- Graphics Processor: AD107
- Cores: 2816
- TMUs / ROPs: 88 / 48
NanoReview Final Score
39
Compare Nvidia RTX 2000 Ada with other GPUs
Test in Benchmarks
Performance tests in graphics benchmarks and applications
GeekBench 6 OpenCL
GPU test for computational tasks (image processing, photography, computer vision, and ML)
| Background Blur |
170.5 img/sec |
| Face Detection |
102.8 img/sec |
| Horizon Detection |
3.25 Gpixels/sec |
| Edge Detection |
4.12 Gpixels/sec |
| Gaussian Blur |
4.06 Gpixels/sec |
| Feature Matching |
1.13 Gpixels/sec |
| Stereo Matching |
353.4 Gpixels/sec |
| Particle Physics |
12273.1 FPS |
| API |
OpenCL |
Passmark Graphics
Videocard test that focuses on compute shaders, multi-texturing, tessellation, and other features
| G2D Mark |
1071 |
| DirectX 11 |
139 FPS |
| DirectX 12 |
71 FPS |
| GPU Compute |
7836 Ops/s |
Sources:
PassMark
[5]
–
1013
samples
Blender
Rendering performance test for 3D modeling
Sources:
Blender
[9]
–
58
samples
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasks
GeekBench 6 ML
Tests throughput of AI operations in single, half, and quantized precision
GB6 ML Single Precision
15501
GB6 ML Half Precision
27554
| Image Classification (SP) |
6382 |
| Image Segmentation (HP) |
16489 |
| Image Super Resolution (Q) |
17694 |
| Face Detection (HP) |
32453 |
| Pose Estimation (Q) |
56937 |
| Text Classification (SP) |
3097 |
| Machine Translation (HP) |
4324 |
| Object Detection (SP) |
7656 |
| Depth Estimation (Q) |
29700 |
| Style Transfer (SP) |
116441 |
| Framework |
ONNX |
| Backend |
DirectML |
Specifications
Detailed technical specifications of the Nvidia RTX 2000 Ada
| Vendor |
Nvidia |
| Build |
Discrete |
| Released |
February 12, 2022 |
| Launch price (MSRP) |
$649 |
| Case |
Desktop |
| Purpose |
Professional |
| Segment |
Mid-range |
| Architecture |
Ada Lovelace |
| GPU Codename |
AD107 |
| Recommended CPU |
- Intel Core i7 14700K or above |
| Base Clock |
1620 MHz |
| Boost Clock |
2130 MHz |
| Shading Units |
2816 |
| Texture Mapping Units (TMUs) |
88 |
| Render Output Units (ROPs) |
48 |
| Compute Units (Pipelines) |
22 |
| Tensor Cores |
88 |
| Ray-tracing Cores |
22 |
| L1 Cache |
128KB per cluster |
| L2 Cache |
12MB shared |
| Instructions Per Cycle |
2 IPC |
| Pixel Fill Rate |
102 GPixel/s |
| Texture Fill Rate |
187 GTexel/s |
| Interface |
PCIe 4.0 x8 |
| TGP |
70 W |
| Manufacturing |
TSMC |
| Fabrication Process |
5 nm |
| Die Size |
159 mm² |
| Transistor Count |
18 billion |
| Transistor Density |
113.21 MTr/mm² |
| Memory Type |
GDDR6 |
| Memory Size |
16 GB |
| Memory Clock |
2000 MHz |
| Effective Memory Speed |
16000 Mbps |
| Bus |
128-bit |
| ECC |
No |
Memory Bandwidth
256 GB/s
| DirectX |
12 |
| Vulkan |
1.3 |
| OpenGL |
4.6 |
| OpenCL |
3.0 |
| CUDA |
8.9 |
| Ray Tracing |
Yes |
| DLSS |
DLSS 3 |
| DisplayPort |
1.4a |
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