GeForce RTX 5090 vs RTX 3080
Nvidia GeForce RTX 5090
GB202-300
Nvidia GeForce RTX 3080
GA102
We compared two discrete desktop gaming GPUs: the GeForce RTX 5090 32 GB with 170 pipelines and 21760 shaders against the 4 years and 5 months older RTX RTX 3080 10 GB that utilizes 68 pipelines and 8704 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5090
- Performs significantly better (up to 2.8x) in 3DMark Steel Nomad Lite
- 3.5x higher maximum theoretical performance (104.8 vs 29.8 TFLOPS)
- Shows 92% higher average frame rate in modern games at QHD resolution – 207 vs 108 FPS
- Manufactured using a more efficient 4 nm process technology
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 336 247 233 187 |
170 114 104 80 |
| The Witcher 3 | 364 327 237 123 |
189 165 116 63 |
| Counter-Strike 2 | 363 265 202 99 |
274 206 149 82 |
| Far Cry 6 | 237 202 190 121 |
145 138 114 72 |
| Hogwarts Legacy | 249 199 166 97 |
119 98 78 43 |
| CoD: Modern Warfare III | 334 322 260 184 |
152 145 110 73 |
| Ghost of Tsushima | 221 185 175 113 |
109 89 74 44 |
| Cyberpunk 2077 | 261 233 160 77 |
135 117 79 36 |
| Shadow of the Tomb Raider | 329 302 238 128 |
210 195 151 82 |
| 1080p High | 299 | 167 |
| 1080p Ultra | 254 | 141 |
| 1440p Ultra | 207 | 108 |
| 4K Ultra | 125 | 64 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 46873 | 17664 |
| Solar Bay | 236689 | 85898 |
| Port Royal | 38202 | 11597 |
| Fire Strike | 87569 | 42472 |
| Wild Life Extreme | 108751 | 37900 |
| Night Raid | 206648 | 133004 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 333 img/sec | 217.3 img/sec |
| Face Detection | 298.5 img/sec | 141.9 img/sec |
| Horizon Detection | 21.7 Gpixels/sec | 8.19 Gpixels/sec |
| Edge Detection | 33.7 Gpixels/sec | 11 Gpixels/sec |
| Gaussian Blur | 34.5 Gpixels/sec | 8.43 Gpixels/sec |
| Feature Matching | 2.53 Gpixels/sec | 1.29 Gpixels/sec |
| Stereo Matching | 2850 Gpixels/sec | 780.7 Gpixels/sec |
| Particle Physics | 59146.9 FPS | 22538.5 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1410 | 1062 |
| DirectX 11 | 340 FPS | 207 FPS |
| DirectX 12 | 179 FPS | 99 FPS |
| GPU Compute | 24383 Ops/s | 14058 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5090
No benchmark results yet
GeForce RTX 3080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-06 (Henry) | Cinebench 2024 | 50695 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 18948 | 9439 |
| Image Segmentation (HP) | 55109 | 25471 |
| Image Super Resolution (Q) | 58478 | 19892 |
| Face Detection (HP) | 114685 | 46956 |
| Pose Estimation (Q) | 344729 | 104704 |
| Text Classification (SP) | 4464 | 2712 |
| Machine Translation (HP) | 8184 | 4828 |
| Object Detection (SP) | 27802 | 12153 |
| Depth Estimation (Q) | 85572 | 36822 |
| Style Transfer (SP) | 687080 | 246005 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5090 and RTX 3080General
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | September 1, 2020 |
| Launch price (MSRP) | $1999 | $699 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | High-end |
| Architecture | Blackwell 2.0 | Ampere |
| GPU Codename | GB202-300 | GA102 |
| Rival Equivalent | - | - Radeon RX 6800 XT |
| Successor | - | - GeForce RTX 5080 |
| Recommended CPU | - Intel Core Ultra 9 285K or above | - Intel Core i7 12700K or above |
Desktop GPU rating (2nd and 31st place)
Graphics Processing Unit
| Base Clock | 2017 MHz | 1440 MHz |
| Boost Clock | 2407 MHz | 1710 MHz |
| Shading Units | 21760 | 8704 |
| Texture Mapping Units (TMUs) | 680 | 272 |
| Render Output Units (ROPs) | 176 | 96 |
| Compute Units (Pipelines) | 170 | 68 |
| Tensor Cores | 680 | 272 |
| Ray-tracing Cores | 170 | 68 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 96MB shared | 5MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 424 GPixel/s | 164 GPixel/s |
| Texture Fill Rate | 1637 GTexel/s | 465 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 575 W | 320 W |
| Manufacturing | TSMC | Samsung |
| Fabrication Process | 4 nm | 8 nm |
| Die Size | 750 mm² | 628 mm² |
| Transistor Count | 92.2 billion | 28 billion |
| Transistor Density | 122.93 MTr/mm² | 44.59 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6X |
| Memory Size | 32 GB | 10 GB |
| Memory Clock | 1750 MHz | 1188 MHz |
| Effective Memory Speed | 28000 Mbps | 19000 Mbps |
| Bus | 512-bit | 320-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.6 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 2 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 27