GeForce RTX 5080 vs 5070 Ti
Nvidia GeForce RTX 5080
GB203-400
Nvidia GeForce RTX 5070 Ti
GB203-200-A1
We compared two discrete desktop gaming GPUs: the GeForce RTX 5080 with 84 pipelines and 10752 shaders against the RTX 5070 Ti that utilizes 70 pipelines and 8960 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Value for money (Beta)
Key differences
Reasons to consider the GeForce RTX 5080
- Performs better (up to 21%) in 3DMark Steel Nomad Lite
- 28% higher maximum theoretical performance (56.3 vs 43.9 TFLOPS)
- Shows 11% higher average frame rate in modern games at QHD resolution – 165 vs 148 FPS
- Achieves 24% more points in the GeekBench 6 Compute test (297K vs 240K)
Gaming Performance
Frame rate comparison across popular AAA titles at different resolutionsGames
| Forza Horizon 5 | 250 186 179 138 |
229 164 155 121 |
| The Witcher 3 | 271 244 172 90 |
244 215 155 83 |
| Counter-Strike 2 | 317 238 178 87 |
298 221 172 86 |
| Far Cry 6 | 194 171 155 97 |
178 158 146 89 |
| Hogwarts Legacy | 185 152 124 67 |
160 131 107 58 |
| CoD: Modern Warfare III | 250 244 197 135 |
212 211 163 115 |
| Ghost of Tsushima | 166 142 126 82 |
144 122 109 70 |
| Cyberpunk 2077 | 213 192 138 61 |
193 176 122 55 |
| Shadow of the Tomb Raider | 306 276 214 111 |
279 265 207 106 |
| 1080p High | 239 | 215 |
| 1080p Ultra | 205 | 185 |
| 1440p Ultra | 165 | 148 |
| 4K Ultra | 96 | 87 |
| Margin of Error | Low | Low |
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Time Spy | 33000 | 27839 |
| Solar Bay | 161489 | 137852 |
| Port Royal | 23275 | 19713 |
| Fire Strike | 75605 | 67490 |
| Wild Life Extreme | 69617 | 58033 |
| Night Raid | 199650 | 188802 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 319.6 img/sec | 297.9 img/sec |
| Face Detection | 225 img/sec | 218.6 img/sec |
| Horizon Detection | 13.6 Gpixels/sec | 10.1 Gpixels/sec |
| Edge Detection | 19.5 Gpixels/sec | 13.9 Gpixels/sec |
| Gaussian Blur | 20.4 Gpixels/sec | 14.8 Gpixels/sec |
| Feature Matching | 2.33 Gpixels/sec | 2.03 Gpixels/sec |
| Stereo Matching | 1750 Gpixels/sec | 1290 Gpixels/sec |
| Particle Physics | 43676.6 FPS | 35438.3 FPS |
| API | OpenCL | OpenCL |
Cinebench 2024 GPU
Cinebench 2024 GPU
Passmark Graphics
G3D Mark Score
| G2D Mark | 1397 | 1324 |
| DirectX 11 | 327 FPS | 303 FPS |
| DirectX 12 | 145 FPS | 126 FPS |
| GPU Compute | 19034 Ops/s | 17786 Ops/s |
Blender
Blender GPU
Recent User Tests
GeForce RTX 5080
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-06-01 (Nowh) | Cinebench 2024 | 95861 |
GeForce RTX 5070 Ti
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-08-28 (NOX) | Cinebench 2024 | 88980 |
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 15441 | 14913 |
| Image Segmentation (HP) | 47173 | 45199 |
| Image Super Resolution (Q) | 43223 | 39360 |
| Face Detection (HP) | 92863 | 84188 |
| Pose Estimation (Q) | 202202 | 161400 |
| Text Classification (SP) | 3701 | 4010 |
| Machine Translation (HP) | 7905 | 7973 |
| Object Detection (SP) | 20955 | 18934 |
| Depth Estimation (Q) | 69068 | 67761 |
| Style Transfer (SP) | 349205 | 335879 |
| Framework | ONNX | ONNX |
| Backend | DirectML | DirectML |
Specifications
Technical specifications of GeForce RTX 5080 and 5070 TiGeneral
| Vendor | Nvidia | Nvidia |
| Build | Discrete | Discrete |
| Released | January 7, 2025 | January 7, 2025 |
| Launch price (MSRP) | $999 | $749 |
| Case | Desktop | Desktop |
| Purpose | Gaming | Gaming |
| Segment | High-end | Mid-range |
| Architecture | Blackwell 2.0 | Blackwell 2.0 |
| GPU Codename | GB203-400 | GB203-200-A1 |
| Rival Equivalent | - | - Radeon RX 9070 XT |
| Recommended CPU | - Intel Core Ultra 7 265K or above | - Intel Core Ultra 5 245K or above |
Desktop GPU rating (4th and 8th place)
Graphics Processing Unit
| Base Clock | 2295 MHz | 2295 MHz |
| Boost Clock | 2617 MHz | 2452 MHz |
| Shading Units | 10752 | 8960 |
| Texture Mapping Units (TMUs) | 336 | 280 |
| Render Output Units (ROPs) | 112 | 96 |
| Compute Units (Pipelines) | 84 | 70 |
| Tensor Cores | 336 | 280 |
| Ray-tracing Cores | 84 | 70 |
| L1 Cache | 128KB per cluster | 128KB per cluster |
| L2 Cache | 64MB shared | 48MB shared |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 293 GPixel/s | 235 GPixel/s |
| Texture Fill Rate | 879 GTexel/s | 687 GTexel/s |
FLOPS (FP32)
Physical
| Interface | PCIe 5.0 x16 | PCIe 5.0 x16 |
| TGP | 360 W | 300 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 4 nm | 4 nm |
| Die Size | 378 mm² | 378 mm² |
| Transistor Count | 45.6 billion | 45.6 billion |
| Transistor Density | 120.63 MTr/mm² | 120.63 MTr/mm² |
Memory
| Memory Type | GDDR7 | GDDR7 |
| Memory Size | 16 GB | 16 GB |
| Memory Clock | 1875 MHz | 1750 MHz |
| Effective Memory Speed | 30000 Mbps | 28000 Mbps |
| Bus | 256-bit | 256-bit |
| ECC | No | No |
Memory Bandwidth
API
| DirectX | 12.2 | 12.2 |
| Vulkan | 1.4 | 1.4 |
| OpenGL | 4.6 | 4.6 |
| OpenCL | 3.0 | 3.0 |
| CUDA | 12.0 | 12.0 |
| Ray Tracing | Yes | Yes |
| DLSS | DLSS 4 | DLSS 4 |
| DisplayPort | 2.1b | 2.1b |
Cast your vote
Total votes: 909