.91 Gpixels/sec | 8.19 Gpixels/sec |
| Edge Detection | 10.2 Gpixels/sec | 11 Gpixels/sec |
| Gaussian Blur | 10.7 Gpixels/sec | 8.43 Gpixels/sec |
| Feature Matching | 1.84 Gpixels/sec | 1.29 Gpixels/sec |
| Stereo Matching | 975.7 Gpixels/sec | 780.7 Gpixels/sec |
| Particle Physics | 27816.5 FPS | 22538.5 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1291 | 1062 |
| DirectX 11 | 280 FPS | 207 FPS |
| DirectX 12 | 106 FPS | 99 FPS |
| GPU Compute | 14310 Ops/s | 14058 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5070
No benchmark results yet
GeForce RTX 3080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-06 (Henry) | Cinebench 2024 | 50695 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 12270 | 9439 |
| Image Segmentation (HP) | 30237 | 25471 |
| Image Super Resolution (Q) | 35585 | 19892 |
| Face Detection (HP) | 62662 | 46956 |
| Pose Estimation (Q) | 145190 | 104704 |
| Text Classification (SP) | 4198 | 2712 |
| Machine Translation (HP) | 6233 | 4828 |
| Object Detection (SP) | 16709 | 12153 |
| Depth Estimation (Q) | 58300 | 36822 |
| Style Transfer (SP) | 246598 | 246005 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5070 and RTX 3080General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | September 1, 2020 |
| Launch price (MSRP) | $549 | $699 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| GPU Codename | GB205-300 | GA102 |
| Rival Equivalent | - Radeon RX 9070 | - Radeon RX 6800 XT |
| Successor | - | - GeForce RTX 5080 |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Intel Core i7 12700K or above |
Desktop GPU rating (21st and 29th place)
Graphics Processing Unit
| Base Clock | 2160 MHz | 1440 MHz |
| Boost Clock | 2512 MHz | 1710 MHz |
| Shading Units | 6144 | 8704 |
| Texture Mapping Units (TMUs) | 192 | 272 |
| Render Output Units (ROPs) | 80 | 96 |
| Compute Units (Pipelines) | 48 | 68 |
| Tensor Cores | 192 | 272 |
| Ray-tracing Cores | 48 | 68 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 48MB shared | 5MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 201 GPixel/s | 164 GPixel/s |
| Texture Fill Rate | 482 GTexel/s | 465 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 250 W | 320 W |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 4 nm | 8 nm |
| Die Size | 263 mm² | 628 mm² |
| Transistor Count | 31.1 billion | 28 billion |
| Transistor Density | 118.25 MTr/mm² | 44.59 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6X |
| Memory Size | 12 GB | 10 GB |
| Memory Clock | 1750 MHz | 1188 MHz |
| Effective Memory Speed | 28000 Mbps | 19000 Mbps |
| Bus | 192-bit | 320-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 230