GeForce RTX 5070 Ti
- Graphics Processor: GB203-200-A1
- Cores: 8960
- TMUs / ROPs: 280 / 96
Review
Compare GeForce RTX 5070 Ti with other GPUs
Games
| Forza Horizon 5 | 229 164 155 121 |
| The Witcher 3 | 244 215 155 83 |
| Counter-Strike 2 | 298 221 172 86 |
| Far Cry 6 | 178 158 146 89 |
| Hogwarts Legacy | 160 131 107 58 |
| CoD: Modern Warfare III | 212 211 163 115 |
| Ghost of Tsushima | 144 122 109 70 |
| Cyberpunk 2077 | 193 176 122 55 |
| Shadow of the Tomb Raider | 279 265 207 106 |
| 1080p High | 215 |
| 1080p Ultra | 185 |
| 1440p Ultra | 148 |
| 4K Ultra | 87 |
| Margin of Error | Low |
Test in Benchmarks
Performance tests in graphics benchmarks and applications3D Mark
| Time Spy | 27839 |
| Solar Bay | 137852 |
| Port Royal | 19713 |
| Fire Strike | 67490 |
| Wild Life Extreme | 58033 |
| Night Raid | 188802 |
GeekBench 6 OpenCL
| Background Blur | 297.9 img/sec |
| Face Detection | 218.6 img/sec |
| Horizon Detection | 10.1 Gpixels/sec |
| Edge Detection | 13.9 Gpixels/sec |
| Gaussian Blur | 14.8 Gpixels/sec |
| Feature Matching | 2.03 Gpixels/sec |
| Stereo Matching | 1290 Gpixels/sec |
| Particle Physics | 35438.3 FPS |
| API | OpenCL |
Passmark Graphics
| G2D Mark | 1323 |
| DirectX 11 | 303 FPS |
| DirectX 12 | 126 FPS |
| GPU Compute | 17781 Ops/s |
Recent User Tests
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-10-03 -> Rennsport | Geekbench 6 OpenCL | 259995 |
| 📘 2026-10-03 -> Rennsport | Geekbench 7 OpenCL | 222233 |
| 📘 2026-08-28 (NOX) | Cinebench 2024 | 88980 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
| Image Classification (SP) | 14913 |
| Image Segmentation (HP) | 45199 |
| Image Super Resolution (Q) | 39360 |
| Face Detection (HP) | 84188 |
| Pose Estimation (Q) | 161400 |
| Text Classification (SP) | 4010 |
| Machine Translation (HP) | 7973 |
| Object Detection (SP) | 18934 |
| Depth Estimation (Q) | 67761 |
| Style Transfer (SP) | 335879 |
| Framework | ONNX |
| Backend | DirectML |
Specifications
Detailed technical specifications of the GeForce RTX 5070 TiGeneral
| Vendor | Nvidia |
| Build | Discrete |
| Released | January 7, 2025 |
| Launch price (MSRP) | $749 |
| Case | Desktop |
| Purpose | Gaming |
| Segment | Mid-range |
| Architecture | Blackwell 2.0 |
| GPU Codename | GB203-200-A1 |
| AMD Equivalent | - Radeon RX 9070 XT |
| Recommended CPU | - Intel Core Ultra 5 245K or above |
Desktop GPU rating - 8th place
Graphics Processing Unit
| Base Clock | 2295 MHz |
| Boost Clock | 2452 MHz |
| Shading Units | 8960 |
| Texture Mapping Units (TMUs) | 280 |
| Render Output Units (ROPs) | 96 |
| Compute Units (Pipelines) | 70 |
| Tensor Cores | 280 |
| Ray-tracing Cores | 70 |
| L1 Cache | 128KB per cluster |
| L2 Cache | 48MB shared |
| Instructions Per Cycle | 2 IPC |
Raw Performance
| Pixel Fill Rate | 235 GPixel/s |
| Texture Fill Rate | 687 GTexel/s |
Physical
| Interface | PCIe 5.0 x16 |
| TGP | 300 W |
| Manufacturing | TSMC |
| Fabrication Process | 4 nm |
| Die Size | 378 mm² |
| Transistor Count | 45.6 billion |
| Transistor Density | 120.63 MTr/mm² |
Memory
| Memory Type | GDDR7 |
| Memory Size | 16 GB |
| Memory Clock | 1750 MHz |
| Effective Memory Speed | 28000 Mbps |
| Bus | 256-bit |
| ECC | No |
API
| DirectX | 12.2 |
| Vulkan | 1.4 |
| OpenGL | 4.6 |
| OpenCL | 3.0 |
| CUDA | 12.0 |
| Ray Tracing | Yes |
| DLSS | DLSS 4 |
| DisplayPort | 2.1b |