Apple M5 Pro GPU (16-core) vs M4 Max GPU (32-core)
Apple M5 Pro GPU (16-core)
Custom
Apple M4 Max GPU (32-core)
Custom
We compared two integrated laptop professional GPUs: the Apple M5 Pro GPU (16-core) with 256 pipelines and 2048 shaders against the 1 year and 4 months older M4 Max GPU (32-core) that utilizes 512 pipelines and 4096 shaders. Here you will find complete details about specs, efficiency, performance tests, and more.
Review
Gaming
Performance in DirectX, OpenCL, and Vulkan games
Workstation
Perf. in 3D modeling, video editing and rendering apps
AI/ML
Capabilities for machine learning and AI-related tasks
Energy Efficiency
Power consumption efficiency in different scenarios
NanoReview Final Score
Overall video card score
Key differences
Reasons to consider the Apple M4 Max GPU (32-core)
- Performs significantly better (up to 44%) in 3DMark Steel Nomad Lite
- 2x higher maximum theoretical performance (12.9 vs 6.6 TFLOPS)
- Has 33% higher memory bandwidth: 409.6 vs 307 GB/s
- Achieves 34% more points in the GeekBench 6 Compute test (100K vs 75K)
- Has 2x more shading units (4096 vs 2048)
Benchmarks
Graphics cards’ performance in recent benchmarking apps3D Mark
Steel Nomad Lite Score
| Solar Bay | 39369 | 50957 |
| Wild Life Extreme | 19874 | 30044 |
GeekBench 6 OpenCL
GB6 Compute Score
| Background Blur | 153.3 img/sec | 174.8 img/sec |
| Face Detection | 101 img/sec | 112 img/sec |
| Horizon Detection | 2.82 Gpixels/sec | 4.19 Gpixels/sec |
| Edge Detection | 4.09 Gpixels/sec | 6.3 Gpixels/sec |
| Gaussian Blur | 3.69 Gpixels/sec | 4.69 Gpixels/sec |
| Feature Matching | 0.84 Gpixels/sec | 0.98 Gpixels/sec |
| Stereo Matching | 212.6 Gpixels/sec | 352.1 Gpixels/sec |
| Particle Physics | 9757.6 FPS | 14254.6 FPS |
| API | OpenCL | OpenCL |
Blender
Blender GPU
Recent User Tests
Apple M5 Pro GPU (16-core)
| Date | Benchmark | Result |
|---|---|---|
| 📘 2026-07-18 (JSK) | Steel Nomad Light | 8894 |
| 📘 2026-03-30 (JSK) | GeekBench | 76085 |
Apple M4 Max GPU (32-core)
No benchmark results yet
Artificial Intelligence Tests
Performance in machine learning and artificial intelligence tasksGeekBench 6 ML
GB6 ML Single Precision
GB6 ML Half Precision
GB6 ML Quantized
| Image Classification (SP) | 8260 | 8624 |
| Image Segmentation (HP) | 25244 | 20392 |
| Image Super Resolution (Q) | 33177 | 21752 |
| Face Detection (HP) | 51773 | 34099 |
| Pose Estimation (Q) | 190718 | 77846 |
| Text Classification (SP) | 2913 | 2993 |
| Machine Translation (HP) | 8985 | 5658 |
| Object Detection (SP) | 7777 | 7933 |
| Depth Estimation (Q) | 63837 | 37622 |
| Style Transfer (SP) | 128419 | 173882 |
| Framework | Core ML | Core ML |
| Backend | GPU | GPU |
Specifications
Technical specifications of Apple M5 Pro GPU (16-core) and M4 Max GPU (32-core)General
| Vendor | Apple | Apple |
| Build | Integrated | Integrated |
| Released | March 3, 2026 | October 30, 2024 |
| Case | Laptop | Laptop |
| Purpose | Professional | Professional |
| Segment | Mid-range | Mid-range |
| Architecture | Apple M GPU | Apple M GPU |
| GPU Codename | Custom | Custom |
| Rival Equivalent | - | - GeForce RTX 4070 Laptop |
| Successor | - | - Apple M5 Max GPU (32-core) |
| Recommended CPU | - Apple M5 Pro (15-Core) or above | - Apple M4 Max (14-Core) or above |
| Used in CPUs | - Apple M5 Pro (15-Core) | - Apple M4 Max (14-Core) |
Laptop GPU ranking (23rd and 18th place)
Graphics Processing Unit
| Base Clock | - | 500 MHz |
| Boost Clock | 1620 MHz | 1578 MHz |
| Shading Units | 2048 | 4096 |
| Texture Mapping Units (TMUs) | 128 | 256 |
| Render Output Units (ROPs) | 64 | 128 |
| Compute Units (Pipelines) | 256 | 512 |
| Instructions Per Cycle | 2 IPC | 2 IPC |
Raw Performance
| Pixel Fill Rate | 104 GPixel/s | 202 GPixel/s |
| Texture Fill Rate | 207 GTexel/s | 404 GTexel/s |
FLOPS (FP32)
Physical
| Interface | Custom | Custom |
| TGP | - | 51 W |
| Manufacturing | TSMC | TSMC |
| Fabrication Process | 3 nm | 3 nm |
| Transistor Count | 28 billion | - |
| Max. Temperature | 100°C | 100°C |
Memory
| Memory Type | System Shared | System Shared |
| Memory Clock | 9600 MHz | 8533 MHz |
| Bus | 256-bit | 384-bit |
| ECC | No | No |
Memory Bandwidth
API
| Ray Tracing | Yes | Yes |
| DLSS | No | No |
Cast your vote
Total votes: 3