GeForce RTX 5070 Ti vs 4080 SUPER
Nvidia GeForce RTX 5070 Ti
GB203-200-A1
We compared two discrete desktop gaming GPUs: the GeForce RTX 5070 Ti with 70 pipelines and 8960 shaders against the 1 year older RTX 4080 SUPER that utilizes 80 pipelines and 10240 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5070 Ti
- Manufactured using a more efficient 4 nm process technology
- Supports Nvidia DLSS 4 technology
- Has 22% higher memory bandwidth: 896 vs 736.3 GB/s
Reasons to consider the GeForce RTX 4080 SUPER
- 19% higher maximum theoretical performance (52.2 vs 43.9 TFLOPS)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 229 164 155 121 |
231 166 153 123 |
| The Witcher 3 | 244 215 155 83 |
242 215 158 83 |
| Counter-Strike 2 | 298 221 172 86 |
302 227 167 85 |
| Far Cry 6 | 178 158 146 89 |
182 162 146 92 |
| Hogwarts Legacy | 160 131 107 58 |
166 136 110 60 |
| CoD: Modern Warfare III | 212 211 163 115 |
216 208 168 115 |
| Ghost of Tsushima | 144 122 109 70 |
146 125 111 71 |
| Cyberpunk 2077 | 193 176 122 55 |
199 174 123 59 |
| Shadow of the Tomb Raider | 279 265 207 106 |
288 266 201 112 |
| 1080p High | 215 | 219 |
| 1080p Ultra | 185 | 187 |
| 1440p Ultra | 148 | 149 |
| 4K Ultra | 87 | 89 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 27839 | 28271 |
| Solar Bay | 137852 | 139050 |
| Port Royal | 19713 | 18353 |
| Fire Strike | 67490 | 63706 |
| Wild Life Extreme | 58033 | 59996 |
| Night Raid | 188802 | 180569 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 297.9 img/sec | 279.5 img/sec |
| Face Detection | 218.6 img/sec | 220.1 img/sec |
| Horizon Detection | 10.1 Gpixels/sec | 11 Gpixels/sec |
| Edge Detection | 13.9 Gpixels/sec | 15.2 Gpixels/sec |
| Gaussian Blur | 14.8 Gpixels/sec | 16.2 Gpixels/sec |
| Feature Matching | 2.03 Gpixels/sec | 2.08 Gpixels/sec |
| Stereo Matching | 1290 Gpixels/sec | 1370 Gpixels/sec |
| Particle Physics | 35438.3 FPS | 37199.7 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1323 | 1278 |
| DirectX 11 | 303 FPS | 299 FPS |
| DirectX 12 | 126 FPS | 135 FPS |
| GPU Compute | 17781 Ops/s | 19585 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5070 Ti
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-28 (NOX) | Cinebench 2024 | 88980 |
GeForce RTX 4080 SUPER
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 14913 | 12453 |
| Image Segmentation (HP) | 45199 | 34467 |
| Image Super Resolution (Q) | 39360 | 43534 |
| Face Detection (HP) | 84188 | 70300 |
| Pose Estimation (Q) | 161400 | 242331 |
| Text Classification (SP) | 4010 | 3767 |
| Machine Translation (HP) | 7973 | 6614 |
| Object Detection (SP) | 18934 | 18301 |
| Depth Estimation (Q) | 67761 | 66477 |
| Style Transfer (SP) | 335879 | 417906 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5070 Ti and 4080 SUPERGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | January 31, 2024 |
| Launch price (MSRP) | $749 | $999 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | Mid-range | High-end |
| Architecture | Blackwell 2.0 | Ada Lovelace |
| GPU Codename | GB203-200-A1 | AD103 |
| Rival Equivalent | - Radeon RX 9070 XT | - Radeon RX 7900 XTX |
| Recommended CPU | - Intel Core Ultra 5 245K or above | - Intel Core i7 14700K or above |
Desktop GPU rating (8th and 7th place)
Graphics Processing Unit
| Base Clock | 2295 MHz | 2295 MHz |
| Boost Clock | 2452 MHz | 2550 MHz |
| Shading Units | 8960 | 10240 |
| Texture Mapping Units (TMUs) | 280 | 320 |
| Render Output Units (ROPs) | 96 | 112 |
| Compute Units (Pipelines) | 70 | 80 |
| Tensor Cores | 280 | 320 |
| Ray-tracing Cores | 70 | 80 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 48MB shared | 64MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 235 GPixel/s | 286 GPixel/s |
| Texture Fill Rate | 687 GTexel/s | 816 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 4.0 x16 |
| TGP | 300 W | 320 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 5 nm |
| Die Size | 378 mm² | 379 mm² |
| Transistor Count | 45.6 billion | 45 billion |
| Transistor Density | 120.63 MTr/mm² | 118.73 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR6X |
| Memory Size | 16 GB | 16 GB |
| Memory Clock | 1750 MHz | 1438 MHz |
| Effective Memory Speed | 28000 Mbps | 23000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12 |
| Vulkan | 1.4 | 1.3 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 8.9 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 3 |
| DisplayPort | 2.1b | 1.4a |
Cast your vote
Total votes: 476