Intel UHD Graphics Gen 11 (32 EU)

Intel UHD Graphics Gen 11 (32 EU)
  • Graphics Processor: Jasper Lake GT1
  • Cores: 256
  • TMUs / ROPs: 16 / 8

Review

Gaming
3
Workstation
7
AI/ML
1
Energy Efficiency
80
NanoReview Final Score
17
Compare Intel UHD Graphics Gen 11 (32 EU) with other GPUs

Test in Benchmarks

Performance tests in graphics benchmarks and applications

3D Mark

Multiplatform graphics benchmark suite that directly correlates with performance in modern games
Steel Nomad Lite Score
221
Time Spy 308
Fire Strike 964
Wild Life Extreme 782
Night Raid 4753
Sources: 3DMark [1]

GeekBench 6 OpenCL

GPU test for computational tasks (image processing, photography, computer vision, and ML)
GB6 Compute Score
3270
Background Blur 7.2 img/sec
Face Detection 4.28 img/sec
Horizon Detection 0.14 Gpixels/sec
Edge Detection 0.17 Gpixels/sec
Gaussian Blur 0.12 Gpixels/sec
Feature Matching 0.04 Gpixels/sec
Stereo Matching 9.35 Gpixels/sec
Particle Physics 487.1 FPS
API OpenCL
Sources: Geekbench [3]

Artificial Intelligence Tests

Performance in machine learning and artificial intelligence tasks

GeekBench 6 ML

Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
438
GB6 ML Half Precision
573
GB6 ML Quantized
323
Image Classification (SP) 307
Image Segmentation (HP) 363
Image Super Resolution (Q) 359
Face Detection (HP) 565
Pose Estimation (Q) 685
Text Classification (SP) 229
Machine Translation (HP) 229
Object Detection (SP) 204
Depth Estimation (Q) 628
Style Transfer (SP) 2844
Framework ONNX
Backend DirectML
Sources: Geekbench [9]

Specifications

Detailed technical specifications of the Intel UHD Graphics Gen 11 (32 EU)

General

Vendor Intel
Build Integrated
Released January 11, 2021
Case Laptop
Purpose Generic
Segment Entry-level
Architecture Generation 11.0
GPU Codename Jasper Lake GT1
Recommended CPU - Intel Core i5 11500H or above
Used in CPUs - Intel Pentium Silver N6005
- Intel Pentium Silver N6000
Laptop GPU ranking - 140th place

Graphics Processing Unit

Base Clock 350 MHz
Boost Clock 850-900 MHz (configurable)
Shading Units 256
Texture Mapping Units (TMUs) 16
Render Output Units (ROPs) 8
Compute Units (Pipelines) 32
Tensor Cores No
Ray-tracing Cores No
Instructions Per Cycle 2 IPC

Raw Performance

Pixel Fill Rate 7 GPixel/s
Texture Fill Rate 14 GTexel/s
FLOPS (FP32)
0.4-0.5 TFLOPS

Physical

Interface Ring Bus
TGP 6-10 W (configurable)
Manufacturing Intel
Fabrication Process 10 nm

Memory

Memory Type System Shared

API

DirectX 12
Vulkan 1.2
OpenGL 4.6
OpenCL 3.0
Ray Tracing No
DLSS No

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